Player Matchup

Terra
Terra
BowserBopper
Terra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 23L
1,722 Elo+
Solo
Merlin
Merlin
Drip_G0d07
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Wolfman_Maximus
Heimdallr
Level 25
God Stats
14W - 14L
1,492 SR
Queue Stats
40W - 34L
1,499 Elo+
Solo
Ra
Ra
ZombiePapi Qc
Ra
Level 26
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 22L
1,682 Elo+
Solo
Danzaburou
Danzaburou
theonezero34
Danzaburou
Level 21
God Stats
16W - 22L
1,479 SR
Queue Stats
22W - 36L
1,347 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,574 Elo+

VS

Team Averages
Level 32
1,497 SR
1,731 Elo+
Artemis
Artemis
CSupku
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Zeus
Zeus
CrotchWeasel13
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 1
Neith
Neith
DEMON1C UNICORN
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Ymir
Ymir
MadsWags99
Ymir
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
Moving X Object
Sylvanus
Level 104
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 21
16,106
1,074
26,940
34,408
41,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Drip_G0d07
Merlin
17
0 / 9 / 3
11,164
744
3,866
10,659
3,295
Heimdallr
Wolfman_Maximus
Heimdallr
20
8 / 1 / 25
15,809
1,054
22,824
13,535
8,277
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 1 / 14
15,849
1,057
27,306
9,708
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
theonezero34
Danzaburou
20
8 / 0 / 17
15,081
1,005
30,006
17,088
7,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSupku
Artemis
19
4 / 10 / 9
12,769
851
22,445
23,270
10,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 13 / 9
13,401
893
15,255
22,880
9,169
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 5 / 7
12,526
835
16,508
20,922
8,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 6 / 9
12,914
861
3,611
21,139
15,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
20
6 / 3 / 8
13,951
930
22,299
32,094
16,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
58
37
Kills
16
16
Deaths
37
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
5
21
3.9
L
Artemis
CSupku
Artemis
4
10
9
0.85
L
2
13
9
0.5
L
3
5
7
1.3
W
Merlin
Drip_G0d07
Merlin
0
9
3
0.17
L
1
6
9
0.92
L
Sylvanus
6
3
8
3.33
W
Heimdallr
Wolfman_Maximus
Heimdallr
8
1
25
20.5
W
12
1
14
19
W
Danzaburou
theonezero34
Danzaburou
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,942
Damage
80,118
85,398
Taken
120,305
63,953
Mitigated
60,350
19,798
Healing
42,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,940
4,465
1,371
6,524
34,408
41,120
0
15,450
18,958
40,375
0
L
Artemis
CSupku
Artemis
22,445
15,056
0
3,577
23,270
10,000
0
9,741
13,529
0
52,391
L
15,255
3,910
1,708
2,094
22,880
9,169
0
8,483
14,397
69,037
0
L
16,508
9,986
0
4,468
20,922
8,636
0
14,160
6,762
0
29,077
W
Merlin
Drip_G0d07
Merlin
3,866
790
0
0
10,659
3,295
0
5,316
5,343
7,135
0
L
3,611
486
0
1,451
21,139
15,683
0
12,573
8,565
10,763
0
L
Sylvanus
22,299
2,649
11,078
17,724
32,094
16,862
0
13,155
18,939
52,179
0
W
Heimdallr
Wolfman_Maximus
Heimdallr
22,824
7,972
0
1,260
13,535
8,277
0
6,564
6,829
0
38,433
W
27,306
1,662
2,408
1,934
9,708
3,493
0
5,434
4,274
69,822
0
W
Danzaburou
theonezero34
Danzaburou
30,006
10,488
0
6,301
17,088
7,768
0
8,074
8,829
0
71,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,009
Gold Earned
65,561
292
Minions Killed
300
5
Camps Cleared
3
1,152,075
Distance Traveled
1,129,212
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
16,106
1,074
16
1
2
276,803
0
L
Artemis
12,769
851
78
5
0
222,168
1
L
Zeus
13,401
893
119
8
2
210,645
3
L
Neith
12,526
835
24
2
0
181,086
0
W
Merlin
11,164
744
9
1
1
105,221
0
L
Ymir
12,914
861
10
1
1
249,097
3
L
Sylvanus
13,951
930
69
5
0
266,216
0
W
Heimdallr
15,809
1,054
36
2
1
247,391
1
W
Ra
15,849
1,057
121
8
0
267,597
0
W
Danzaburou
15,081
1,005
110
7
1
255,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role