Player Matchup

Ares
Ares
Asuka Eva U02
Ares
Level 136
God Stats
5W - 1L
1,500 SR
Queue Stats
311W - 271L
1,561 Elo+
Party 1
Camazotz
Camazotz
GengetsuMizukage
Camazotz
Level 47
God Stats
3W - 4L
1,562 SR
Queue Stats
371W - 301L
1,554 Elo+
Party 1
Discordia
Discordia
VirtualAnjuna
Discordia
Level 106
God Stats
43W - 37L
1,554 SR
Queue Stats
261W - 231L
1,572 Elo+
Party 1
Team Averages
Level 96
1,538 SR
1,562 Elo+

VS

Team Averages
Level 76
1,456 SR
1,421 Elo+
Cthulhu
Cthulhu
Master Saika
Cthulhu
Level 106
God Stats
0W - 3L
1,105 SR
Queue Stats
53W - 64L
1,481 Elo+
Party 2
Discordia
Discordia
TwiggyBDB
Discordia
Level 57
God Stats
1W - 3L
1,526 SR
Queue Stats
58W - 73L
1,462 Elo+
Party 2
Skadi
Skadi
jai_tomas
Skadi
Level 64
God Stats
2W - 1L
1,737 SR
Queue Stats
39W - 47L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
9,662
878
4,508
12,743
10,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 11
8,841
804
9,206
12,630
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
VirtualAnjuna
Discordia
13
7 / 3 / 7
9,533
867
7,447
7,821
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Master Saika
Cthulhu
11
4 / 4 / 5
7,890
717
6,869
10,146
7,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
TwiggyBDB
Discordia
10
0 / 6 / 6
7,136
649
8,439
6,513
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
jai_tomas
Skadi
12
5 / 5 / 3
8,700
791
9,780
9,699
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
2
3
11
2.5
L
Cthulhu
Master Saika
Cthulhu
4
4
5
1.63
L
Discordia
TwiggyBDB
Discordia
0
6
6
0.5
W
Discordia
VirtualAnjuna
Discordia
7
3
7
3.5
L
Skadi
jai_tomas
Skadi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
25,088
33,194
Taken
26,358
22,007
Mitigated
12,988
9,473
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,508
376
710
1,750
12,743
10,735
0
6,146
6,597
13,510
0
W
9,206
3,253
441
5,202
12,630
8,333
530
5,137
7,493
0
18,809
L
Cthulhu
Master Saika
Cthulhu
6,869
760
278
374
10,146
7,566
0
3,472
6,393
17,981
0
L
Discordia
TwiggyBDB
Discordia
8,439
35
0
0
6,513
2,119
0
3,253
2,989
25,994
0
W
Discordia
VirtualAnjuna
Discordia
7,447
389
0
1,370
7,821
2,939
568
4,081
3,740
39,744
0
L
Skadi
jai_tomas
Skadi
9,780
5,059
0
1,940
9,699
3,303
1,100
4,360
5,013
0
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
23,726
108
Minions Killed
116
0
Camps Cleared
0
607,008
Distance Traveled
582,351
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,662
878
15
1
0
204,052
0
W
Camazotz
8,841
804
19
2
0
217,479
2
L
Cthulhu
7,890
717
19
2
0
210,694
3
L
Discordia
7,136
649
34
3
0
200,044
3
W
Discordia
9,533
867
74
7
0
185,477
1
L
Skadi
8,700
791
63
6
0
171,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role