Player Matchup

Rama
Rama
DaPhrogBoi
Rama
Level 102
God Stats
12W - 15L
1,544 SR
Queue Stats
576W - 537L
1,540 Elo+
Party 3
Nemesis
Nemesis
Dasanilad
Nemesis
Level 38
God Stats
13W - 11L
1,448 SR
Queue Stats
243W - 218L
1,525 Elo+
Party 3
Janus
Janus
Fixed Vision
Janus
Level 122
God Stats
6W - 8L
1,406 SR
Queue Stats
87W - 95L
1,569 Elo+
Party 1
Fafnir
Fafnir
GyroBestBoy
Fafnir
Level 29
God Stats
8W - 9L
1,523 SR
Queue Stats
114W - 130L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
TheNinjaMuffins
Sylvanus
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 64
1,442 SR
1,529 Elo+

VS

Team Averages
Level 110
1,589 SR
1,522 Elo+
Zhong Kui
Zhong Kui
EAZYGalaxy
Zhong Kui
Level 142
God Stats
2W - 2L
1,743 SR
Queue Stats
111W - 144L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Esthesiac
Danzaburou
Level 22
God Stats
6W - 5L
1,606 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 2
Fenrir
Fenrir
KILLERBRAT225
Fenrir
Level 140
God Stats
20W - 36L
1,604 SR
Queue Stats
79W - 118L
1,550 Elo+
Party 2
Arachne
Arachne
Linius
Arachne
Level 105
God Stats
161W - 144L
1,490 SR
Queue Stats
369W - 426L
1,426 Elo+
Solo
Terra
Terra
SoldMyKidForGems
Terra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,742
474
1,768
4,958
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
Dasanilad
Nemesis
10
3 / 2 / 1
5,940
594
4,127
7,413
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,048
605
2,714
3,550
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
8
0 / 1 / 3
5,560
556
2,129
6,114
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
8
1 / 1 / 1
4,561
456
700
3,373
2,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EAZYGalaxy
Zhong Kui
12
0 / 0 / 2
6,507
651
1,249
5,057
3,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Esthesiac
Danzaburou
10
4 / 2 / 0
6,012
601
4,046
4,568
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 1
5,857
586
5,686
6,942
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Linius
Arachne
9
1 / 2 / 0
5,352
535
1,816
5,958
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 5
5,905
591
2,458
5,618
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Nemesis
Dasanilad
Nemesis
3
2
1
1.75
W
Zhong Kui
EAZYGalaxy
Zhong Kui
0
0
2
1
W
Danzaburou
Esthesiac
Danzaburou
4
2
0
2
L
2
1
0
2
L
Fafnir
0
1
3
1.5
W
2
3
1
0.83
W
Arachne
Linius
Arachne
1
2
0
0.5
W
1
0
5
3.5
L
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,438
Damage
15,255
25,408
Taken
28,143
11,820
Mitigated
10,662
5,954
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,768
1,590
0
1,048
4,958
1,163
0
1,462
3,496
0
20,933
L
Nemesis
Dasanilad
Nemesis
4,127
1,493
0
990
7,413
2,417
0
904
6,509
0
31,501
W
Zhong Kui
EAZYGalaxy
Zhong Kui
1,249
284
0
4,009
5,057
3,533
1,228
1,431
3,394
41,399
0
W
Danzaburou
Esthesiac
Danzaburou
4,046
1,835
0
1,782
4,568
1,214
78
514
4,054
0
32,552
L
2,714
464
0
1,016
3,550
970
0
423
3,127
35,374
0
L
Fafnir
2,129
541
0
1,387
6,114
4,699
0
918
5,196
12,754
0
W
5,686
1,741
0
1,494
6,942
2,322
0
1,112
5,830
0
24,017
W
Arachne
Linius
Arachne
1,816
1,571
0
705
5,958
1,562
0
1,193
4,765
0
24,360
W
2,458
642
221
1,494
5,618
2,031
60
1,021
4,557
17,378
0
L
Sylvanus
700
328
364
1,149
3,373
2,571
0
0
3,373
6,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
29,633
241
Minions Killed
310
0
Camps Cleared
0
865,634
Distance Traveled
887,905
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,742
474
53
5
0
132,369
1
L
Nemesis
5,940
594
70
7
0
202,996
1
W
Zhong Kui
6,507
651
107
11
0
170,887
3
W
Danzaburou
6,012
601
61
6
0
175,476
0
L
Janus
6,048
605
87
9
0
189,124
0
L
Fafnir
5,560
556
21
2
0
206,511
0
W
Fenrir
5,857
586
63
6
0
182,116
0
W
Arachne
5,352
535
50
5
0
147,911
2
W
Terra
5,905
591
29
3
0
211,515
5
L
Sylvanus
4,561
456
10
1
0
134,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role