Player Matchup

Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 130
God Stats
30W - 27L
1,453 SR
Queue Stats
66W - 81L
1,344 Elo+
Solo
Neith
Neith
ScamJesus3248
Neith
Level 87
God Stats
1W - 0L
1,363 SR
Queue Stats
58W - 41L
1,443 Elo+
Solo
Achilles
Achilles
Terrasaur
Achilles
Level 69
God Stats
2W - 6L
1,258 SR
Queue Stats
102W - 85L
1,425 Elo+
Solo
Pele
Pele
bigdaddylmfao201
Pele
Level 89
God Stats
7W - 3L
1,833 SR
Queue Stats
169W - 171L
1,450 Elo+
Solo
Anubis
Anubis
chykuu
Anubis
Level 67
God Stats
3W - 3L
1,430 SR
Queue Stats
176W - 200L
1,349 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,402 Elo+

VS

Team Averages
Level 75
1,450 SR
1,331 Elo+
Neith
Neith
Darkness_Wolf55
Neith
Level 69
God Stats
19W - 13L
1,761 SR
Queue Stats
244W - 293L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
ForceOfNature27
Jormungandr
Level 106
God Stats
4W - 8L
1,427 SR
Queue Stats
58W - 104L
1,253 Elo+
Party 1
Susano
Susano
LadyLuxanna
Susano
Level 67
God Stats
0W - 1L
1,277 SR
Queue Stats
194W - 229L
1,382 Elo+
Party 2
Hera
Hera
VirgoVonGrim
Hera
Level 54
God Stats
1W - 4L
1,296 SR
Queue Stats
27W - 44L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
elschny
Cthulhu
Level 80
God Stats
108W - 92L
1,488 SR
Queue Stats
237W - 270L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
10,786
490
12,962
7,364
2,897
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 1 / 7
12,237
556
10,906
11,980
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Terrasaur
Achilles
18
3 / 0 / 2
11,441
520
7,615
13,716
11,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 1 / 5
11,614
528
7,088
15,391
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
chykuu
Anubis
18
8 / 5 / 7
11,814
537
15,344
18,544
10,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,345
334
2,045
6,974
1,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ForceOfNature27
Jormungandr
15
4 / 6 / 0
10,147
461
13,107
22,274
15,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
13
1 / 5 / 2
8,822
401
4,266
15,053
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 4
9,602
436
6,808
12,880
6,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
elschny
Cthulhu
16
3 / 3 / 0
10,546
479
10,070
15,218
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
10
10
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jormungandr
ForceOfNature27
Jormungandr
4
6
0
0.67
L
Susano
1
5
2
0.4
W
1
3
5
1.17
W
6
1
7
9.5
W
Achilles
Terrasaur
Achilles
3
0
2
4
L
2
6
4
0.67
W
5
1
5
7.5
W
Anubis
chykuu
Anubis
8
5
7
2.3
L
Cthulhu
elschny
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,915
Damage
36,296
66,995
Taken
72,399
35,294
Mitigated
36,217
27,528
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,045
88
0
1,530
6,974
1,449
423
2,058
4,916
0
24,945
L
Jormungandr
ForceOfNature27
Jormungandr
13,107
2,517
0
4,366
22,274
15,442
223
8,251
14,023
67,357
0
L
Susano
4,266
342
0
3,952
15,053
5,926
0
4,317
10,736
0
54,077
W
12,962
4,694
0
924
7,364
2,897
2,150
5,038
2,326
65,311
0
W
10,906
3,079
204
5,259
11,980
5,198
84
5,824
6,156
0
85,088
W
Achilles
Terrasaur
Achilles
7,615
2,186
0
3,672
13,716
11,110
5,546
5,484
8,232
0
61,590
L
6,808
2,480
597
4,001
12,880
6,203
272
7,439
5,441
55,329
0
W
7,088
2,449
0
7,420
15,391
5,791
0
5,628
9,763
0
88,569
W
Anubis
chykuu
Anubis
15,344
512
0
10,049
18,544
10,298
774
8,011
10,533
78,957
0
L
Cthulhu
elschny
Cthulhu
10,070
492
256
2,277
15,218
7,197
309
6,241
8,977
61,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
46,462
580
Minions Killed
434
0
Camps Cleared
0
2,016,061
Distance Traveled
1,891,659
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,345
334
43
2
0
305,178
7
L
Jormungandr
10,147
461
120
5
0
368,985
0
L
Susano
8,822
401
84
4
0
424,359
2
W
Nu Wa
10,786
490
98
4
0
399,180
0
W
Neith
12,237
556
146
7
0
380,286
2
W
Achilles
11,441
520
101
5
0
391,260
3
L
Hera
9,602
436
83
4
0
335,228
4
W
Pele
11,614
528
125
6
0
488,976
6
W
Anubis
11,814
537
110
5
0
356,359
4
L
Cthulhu
10,546
479
104
5
0
457,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role