Player Matchup

Anubis
Anubis
FiveRingsRonin
Anubis
Level 5
God Stats
2W - 10L
1,119 SR
Queue Stats
3W - 10L
1,141 Elo+
Party 1
Chaac
Chaac
Unstable-Sensei
Chaac
Level 8
God Stats
2W - 2L
1,847 SR
Queue Stats
27W - 30L
1,282 Elo+
Party 2
Hou Yi
Hou Yi
kage_fighter6996
Hou Yi
Level 38
God Stats
25W - 18L
1,515 SR
Queue Stats
26W - 22L
1,314 Elo+
Party 2
Artemis
Artemis
nevets109
Artemis
Level 69
God Stats
0W - 2L
1,191 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 1
Agni
Agni
saloplay
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,141 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,196 Elo+

VS

Team Averages
Level 18
1,414 SR
1,293 Elo+
Nemesis
Nemesis
Luna Angel27
Nemesis
Level 5
God Stats
2W - 1L
1,293 SR
Queue Stats
6W - 7L
1,000 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nikitt
Ah Muzen Cab
Level 17
God Stats
36W - 35L
1,514 SR
Queue Stats
41W - 42L
1,384 Elo+
Solo
Nu Wa
Nu Wa
TheRealSviint
Nu Wa
Level 24
God Stats
91W - 60L
1,451 SR
Queue Stats
322W - 345L
1,400 Elo+
Solo
Neith
Neith
Xacourii
Neith
Level 18
God Stats
34W - 35L
1,410 SR
Queue Stats
37W - 47L
1,347 Elo+
Solo
Zeus
Zeus
lafliadominguez
Zeus
Level 27
God Stats
60W - 89L
1,403 SR
Queue Stats
1,432W - 1,529L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 10
11,141
928
5,625
19,961
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
3 / 12 / 6
10,865
905
12,646
29,890
16,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
8 / 7 / 6
12,917
1,076
17,393
26,226
6,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
nevets109
Artemis
18
5 / 7 / 8
12,292
1,024
23,650
18,899
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
14
0 / 2 / 3
9,145
762
822
3,297
962
Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luna Angel27
Nemesis
18
1 / 7 / 14
11,352
946
5,702
13,148
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Nikitt
Ah Muzen Cab
20
13 / 3 / 21
14,042
1,170
20,205
16,271
6,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 3 / 18
15,738
1,312
42,191
13,684
5,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Xacourii
Neith
19
7 / 3 / 14
12,341
1,028
16,012
13,862
5,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 1 / 18
11,622
969
8,390
9,141
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
128
17
Kills
43
43
Deaths
17
33
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
15
10
0.4
W
Nemesis
Luna Angel27
Nemesis
1
7
14
1.14
W
Ah Muzen Cab
Nikitt
Ah Muzen Cab
13
3
21
7.83
W
19
3
18
9.33
L
3
12
6
0.5
W
Neith
Xacourii
Neith
7
3
14
4.67
L
8
7
6
1.57
W
3
1
18
12
L
Artemis
nevets109
Artemis
5
7
8
1.29
L
Agni
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,136
Damage
92,500
98,273
Taken
66,106
35,430
Mitigated
32,506
9,190
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,625
1,043
491
610
19,961
6,536
0
11,727
8,234
22,940
0
W
Nemesis
Luna Angel27
Nemesis
5,702
1,880
0
1,090
13,148
7,861
0
1,447
11,701
2,693
16,696
W
Ah Muzen Cab
Nikitt
Ah Muzen Cab
20,205
12,674
0
6,875
16,271
6,800
0
1,461
13,964
0
43,374
W
42,191
12,180
0
2,854
13,684
5,480
0
1,623
12,061
63,422
0
L
12,646
4,206
0
3,558
29,890
16,227
0
14,546
15,344
0
27,915
W
Neith
Xacourii
Neith
16,012
11,375
876
3,826
13,862
5,179
0
785
13,077
0
32,922
L
17,393
11,414
0
2,824
26,226
6,999
0
12,210
14,016
0
42,272
W
8,390
1,344
0
365
9,141
7,186
0
1,131
8,010
20,569
0
L
Artemis
nevets109
Artemis
23,650
12,891
297
1,410
18,899
4,706
0
10,815
8,084
0
64,417
L
Agni
822
34
0
0
3,297
962
0
2,174
1,123
6,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
65,095
208
Minions Killed
200
1
Camps Cleared
5
737,246
Distance Traveled
983,455
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,141
928
40
3
1
108,829
6
W
Nemesis
11,352
946
27
2
2
176,036
1
W
Ah Muzen Cab
14,042
1,170
56
5
0
225,757
0
W
Nu Wa
15,738
1,312
47
4
1
218,673
0
L
Chaac
10,865
905
21
2
0
211,140
3
W
Neith
12,341
1,028
39
3
2
179,586
0
L
Hou Yi
12,917
1,076
47
4
0
192,385
0
W
Zeus
11,622
969
31
3
0
183,403
0
L
Artemis
12,292
1,024
94
8
0
176,495
0
L
Agni
9,145
762
6
1
0
48,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role