Player Matchup

Cthulhu
Cthulhu
BlueFreeze2011
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Cupid
Cupid
BurntZomb13
Cupid
Level 14
God Stats
0W - 1L
1,047 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 2
Sylvanus
Sylvanus
Fishyz_goated
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 2
Poseidon
Poseidon
POPPA_FISHY
Poseidon
Level 8
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 7L
1,092 Elo+
Party 2
Fenrir
Fenrir
RedBird2012
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,377 SR
1,225 Elo+

VS

Team Averages
Level 16
1,314 SR
1,198 Elo+
Tsukuyomi
Tsukuyomi
JUANAN021
Tsukuyomi
Level 25
God Stats
11W - 20L
1,216 SR
Queue Stats
121W - 120L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
Juanda2591
Danzaburou
Level 17
God Stats
9W - 11L
1,247 SR
Queue Stats
15W - 17L
1,160 Elo+
Party 1
King Arthur
King Arthur
SPkiller148
King Arthur
Level 25
God Stats
12W - 11L
1,466 SR
Queue Stats
87W - 82L
1,210 Elo+
Party 1
Athena
Athena
castellanos220
Athena
Level 7
God Stats
9W - 11L
1,358 SR
Queue Stats
167W - 170L
1,185 Elo+
Party 1
Tiamat
Tiamat
riversoccer
Tiamat
Level 7
God Stats
17W - 15L
1,283 SR
Queue Stats
67W - 65L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,264
388
2,543
4,254
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,439
404
177
4,528
1,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Fishyz_goated
Sylvanus
1
0 / 1 / 0
3,670
334
893
1,255
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
POPPA_FISHY
Poseidon
8
0 / 5 / 0
5,094
463
3,367
4,648
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
4
0 / 6 / 0
4,062
369
1,788
6,787
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUANAN021
Tsukuyomi
12
4 / 0 / 3
7,081
644
4,107
6,256
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Juanda2591
Danzaburou
8
2 / 0 / 0
5,779
525
1,890
3,879
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SPkiller148
King Arthur
11
5 / 0 / 1
7,063
642
2,591
5,840
2,427
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 3
5,539
504
375
6,842
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
6 / 0 / 3
7,170
652
3,847
5,115
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
17
19
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
6
0
0
L
Sylvanus
Fishyz_goated
Sylvanus
0
1
0
0
W
Tsukuyomi
JUANAN021
Tsukuyomi
4
0
3
5.5
W
Danzaburou
Juanda2591
Danzaburou
2
0
0
2
L
Poseidon
POPPA_FISHY
Poseidon
0
5
0
0
L
Fenrir
0
6
0
0
W
King Arthur
SPkiller148
King Arthur
5
0
1
5.5
W
0
1
3
1.5
W
Tiamat
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,768
Damage
12,810
21,472
Taken
27,932
6,442
Mitigated
10,196
1,368
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,543
494
0
499
4,254
2,316
0
957
3,297
10,401
0
L
177
177
0
0
4,528
1,172
0
1,590
2,938
0
7,125
L
Sylvanus
Fishyz_goated
Sylvanus
893
527
0
0
1,255
333
0
150
1,105
2,566
707
W
Tsukuyomi
JUANAN021
Tsukuyomi
4,107
1,125
0
4,444
6,256
1,906
875
0
6,256
0
45,375
W
Danzaburou
Juanda2591
Danzaburou
1,890
1,051
0
1,975
3,879
1,063
1,964
1,615
2,060
0
20,289
L
Poseidon
POPPA_FISHY
Poseidon
3,367
791
0
0
4,648
859
0
184
4,464
23,903
0
L
Fenrir
1,788
506
0
869
6,787
1,762
0
1,341
5,446
0
9,169
W
King Arthur
SPkiller148
King Arthur
2,591
546
0
1,110
5,840
2,427
1,135
641
5,126
0
26,266
W
375
152
0
564
6,842
2,637
1,496
2,260
4,388
9,112
0
W
Tiamat
3,847
582
0
3,083
5,115
2,163
964
1,371
3,488
30,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,529
Gold Earned
32,632
116
Minions Killed
264
0
Camps Cleared
0
917,657
Distance Traveled
1,003,227
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,264
388
19
2
0
239,357
1
L
Cupid
4,439
404
24
2
0
167,349
0
L
Sylvanus
3,670
334
4
0
0
65,617
0
W
Tsukuyomi
7,081
644
103
9
0
242,255
0
W
Danzaburou
5,779
525
46
4
0
183,842
0
L
Poseidon
5,094
463
56
5
0
198,048
0
L
Fenrir
4,062
369
13
1
0
247,286
0
W
King Arthur
7,063
642
42
4
0
176,163
0
W
Athena
5,539
504
12
1
0
220,886
1
W
Tiamat
7,170
652
61
6
0
180,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role