Player Matchup

Medusa
Medusa
BAIRRAL
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Vitorugo777
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ares
Ares
Wur1l0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
doctortime11
Kuzenbo
Level 87
God Stats
1W - 2L
1,484 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
sidukz_
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 26
1,497 SR
1,500 Elo+

VS

Team Averages
Level 19
1,355 SR
1,200 Elo+
Fafnir
Fafnir
EmiTrani
Fafnir
Level 22
God Stats
4W - 8L
1,337 SR
Queue Stats
75W - 104L
1,123 Elo+
Party 2
Gilgamesh
Gilgamesh
Matsguer
Gilgamesh
Level 20
God Stats
23W - 28L
1,413 SR
Queue Stats
112W - 147L
1,230 Elo+
Party 2
Ra
Ra
Santidp1
Ra
Level 8
God Stats
3W - 8L
1,213 SR
Queue Stats
8W - 16L
1,085 Elo+
Party 2
Neith
Neith
raudales179
Neith
Level 5
God Stats
34W - 31L
1,398 SR
Queue Stats
869W - 869L
1,200 Elo+
Party 1
Loki
Loki
zSebax__
Loki
Level 40
God Stats
30W - 41L
1,411 SR
Queue Stats
228W - 290L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BAIRRAL
Medusa
8
1 / 2 / 1
5,283
480
2,246
5,133
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
4,964
451
2,283
3,151
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Wur1l0
Ares
6
0 / 9 / 0
4,395
400
1,519
9,696
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
doctortime11
Kuzenbo
9
1 / 2 / 0
5,314
483
2,909
6,392
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
sidukz_
Tsukuyomi
3
0 / 10 / 0
3,737
340
513
6,778
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EmiTrani
Fafnir
8
0 / 1 / 3
5,436
494
1,832
5,364
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Matsguer
Gilgamesh
11
0 / 0 / 3
6,475
589
3,208
5,501
2,263
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
18 / 0 / 0
8,563
778
11,997
6,941
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 0
6,041
549
2,086
2,529
716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
12
5 / 2 / 5
7,218
656
3,737
5,424
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
26
26
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BAIRRAL
Medusa
1
2
1
0.75
W
Fafnir
EmiTrani
Fafnir
0
1
3
1.5
W
Gilgamesh
Matsguer
Gilgamesh
0
0
3
1.5
W
18
0
0
18
L
1
3
1
0.5
L
Ares
Wur1l0
Ares
0
9
0
0
L
Kuzenbo
doctortime11
Kuzenbo
1
2
0
0.5
W
3
0
0
3
L
Tsukuyomi
sidukz_
Tsukuyomi
0
10
0
0
W
Loki
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
22,860
31,150
Taken
25,759
14,179
Mitigated
11,730
2,685
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BAIRRAL
Medusa
2,246
1,244
0
270
5,133
1,220
105
1,012
4,001
0
18,978
W
Fafnir
EmiTrani
Fafnir
1,832
581
0
946
5,364
4,425
290
449
4,835
12,553
0
W
Gilgamesh
Matsguer
Gilgamesh
3,208
561
0
2,269
5,501
2,263
374
1,760
3,411
0
26,641
W
11,997
1,939
264
1,684
6,941
2,407
2,155
2,051
4,740
46,512
0
L
2,283
404
182
52
3,151
849
0
952
2,089
10,502
0
L
Ares
Wur1l0
Ares
1,519
244
0
491
9,696
4,836
0
6,551
2,719
9,689
0
L
Kuzenbo
doctortime11
Kuzenbo
2,909
801
0
1,601
6,392
5,325
432
573
5,752
15,854
0
W
2,086
1,078
0
1,338
2,529
716
718
721
1,618
0
26,791
L
Tsukuyomi
sidukz_
Tsukuyomi
513
237
0
89
6,778
1,949
0
3,728
2,760
0
5,221
W
Loki
3,737
1,263
0
1,703
5,424
1,919
37
837
4,444
0
36,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
33,733
99
Minions Killed
298
0
Camps Cleared
0
917,456
Distance Traveled
1,147,532
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,283
480
37
3
0
220,104
5
W
Fafnir
5,436
494
27
2
0
240,343
4
W
Gilgamesh
6,475
589
49
4
0
205,923
1
W
Ra
8,563
778
91
8
0
228,134
0
L
Ra
4,964
451
20
2
0
169,873
2
L
Ares
4,395
400
11
1
0
173,471
3
L
Kuzenbo
5,314
483
28
3
0
208,965
2
W
Neith
6,041
549
59
5
0
224,464
5
L
Tsukuyomi
3,737
340
3
0
0
145,043
0
W
Loki
7,218
656
72
7
0
248,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role