Player Matchup

Sol
Sol
Bmoney12345678
Sol
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 4L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Cheezus Jiest
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,824 Elo+
Party 1
Hou Yi
Hou Yi
HyperRTL
Hou Yi
Level 11
God Stats
12W - 4L
1,804 SR
Queue Stats
13W - 5L
1,824 Elo+
Party 1
Thanatos
Thanatos
JMontttt
Thanatos
Level 15
God Stats
9W - 2L
1,820 SR
Queue Stats
11W - 4L
1,824 Elo+
Party 1
Gilgamesh
Gilgamesh
yaboirudy
Gilgamesh
Level 13
God Stats
9W - 2L
1,795 SR
Queue Stats
10W - 4L
1,824 Elo+
Party 1
Team Averages
Level 22
1,642 SR
1,772 Elo+

VS

Team Averages
Level 13
1,562 SR
1,691 Elo+
Da Ji
Da Ji
AnalAsTerNot
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Sol
Sol
NuwaOnlyFans
Sol
Level 20
God Stats
2W - 1L
1,756 SR
Queue Stats
13W - 9L
1,639 Elo+
Party 2
Ganesha
Ganesha
PLZULT
Ganesha
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
StopFeedingThem
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 112L
1,736 Elo+
Solo
Bakasura
Bakasura
YmirOnlyFans
Bakasura
Level 35
God Stats
1W - 0L
1,552 SR
Queue Stats
28W - 20L
2,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,271
636
7,982
10,711
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
10
1 / 1 / 2
6,634
510
2,673
6,131
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HyperRTL
Hou Yi
12
5 / 6 / 0
7,349
565
6,704
9,355
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
JMontttt
Thanatos
12
4 / 7 / 2
7,639
588
6,208
12,073
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
yaboirudy
Gilgamesh
8
1 / 7 / 0
5,412
416
2,572
8,879
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
6,831
525
5,128
6,413
2,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
5 / 3 / 2
7,957
612
7,619
9,360
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
PLZULT
Ganesha
12
1 / 3 / 2
6,778
521
5,214
7,756
4,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 6
7,723
594
6,099
8,100
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
YmirOnlyFans
Bakasura
14
9 / 3 / 5
8,422
648
10,877
10,786
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
14
Kills
25
25
Deaths
14
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
3
4
3
1.13
L
Kuzenbo
1
1
2
2
L
Hou Yi
HyperRTL
Hou Yi
5
6
0
0.83
L
Thanatos
JMontttt
Thanatos
4
7
2
0.71
W
5
3
2
2
W
Ganesha
PLZULT
Ganesha
1
3
2
0.67
W
6
3
6
3
W
Bakasura
YmirOnlyFans
Bakasura
9
3
5
3.83
L
Gilgamesh
yaboirudy
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
34,937
47,149
Taken
42,415
20,465
Mitigated
18,070
13,382
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,128
710
0
983
6,413
2,193
0
1,318
5,095
0
17,179
L
7,982
2,637
0
4,164
10,711
3,245
138
6,512
4,169
48,479
0
L
Kuzenbo
2,673
1,076
198
1,167
6,131
5,896
403
1,544
4,467
18,566
0
L
Hou Yi
HyperRTL
Hou Yi
6,704
4,206
153
1,502
9,355
2,849
498
3,863
5,492
0
34,414
L
Thanatos
JMontttt
Thanatos
6,208
2,338
123
5,610
12,073
3,686
0
884
10,596
0
36,873
W
7,619
2,585
0
5,222
9,360
3,014
2,571
2,060
7,300
46,769
0
W
Ganesha
PLZULT
Ganesha
5,214
1,360
0
571
7,756
4,732
635
5,248
2,508
33,503
0
W
6,099
1,130
0
1,978
8,100
3,022
0
1,512
6,588
0
39,254
W
Bakasura
YmirOnlyFans
Bakasura
10,877
7,764
0
4,324
10,786
5,109
0
517
10,269
0
50,548
L
Gilgamesh
yaboirudy
Gilgamesh
2,572
772
0
465
8,879
4,789
210
0
8,599
0
17,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
37,711
291
Minions Killed
358
0
Camps Cleared
0
1,161,401
Distance Traveled
1,266,638
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,831
525
20
2
0
246,874
5
L
Sol
8,271
636
94
7
0
214,127
2
L
Kuzenbo
6,634
510
27
2
0
244,723
1
L
Hou Yi
7,349
565
72
6
0
228,696
3
L
Thanatos
7,639
588
66
5
0
238,525
0
W
Sol
7,957
612
95
7
0
226,925
1
W
Ganesha
6,778
521
62
5
0
256,700
0
W
Odin
7,723
594
73
6
0
281,008
1
W
Bakasura
8,422
648
108
8
0
255,131
1
L
Gilgamesh
5,412
416
32
2
0
235,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role