Player Matchup

Janus
Janus
Ailtonyesssir
Janus
Level 64
God Stats
12W - 16L
1,487 SR
Queue Stats
128W - 148L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
CrissClockman
Gilgamesh
Level 87
God Stats
15W - 17L
1,482 SR
Queue Stats
258W - 266L
1,467 Elo+
Solo
Serqet
Serqet
MKPanther
Serqet
Level 99
God Stats
12W - 8L
1,475 SR
Queue Stats
665W - 608L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adanMPLVT
Ah Muzen Cab
Level 45
God Stats
1W - 2L
1,292 SR
Queue Stats
322W - 328L
1,465 Elo+
Party 2
Ymir
Ymir
xXBNGameplayXx
Ymir
Level 89
God Stats
61W - 59L
1,409 SR
Queue Stats
343W - 356L
1,492 Elo+
Solo
Team Averages
Level 77
1,429 SR
1,471 Elo+

VS

Team Averages
Level 66
1,478 SR
1,465 Elo+
Fenrir
Fenrir
DOTYYLION15
Fenrir
Level 104
God Stats
12W - 15L
1,503 SR
Queue Stats
166W - 176L
1,498 Elo+
Solo
Nike
Nike
KnifeTrix2020
Nike
Level 81
God Stats
4W - 10L
1,396 SR
Queue Stats
283W - 320L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Mosefresh
Hou Yi
Level 52
God Stats
54W - 45L
1,409 SR
Queue Stats
424W - 452L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
ScubaSteven
Kukulkan
Level 59
God Stats
3W - 3L
1,582 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Athena
Athena
SmightyMorphin
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,588
588
11,270
6,439
2,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
CrissClockman
Gilgamesh
15
3 / 1 / 7
9,450
525
9,076
12,343
10,438
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
MKPanther
Serqet
18
11 / 2 / 8
11,148
619
14,486
10,369
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
adanMPLVT
Ah Muzen Cab
14
3 / 2 / 2
8,706
484
5,082
6,145
2,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 14
8,605
478
5,411
12,230
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 3
9,212
512
5,027
15,885
10,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 0
7,801
433
7,198
12,435
8,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Mosefresh
Hou Yi
14
1 / 2 / 1
8,669
482
4,463
10,245
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ScubaSteven
Kukulkan
14
2 / 5 / 3
8,650
481
7,905
9,497
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 2
7,910
439
3,140
17,724
12,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
7
7
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Gilgamesh
CrissClockman
Gilgamesh
3
1
7
6.5
L
Fenrir
2
7
3
0.5
L
2
5
0
0.4
W
Serqet
MKPanther
Serqet
11
2
8
7.5
L
Hou Yi
Mosefresh
Hou Yi
1
2
1
0.75
L
Kukulkan
ScubaSteven
Kukulkan
2
5
3
0.7
L
0
6
2
0.17
W
Ah Muzen Cab
adanMPLVT
Ah Muzen Cab
3
2
2
2
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,325
Damage
27,733
47,526
Taken
65,786
30,054
Mitigated
38,574
10,508
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,270
936
0
1,057
6,439
2,589
536
2,653
3,786
76,089
0
W
Gilgamesh
CrissClockman
Gilgamesh
9,076
1,645
0
2,305
12,343
10,438
1,194
2,285
10,058
195
52,147
L
Fenrir
5,027
1,466
0
4,531
15,885
10,533
0
2,965
12,446
0
52,039
L
7,198
861
0
1,273
12,435
8,651
0
2,553
9,267
228
35,585
W
Serqet
MKPanther
Serqet
14,486
4,359
0
444
10,369
4,501
85
2,162
8,207
0
72,155
L
Hou Yi
Mosefresh
Hou Yi
4,463
1,274
0
4,662
10,245
3,277
0
1,001
9,152
0
55,367
L
Kukulkan
ScubaSteven
Kukulkan
7,905
1,029
0
294
9,497
3,966
318
3,314
6,102
56,141
0
L
3,140
926
0
385
17,724
12,147
0
7,009
10,715
29,670
0
W
Ah Muzen Cab
adanMPLVT
Ah Muzen Cab
5,082
2,773
0
3,016
6,145
2,500
1,327
1,780
4,365
0
45,566
W
5,411
926
0
3,686
12,230
10,026
141
2,393
9,837
29,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
42,242
495
Minions Killed
454
0
Camps Cleared
0
1,774,039
Distance Traveled
1,569,414
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,588
588
152
8
0
347,086
10
W
Gilgamesh
9,450
525
103
6
0
336,019
6
L
Fenrir
9,212
512
104
6
0
316,141
4
L
Nike
7,801
433
71
4
0
315,771
1
W
Serqet
11,148
619
118
7
0
420,614
2
L
Hou Yi
8,669
482
121
7
0
295,756
4
L
Kukulkan
8,650
481
117
7
0
328,328
7
L
Athena
7,910
439
41
2
0
313,418
5
W
Ah Muzen Cab
8,706
484
83
5
0
317,521
1
W
Ymir
8,605
478
39
2
0
352,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role