Player Matchup

Nemesis
Nemesis
DragonlanceDD
Nemesis
Level 26
God Stats
11W - 26L
1,360 SR
Queue Stats
28W - 62L
1,188 Elo+
Solo
Skadi
Skadi
dexhowl0
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo
Merlin
Merlin
冰之殤啊
Merlin
Level 16
God Stats
4W - 4L
1,346 SR
Queue Stats
18W - 22L
1,306 Elo+
Party 1
Izanami
Izanami
我我殇伤
Izanami
Level 14
God Stats
5W - 5L
1,400 SR
Queue Stats
14W - 15L
1,344 Elo+
Party 1
Bacchus
Bacchus
阿斯蒂asd阿萨德
Bacchus
Level 18
God Stats
2W - 3L
1,320 SR
Queue Stats
17W - 21L
1,351 Elo+
Party 1
Team Averages
Level 16
1,385 SR
1,264 Elo+

VS

Team Averages
Level 16
1,604 SR
1,354 Elo+
Neith
Neith
Anonimo48
Neith
Level 9
God Stats
4W - 6L
1,593 SR
Queue Stats
20W - 36L
1,284 Elo+
Solo
Ymir
Ymir
Dryhaldar
Ymir
Level 26
God Stats
0W - 2L
1,747 SR
Queue Stats
83W - 107L
1,328 Elo+
Solo
Hercules
Hercules
IDWdamiao
Hercules
Level 25
God Stats
2W - 2L
1,646 SR
Queue Stats
46W - 65L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
NegativeRinnegan
Tsukuyomi
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
NhxHotspot
Medusa
Level 14
God Stats
5W - 3L
1,708 SR
Queue Stats
13W - 16L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 4 / 0
7,072
505
3,298
8,758
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
dexhowl0
Skadi
11
1 / 6 / 2
6,841
489
4,803
8,121
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
5 / 2 / 3
7,193
514
6,547
5,831
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
我我殇伤
Izanami
14
9 / 2 / 7
8,853
632
9,562
8,466
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
10 / 1 / 9
8,762
626
9,485
7,873
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anonimo48
Neith
9
0 / 6 / 3
5,886
420
3,586
7,543
1,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 10 / 2
6,894
492
2,556
11,472
5,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
IDWdamiao
Hercules
13
5 / 1 / 3
7,665
548
3,025
6,670
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
10
1 / 8 / 3
6,567
469
5,283
12,681
4,221
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
NhxHotspot
Medusa
14
7 / 3 / 3
8,898
636
8,895
9,343
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
28
Kills
14
15
Deaths
28
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Anonimo48
Neith
0
6
3
0.25
W
Nemesis
3
4
0
0.75
L
Ymir
1
10
2
0.2
L
Hercules
IDWdamiao
Hercules
5
1
3
6.5
L
Tsukuyomi
1
8
3
0.31
L
Medusa
NhxHotspot
Medusa
7
3
3
2.83
W
Skadi
dexhowl0
Skadi
1
6
2
0.33
W
Merlin
5
2
3
3.25
W
Izanami
我我殇伤
Izanami
9
2
7
6.25
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
23,345
39,049
Taken
47,709
18,513
Mitigated
19,422
5,406
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anonimo48
Neith
3,586
1,409
0
950
7,543
1,914
0
3,479
4,064
0
17,644
W
Nemesis
3,298
765
0
233
8,758
3,727
540
0
8,578
0
29,895
L
Ymir
2,556
246
0
368
11,472
5,564
0
3,922
7,550
19,827
0
L
Hercules
IDWdamiao
Hercules
3,025
444
0
2,274
6,670
4,550
294
1,716
4,954
0
15,460
L
Tsukuyomi
5,283
1,881
28
314
12,681
4,221
932
3,901
8,780
0
17,527
L
Medusa
NhxHotspot
Medusa
8,895
5,495
0
2,710
9,343
3,173
3,281
3,014
6,329
0
46,865
W
Skadi
dexhowl0
Skadi
4,803
2,296
0
0
8,121
3,459
1,864
0
7,941
0
28,913
W
Merlin
6,547
289
0
1,000
5,831
1,910
502
0
5,830
30,527
0
W
Izanami
我我殇伤
Izanami
9,562
6,700
0
2,402
8,466
3,056
4,910
2,323
6,113
0
53,937
W
9,485
1,128
0
1,771
7,873
6,361
144
233
7,613
21,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
35,910
312
Minions Killed
202
0
Camps Cleared
0
1,223,091
Distance Traveled
1,208,889
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,886
420
34
2
0
208,283
2
W
Nemesis
7,072
505
65
5
0
228,474
0
L
Ymir
6,894
492
25
2
0
236,148
0
L
Hercules
7,665
548
32
2
0
289,715
0
L
Tsukuyomi
6,567
469
24
2
0
229,037
0
L
Medusa
8,898
636
87
6
0
245,706
0
W
Skadi
6,841
489
58
4
0
240,301
2
W
Merlin
7,193
514
46
3
0
222,766
3
W
Izanami
8,853
632
109
8
0
229,070
0
W
Bacchus
8,762
626
34
2
0
302,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role