Player Matchup

Apollo
Apollo
InkeiKaiju
Apollo
Level 28
God Stats
14W - 12L
1,556 SR
Queue Stats
116W - 104L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Khyzur
Kukulkan
Level 29
God Stats
3W - 0L
1,836 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 2
Set
Set
MasBocon
Set
Level 98
God Stats
9W - 5L
1,803 SR
Queue Stats
158W - 128L
1,652 Elo+
Party 2
Fenrir
Fenrir
eM4C
Fenrir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 124L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
xDIGGERx
Erlang Shen
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 98L
1,584 Elo+
Party 1
Team Averages
Level 81
1,639 SR
1,578 Elo+

VS

Team Averages
Level 61
1,498 SR
1,583 Elo+
Gilgamesh
Gilgamesh
LucHighwalker
Gilgamesh
Level 127
God Stats
88W - 55L
1,693 SR
Queue Stats
263W - 202L
1,630 Elo+
Party 3
Eset
Eset
Luissaavedra200
Eset
Level 47
God Stats
3W - 4L
1,315 SR
Queue Stats
203W - 204L
1,494 Elo+
Solo
Mulan
Mulan
NotMatrixVortex
Mulan
Level 38
God Stats
1W - 2L
1,647 SR
Queue Stats
113W - 94L
1,469 Elo+
Solo
Sobek
Sobek
TooTheMaxx
Sobek
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
56W - 37L
1,619 Elo+
Party 3
Xbalanque
Xbalanque
twoQuote
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 50L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
InkeiKaiju
Apollo
15
3 / 3 / 2
9,574
532
2,587
9,368
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Khyzur
Kukulkan
13
2 / 3 / 6
8,400
467
6,254
7,807
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 8
10,916
606
10,856
13,100
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
eM4C
Fenrir
14
2 / 1 / 7
8,708
484
5,890
13,621
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
xDIGGERx
Erlang Shen
17
5 / 2 / 3
10,104
561
9,890
16,364
10,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LucHighwalker
Gilgamesh
13
2 / 3 / 3
8,345
464
7,703
11,612
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 2
8,252
458
7,649
10,007
3,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 0
8,196
455
3,792
10,500
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
10
0 / 5 / 4
7,217
401
3,343
10,582
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
twoQuote
Xbalanque
17
3 / 2 / 2
10,597
589
9,535
11,913
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
6
9
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
InkeiKaiju
Apollo
3
3
2
1.33
W
Kukulkan
Khyzur
Kukulkan
2
3
6
1.67
L
Gilgamesh
LucHighwalker
Gilgamesh
2
3
3
1.17
L
1
6
2
0.33
W
7
0
8
11
L
0
3
0
0
L
Sobek
0
5
4
0.4
W
Fenrir
eM4C
Fenrir
2
1
7
5.5
L
Xbalanque
twoQuote
Xbalanque
3
2
2
2
W
Erlang Shen
xDIGGERx
Erlang Shen
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,477
Damage
32,022
60,260
Taken
54,614
35,157
Mitigated
31,410
12,615
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
InkeiKaiju
Apollo
2,587
1,677
0
3,773
9,368
3,256
0
1,951
7,417
0
56,855
W
Kukulkan
Khyzur
Kukulkan
6,254
635
0
98
7,807
3,088
73
3,025
4,782
40,144
0
L
Gilgamesh
LucHighwalker
Gilgamesh
7,703
2,399
0
571
11,612
7,351
256
1,648
9,856
0
57,376
L
7,649
605
718
2,156
10,007
3,297
189
566
9,371
52,673
0
W
10,856
5,884
0
1,993
13,100
7,740
737
2,368
10,672
0
105,264
L
3,792
599
0
3,376
10,500
7,384
678
384
10,116
0
47,485
L
Sobek
3,343
276
0
1,848
10,582
8,680
0
2,987
7,457
10,319
0
W
Fenrir
eM4C
Fenrir
5,890
779
0
2,868
13,621
10,883
0
3,350
10,211
0
36,443
L
Xbalanque
twoQuote
Xbalanque
9,535
6,094
0
6,735
11,913
4,698
880
697
11,176
0
81,343
W
Erlang Shen
xDIGGERx
Erlang Shen
9,890
5,485
0
3,883
16,364
10,190
0
4,905
11,219
0
66,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
42,607
567
Minions Killed
462
0
Camps Cleared
0
1,758,133
Distance Traveled
1,681,613
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,574
532
117
7
0
337,405
2
W
Kukulkan
8,400
467
98
5
0
339,888
4
L
Gilgamesh
8,345
464
98
5
0
393,627
1
L
Eset
8,252
458
90
5
0
305,691
4
W
Set
10,916
606
167
9
0
374,092
1
L
Mulan
8,196
455
111
6
0
294,999
2
L
Sobek
7,217
401
13
1
0
372,334
3
W
Fenrir
8,708
484
57
3
0
371,228
5
L
Xbalanque
10,597
589
150
8
0
314,962
4
W
Erlang Shen
10,104
561
128
7
0
335,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role