Player Matchup

Arachne
Arachne
RespectBrandon
Arachne
Level 69
God Stats
1W - 0L
1,565 SR
Queue Stats
14W - 13L
1,356 Elo+
Party 2
Sobek
Sobek
rashad_miller888
Sobek
Level 5
God Stats
1W - 2L
1,529 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 2
Janus
Janus
rellbmovin
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,301 Elo+
Party 2
Team Averages
Level 44
1,531 SR
1,278 Elo+

VS

Team Averages
Level 17
1,436 SR
1,043 Elo+
Ra
Ra
FragileAbyss90
Ra
Level 21
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 1
Neith
Neith
JetRed Vector
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 1
Sobek
Sobek
TuskedGem911
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 4 / 10
11,215
935
14,142
14,067
6,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 13
9,494
791
3,247
10,943
9,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
16
13 / 0 / 13
11,515
960
14,958
7,073
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 3
8,555
713
6,529
12,378
5,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 8 / 3
8,764
730
6,703
9,966
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 12 / 4
8,155
680
7,690
16,563
8,186
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
31
Kills
6
6
Deaths
31
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
2
8
3
0.44
W
14
4
10
4.75
L
2
12
4
0.33
W
4
2
13
5.25
W
Janus
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
20,922
32,083
Taken
38,907
19,164
Mitigated
16,640
9,887
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,529
1,199
308
1,428
12,378
5,350
154
5,154
7,224
26,364
0
L
6,703
3,201
0
1,005
9,966
3,104
38
4,362
5,604
0
28,393
W
14,142
10,198
354
6,121
14,067
6,974
796
5,099
8,968
0
44,993
L
7,690
1,160
0
1,766
16,563
8,186
104
8,725
7,838
16,804
0
W
3,247
385
0
1,034
10,943
9,668
0
5,894
5,046
5,657
0
W
Janus
14,958
837
0
2,378
7,073
2,522
1,796
3,294
3,779
52,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
25,474
113
Minions Killed
116
0
Camps Cleared
0
639,729
Distance Traveled
452,192
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,555
713
49
4
0
122,033
0
L
Neith
8,764
730
40
3
0
186,993
0
W
Arachne
11,215
935
34
3
0
233,475
3
L
Sobek
8,155
680
27
2
0
143,166
1
W
Sobek
9,494
791
5
0
0
193,676
0
W
Janus
11,515
960
74
6
0
212,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role