Player Matchup

He Bo
He Bo
ComradeFurious
He Bo
Level 160
God Stats
20W - 10L
1,691 SR
Queue Stats
384W - 335L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
JammoJoe
Erlang Shen
Level 82
God Stats
6W - 5L
1,620 SR
Queue Stats
281W - 286L
1,556 Elo+
Solo
Vamana
Vamana
Karth007
Vamana
Level 116
God Stats
3W - 0L
1,900 SR
Queue Stats
279W - 254L
1,639 Elo+
Party 1
Heimdallr
Heimdallr
Kendrik
Heimdallr
Level 126
God Stats
10W - 4L
1,800 SR
Queue Stats
338W - 297L
1,649 Elo+
Party 1
Terra
Terra
Paolao122
Terra
Level 129
God Stats
17W - 9L
1,679 SR
Queue Stats
272W - 243L
1,645 Elo+
Party 1
Team Averages
Level 123
1,738 SR
1,629 Elo+

VS

Team Averages
Level 106
1,597 SR
1,612 Elo+
Tiamat
Tiamat
AetherJunior
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ArdRuinn
King Arthur
Level 109
God Stats
5W - 7L
1,539 SR
Queue Stats
338W - 308L
1,581 Elo+
Solo
Mercury
Mercury
Magicbones
Mercury
Level 153
God Stats
1W - 1L
1,944 SR
Queue Stats
31W - 30L
1,612 Elo+
Solo
Danzaburou
Danzaburou
NeronOne
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,683 Elo+
Party 2
Cthulhu
Cthulhu
xLuLx
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
13,114
624
21,808
12,491
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JammoJoe
Erlang Shen
18
7 / 5 / 6
11,649
555
12,636
22,371
11,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Karth007
Vamana
19
2 / 5 / 6
11,791
561
13,047
24,038
22,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Kendrik
Heimdallr
17
1 / 6 / 5
11,215
534
6,851
13,952
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Paolao122
Terra
15
1 / 4 / 9
9,872
470
7,767
18,470
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 6 / 3
9,741
464
9,866
13,160
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ArdRuinn
King Arthur
18
3 / 4 / 3
11,452
545
20,992
25,213
20,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Magicbones
Mercury
20
7 / 6 / 6
11,971
570
10,659
21,043
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
NeronOne
Danzaburou
17
4 / 4 / 4
11,558
550
10,890
13,377
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
xLuLx
Cthulhu
15
5 / 5 / 5
9,270
441
13,967
15,963
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
24
Kills
20
20
Deaths
25
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
3
0.42
L
King Arthur
ArdRuinn
King Arthur
3
4
3
1.13
W
13
0
5
15.5
W
Erlang Shen
JammoJoe
Erlang Shen
7
5
6
2
W
Vamana
Karth007
Vamana
2
5
6
1
W
Heimdallr
Kendrik
Heimdallr
1
6
5
0.58
L
Mercury
Magicbones
Mercury
7
6
6
1.67
L
Danzaburou
NeronOne
Danzaburou
4
4
4
1.5
W
Terra
Paolao122
Terra
1
4
9
1.38
L
Cthulhu
xLuLx
Cthulhu
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
66,374
91,322
Taken
88,756
58,975
Mitigated
55,312
30,510
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,866
1,141
0
2,663
13,160
7,732
426
7,462
5,698
58,082
0
L
King Arthur
ArdRuinn
King Arthur
20,992
2,759
0
9,121
25,213
20,684
132
5,525
19,688
219
91,973
W
21,808
1,162
738
4,319
12,491
5,325
1,176
4,253
8,120
87,612
0
W
Erlang Shen
JammoJoe
Erlang Shen
12,636
7,015
0
5,149
22,371
11,286
0
5,917
16,220
0
77,675
W
Vamana
Karth007
Vamana
13,047
4,907
0
8,135
24,038
22,536
874
3,627
20,351
383
78,447
W
Heimdallr
Kendrik
Heimdallr
6,851
2,509
0
3,571
13,952
5,956
1,744
2,968
10,654
0
72,775
L
Mercury
Magicbones
Mercury
10,659
5,883
0
5,829
21,043
9,072
0
4,817
16,226
0
116,602
L
Danzaburou
NeronOne
Danzaburou
10,890
6,094
0
1,979
13,377
5,186
3,015
2,724
10,653
0
71,994
W
Terra
Paolao122
Terra
7,767
1,058
4,459
4,139
18,470
13,872
439
6,307
11,925
25,231
0
L
Cthulhu
xLuLx
Cthulhu
13,967
1,418
0
2,076
15,963
12,638
238
9,430
6,533
30,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
53,992
617
Minions Killed
611
0
Camps Cleared
0
2,032,808
Distance Traveled
2,080,443
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,741
464
106
5
0
400,555
2
L
King Arthur
11,452
545
160
8
0
436,389
1
W
He Bo
13,114
624
148
7
0
424,854
9
W
Erlang Shen
11,649
555
116
6
0
417,115
0
W
Vamana
11,791
561
158
8
0
403,105
4
W
Heimdallr
11,215
534
143
7
0
364,711
5
L
Mercury
11,971
570
160
8
0
461,791
2
L
Danzaburou
11,558
550
145
7
0
374,388
1
W
Terra
9,872
470
52
2
0
423,023
6
L
Cthulhu
9,270
441
40
2
0
407,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role