Player Matchup

Thor
Thor
Diamond III
AcTLiKе
Thor
Diamond III
Level 121
God Stats
7W - 5L
1,468 SR
Queue Stats
254W - 227L
2,181 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
Béαst
Sun Wukong
Diamond III
Level 86
God Stats
3W - 1L
2,044 SR
Queue Stats
225W - 212L
2,067 MMR
Party 2
Horus
Horus
Diamond II
L3gentary
Horus
Diamond II
Level 155
God Stats
8W - 7L
1,790 SR
Queue Stats
421W - 392L
2,115 MMR
Solo
Sol
Sol
Platinum III
TooManyHoze
Sol
Platinum III
Level 65
God Stats
7W - 4L
1,721 SR
Queue Stats
30W - 21L
2,127 MMR
Solo
Raijin
Raijin
Diamond V
notWarden
Raijin
Diamond V
Level 140
God Stats
7W - 6L
1,613 SR
Queue Stats
586W - 583L
2,026 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,727 SR
2,103 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,676 SR
1,995 MMR
Yemoja
Yemoja
Diamond IV
AforApple
Yemoja
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond II
BabuJee
Rama
Diamond II
Level 159
God Stats
36W - 44L
1,591 SR
Queue Stats
339W - 318L
2,285 MMR
Party 1
Thanatos
Thanatos
Diamond III
Khastik
Thanatos
Diamond III
Level 160
God Stats
80W - 75L
1,688 SR
Queue Stats
1,598W - 1,625L
2,090 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Kyriosz
Tsukuyomi
Diamond V
Level 122
God Stats
8W - 5L
1,705 SR
Queue Stats
99W - 105L
1,963 MMR
Solo
Merlin
Merlin
Platinum II
Parthur
Merlin
Platinum II
Level 159
God Stats
3W - 1L
1,895 SR
Queue Stats
32W - 20L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
11 / 1 / 11
12,676
667
13,049
12,657
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Béαst
Sun Wukong
19
3 / 1 / 6
12,348
650
11,263
18,091
14,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
L3gentary
Horus
15
3 / 1 / 19
11,098
584
12,271
17,945
15,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 1 / 8
13,367
704
10,403
12,937
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
notWarden
Raijin
19
12 / 1 / 5
12,865
677
12,582
8,877
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTiamatGilgameshAthenaGuan Yu

VS

Bans
LokiAnhurKing ArthurJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AforApple
Yemoja
12
0 / 10 / 1
8,463
445
5,565
18,006
7,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
BabuJee
Rama
17
2 / 8 / 0
11,139
586
7,140
15,428
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Khastik
Thanatos
13
3 / 10 / 1
8,860
466
7,124
18,727
5,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Kyriosz
Tsukuyomi
17
0 / 5 / 1
9,899
521
11,496
15,298
7,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Parthur
Merlin
13
0 / 6 / 3
8,119
427
9,386
10,962
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
39
Kills
5
5
Deaths
39
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
11
1
11
16.5
L
Yemoja
AforApple
Yemoja
0
10
1
0.05
L
Rama
BabuJee
Rama
2
8
0
0.25
W
Sun Wukong
Béαst
Sun Wukong
3
1
6
6
L
Thanatos
Khastik
Thanatos
3
10
1
0.35
L
Tsukuyomi
Kyriosz
Tsukuyomi
0
5
1
0.1
W
Horus
L3gentary
Horus
3
1
19
12.5
L
Merlin
Parthur
Merlin
0
6
3
0.25
W
10
1
8
14
W
Raijin
notWarden
Raijin
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,568
Damage
40,711
70,507
Taken
78,421
45,284
Mitigated
29,266
34,461
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,049
2,213
0
2,017
12,657
5,750
796
3,015
9,488
0
87,860
L
Yemoja
AforApple
Yemoja
5,565
595
1,195
975
18,006
7,750
0
6,076
11,930
24,961
0
L
Rama
BabuJee
Rama
7,140
4,786
0
2,892
15,428
5,037
3,422
5,742
9,686
0
75,916
W
Sun Wukong
Béαst
Sun Wukong
11,263
2,810
0
8,302
18,091
14,182
2,520
2,060
15,909
195
76,338
L
Thanatos
Khastik
Thanatos
7,124
2,082
0
10,573
18,727
5,558
0
4,410
14,317
0
62,973
L
Tsukuyomi
Kyriosz
Tsukuyomi
11,496
2,394
0
3,566
15,298
7,839
11
4,384
10,233
0
81,042
W
Horus
L3gentary
Horus
12,271
5,144
2,975
10,163
17,945
15,532
894
4,935
12,682
0
23,609
L
Merlin
Parthur
Merlin
9,386
559
0
563
10,962
3,082
0
2,183
8,779
53,067
0
W
10,403
4,297
0
8,688
12,937
5,746
9,054
2,208
10,675
115,323
6,696
W
Raijin
notWarden
Raijin
12,582
1,716
0
2,316
8,877
4,074
1,184
2,849
5,890
83,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
46,480
638
Minions Killed
571
0
Camps Cleared
0
1,924,628
Distance Traveled
1,717,445
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,676
667
124
7
0
392,031
1
L
Yemoja
8,463
445
52
3
0
363,057
5
L
Rama
11,139
586
161
8
0
297,055
5
W
Sun Wukong
12,348
650
162
9
0
397,198
3
L
Thanatos
8,860
466
96
5
0
351,644
4
L
Tsukuyomi
9,899
521
155
8
0
365,243
4
W
Horus
11,098
584
30
2
0
399,213
5
L
Merlin
8,119
427
107
6
0
340,446
5
W
Sol
13,367
704
186
10
0
362,764
11
W
Raijin
12,865
677
136
7
0
373,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role