Player Matchup

Osiris
Osiris
Back_Lash2010
Osiris
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,398 Elo+
Party 2
Terra
Terra
CHUNKJUNK
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Cupid
Cupid
Cowabunga-DUKE
Cupid
Level 124
God Stats
0W - 3L
1,512 SR
Queue Stats
72W - 63L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Got-Lost
Cthulhu
Level 123
God Stats
0W - 1L
1,514 SR
Queue Stats
47W - 32L
1,590 Elo+
Party 2
Thoth
Thoth
xRoscojefferyX
Thoth
Level 105
God Stats
1W - 1L
1,507 SR
Queue Stats
187W - 186L
1,326 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,449 Elo+

VS

Team Averages
Level 73
1,497 SR
1,351 Elo+
Cupid
Cupid
Subkyuubi
Cupid
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 117L
1,373 Elo+
Party 1
Khepri
Khepri
Sublegend
Khepri
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
38W - 58L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
ajrakow
Cernunnos
Level 109
God Stats
1W - 1L
1,698 SR
Queue Stats
72W - 43L
1,386 Elo+
Party 3
Baron Samedi
Baron Samedi
amagpied
Baron Samedi
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 210L
1,393 Elo+
Solo
Chiron
Chiron
meaningfuluser
Chiron
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 10
8,725
727
5,740
17,581
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
CHUNKJUNK
Terra
16
4 / 9 / 5
10,218
852
5,359
19,062
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 6 / 7
9,052
754
14,366
13,622
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Got-Lost
Cthulhu
16
4 / 7 / 12
10,212
851
17,537
21,504
17,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 7
9,593
799
13,769
11,315
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Subkyuubi
Cupid
16
3 / 4 / 20
9,997
833
11,974
14,094
5,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Sublegend
Khepri
16
2 / 2 / 27
9,836
820
5,736
10,555
10,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
ajrakow
Cernunnos
20
16 / 4 / 11
12,558
1,047
20,302
16,335
6,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
amagpied
Baron Samedi
18
7 / 3 / 21
11,002
917
18,879
14,341
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 6 / 22
11,388
949
16,461
14,599
6,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
19
Kills
37
37
Deaths
19
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
2
9
10
0.78
L
Terra
CHUNKJUNK
Terra
4
9
5
0.72
L
4
6
7
1.25
L
Cthulhu
Got-Lost
Cthulhu
4
7
12
1.43
W
Cupid
Subkyuubi
Cupid
3
4
20
3.25
W
Khepri
Sublegend
Khepri
2
2
27
7.75
W
Cernunnos
ajrakow
Cernunnos
16
4
11
5.38
W
Baron Samedi
amagpied
Baron Samedi
7
3
21
5.83
W
9
6
22
3.33
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,771
Damage
73,352
83,084
Taken
69,924
51,276
Mitigated
36,497
19,767
Healing
37,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,740
2,920
0
0
17,581
11,112
492
7,046
10,255
0
9,882
L
Terra
CHUNKJUNK
Terra
5,359
1,590
3,258
2,640
19,062
13,518
44
5,245
13,603
9,669
0
L
14,366
5,372
808
3,879
13,622
4,737
1,090
4,681
8,678
0
25,766
L
Cthulhu
Got-Lost
Cthulhu
17,537
736
2,000
4,936
21,504
17,201
220
4,330
16,908
29,799
0
W
Cupid
Subkyuubi
Cupid
11,974
5,573
4,257
4,324
14,094
5,310
1,012
7,970
5,974
0
25,098
W
Khepri
Sublegend
Khepri
5,736
1,602
9
674
10,555
10,534
102
4,733
5,551
8,764
0
W
Cernunnos
ajrakow
Cernunnos
20,302
9,786
1,371
5,534
16,335
6,888
2,129
7,137
9,018
0
39,626
W
Baron Samedi
amagpied
Baron Samedi
18,879
3,475
7,319
5,660
14,341
7,516
1,016
7,886
6,275
33,381
0
W
16,461
6,675
3,990
4,634
14,599
6,249
1,470
7,948
6,441
36
30,898
L
13,769
394
941
1,305
11,315
4,708
0
2,177
8,989
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
54,781
95
Minions Killed
132
0
Camps Cleared
0
1,027,997
Distance Traveled
1,116,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,725
727
9
1
0
161,611
0
L
Terra
10,218
852
9
1
0
193,603
0
L
Cupid
9,052
754
18
2
0
226,627
0
L
Cthulhu
10,212
851
31
3
0
219,419
0
W
Cupid
9,997
833
23
2
0
235,504
0
W
Khepri
9,836
820
1
0
0
253,400
0
W
Cernunnos
12,558
1,047
46
4
0
225,966
1
W
Baron Samedi
11,002
917
35
3
0
198,661
0
W
Chiron
11,388
949
27
2
0
202,831
0
L
Thoth
9,593
799
28
2
0
226,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role