Player Matchup

Gilgamesh
Gilgamesh
Ideasds
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Jaimeelgato
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,354 Elo+
Party 1
Anhur
Anhur
sac3105
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
xLowTier
Hera
Level 125
God Stats
5W - 5L
1,534 SR
Queue Stats
198W - 207L
1,567 Elo+
Party 3
Da Ji
Da Ji
xRother
Da Ji
Level 148
God Stats
2W - 2L
1,555 SR
Queue Stats
80W - 91L
1,439 Elo+
Party 3
Team Averages
Level 108
1,518 SR
1,472 Elo+

VS

Team Averages
Level 51
1,461 SR
1,481 Elo+
Danzaburou
Danzaburou
Miskra
Danzaburou
Level 29
God Stats
5W - 6L
1,447 SR
Queue Stats
20W - 21L
1,488 Elo+
Party 2
Awilix
Awilix
OohSpagett
Awilix
Level 36
God Stats
68W - 46L
1,604 SR
Queue Stats
150W - 160L
1,498 Elo+
Party 4
Chang'e
Chang'e
PineyBones
Chang'e
Level 45
God Stats
27W - 35L
1,429 SR
Queue Stats
88W - 107L
1,458 Elo+
Party 4
Gilgamesh
Gilgamesh
smorgen
Gilgamesh
Level 80
God Stats
1W - 1L
1,287 SR
Queue Stats
98W - 101L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
zeemunny
Sun Wukong
Level 64
God Stats
17W - 18L
1,538 SR
Queue Stats
260W - 293L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ideasds
Gilgamesh
8
0 / 0 / 0
4,274
534
1,398
4,806
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
2
0 / 2 / 0
3,241
405
261
1,578
308
Boots

Boots

+6%
Movement Speed

Anhur
sac3105
Anhur
7
1 / 2 / 1
4,390
549
2,534
4,781
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
7
0 / 4 / 0
4,105
513
1,423
3,336
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
xRother
Da Ji
7
1 / 3 / 1
4,434
554
4,249
4,814
1,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miskra
Danzaburou
7
3 / 1 / 1
4,918
615
3,190
3,773
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
OohSpagett
Awilix
9
4 / 0 / 3
5,361
670
3,175
3,980
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
PineyBones
Chang'e
10
2 / 0 / 3
5,438
680
1,914
4,134
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
smorgen
Gilgamesh
7
0 / 1 / 4
4,711
589
1,650
6,607
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
zeemunny
Sun Wukong
9
2 / 0 / 1
5,593
699
2,406
3,501
1,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ideasds
Gilgamesh
0
0
0
0
L
Susano
0
2
0
0
W
Danzaburou
Miskra
Danzaburou
3
1
1
3.5
W
Awilix
OohSpagett
Awilix
4
0
3
5.5
W
Chang'e
PineyBones
Chang'e
2
0
3
3.5
L
Anhur
sac3105
Anhur
1
2
1
0.75
W
Gilgamesh
smorgen
Gilgamesh
0
1
4
2
L
Hera
0
4
0
0
L
Da Ji
xRother
Da Ji
1
3
1
0.5
W
Sun Wukong
zeemunny
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,865
Damage
12,335
19,315
Taken
21,995
5,274
Mitigated
6,742
2,642
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ideasds
Gilgamesh
1,398
290
0
952
4,806
2,119
0
195
4,569
0
19,316
L
Susano
261
133
0
349
1,578
308
0
0
1,578
0
2,236
W
Danzaburou
Miskra
Danzaburou
3,190
1,629
0
566
3,773
807
0
0
3,773
0
22,281
W
Awilix
OohSpagett
Awilix
3,175
1,595
0
191
3,980
1,253
0
691
3,289
0
27,222
W
Chang'e
PineyBones
Chang'e
1,914
243
133
2,297
4,134
1,212
240
732
3,402
24,787
0
L
Anhur
sac3105
Anhur
2,534
1,210
0
1,111
4,781
929
0
280
4,461
0
15,973
W
Gilgamesh
smorgen
Gilgamesh
1,650
540
0
2,238
6,607
2,229
0
0
6,607
0
11,424
L
Hera
1,423
425
0
230
3,336
790
0
1,054
2,156
15,553
0
L
Da Ji
xRother
Da Ji
4,249
472
0
0
4,814
1,128
0
153
4,637
0
17,554
W
Sun Wukong
zeemunny
Sun Wukong
2,406
774
0
631
3,501
1,241
1,682
0
3,501
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
26,021
136
Minions Killed
240
0
Camps Cleared
0
630,449
Distance Traveled
814,604
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,274
534
37
5
0
143,927
1
L
Susano
3,241
405
4
1
0
49,643
0
W
Danzaburou
4,918
615
45
6
0
152,558
1
W
Awilix
5,361
670
60
8
0
185,620
0
W
Chang'e
5,438
680
60
8
0
170,332
2
L
Anhur
4,390
549
36
5
0
140,996
2
W
Gilgamesh
4,711
589
22
3
0
152,164
3
L
Hera
4,105
513
33
4
0
128,249
0
L
Da Ji
4,434
554
26
3
0
167,634
0
W
Sun Wukong
5,593
699
53
7
0
153,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role