Player Matchup

Thor
Thor
Botsitonub
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Susano
Susano
CharmingRamses
Susano
Level 69
God Stats
8W - 2L
1,500 SR
Queue Stats
270W - 249L
1,380 Elo+
Party 3
Anubis
Anubis
Gold D Ace555
Anubis
Level 28
God Stats
6W - 10L
1,266 SR
Queue Stats
281W - 258L
1,010 Elo+
Party 3
Heimdallr
Heimdallr
Ofnard
Heimdallr
Level 33
God Stats
14W - 26L
1,299 SR
Queue Stats
92W - 157L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
XxCArLoSXx45502
Baron Samedi
Level 149
God Stats
4W - 10L
1,328 SR
Queue Stats
468W - 434L
1,488 Elo+
Party 3
Team Averages
Level 57
1,379 SR
1,327 Elo+

VS

Team Averages
Level 70
1,340 SR
1,389 Elo+
Da Ji
Da Ji
Caua_LPS
Da Ji
Level 48
God Stats
2W - 0L
1,385 SR
Queue Stats
51W - 51L
1,449 Elo+
Solo
Ganesha
Ganesha
MadCentaur9105
Ganesha
Level 40
God Stats
5W - 8L
1,339 SR
Queue Stats
137W - 153L
1,402 Elo+
Party 2
Izanami
Izanami
MrSpikyPillow
Izanami
Level 103
God Stats
12W - 8L
1,335 SR
Queue Stats
56W - 63L
1,367 Elo+
Party 1
Artemis
Artemis
SynicalCyanide
Artemis
Level 103
God Stats
39W - 45L
1,334 SR
Queue Stats
78W - 92L
1,348 Elo+
Party 1
Merlin
Merlin
Zekayd
Merlin
Level 58
God Stats
3W - 1L
1,306 SR
Queue Stats
150W - 164L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,867
451
1,299
7,587
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 5 / 1
7,824
602
4,081
9,381
2,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,351
489
2,883
3,615
1,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Ofnard
Heimdallr
8
1 / 4 / 1
5,651
435
3,405
5,107
1,405
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
XxCArLoSXx45502
Baron Samedi
10
1 / 4 / 2
6,022
463
6,940
9,249
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caua_LPS
Da Ji
11
3 / 2 / 4
7,026
540
3,284
6,182
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 9
7,434
572
4,582
8,630
3,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
8 / 2 / 0
8,624
663
7,317
6,962
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 7
7,647
588
5,726
6,683
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Zekayd
Merlin
14
4 / 1 / 0
8,494
653
2,231
3,842
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
21
21
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Da Ji
Caua_LPS
Da Ji
3
2
4
2.5
L
4
5
1
0.9
L
1
1
0
1
W
2
1
9
6.5
W
Izanami
8
2
0
4
L
Heimdallr
Ofnard
Heimdallr
1
4
1
0.38
W
4
1
7
7.5
L
Baron Samedi
XxCArLoSXx45502
Baron Samedi
1
4
2
0.5
W
Merlin
Zekayd
Merlin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,608
Damage
23,140
34,939
Taken
32,299
10,422
Mitigated
12,195
5,828
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,299
399
0
0
7,587
2,183
0
0
7,587
0
14,574
W
Da Ji
Caua_LPS
Da Ji
3,284
407
0
345
6,182
2,582
0
1,449
4,663
0
25,159
L
4,081
108
0
711
9,381
2,759
0
1,567
7,782
0
32,394
L
2,883
0
0
1,539
3,615
1,125
520
1,214
2,263
31,694
0
W
4,582
565
207
976
8,630
3,706
0
2,938
5,518
20,944
0
W
Izanami
7,317
4,861
0
2,244
6,962
2,720
2,756
540
6,360
0
49,767
L
Heimdallr
Ofnard
Heimdallr
3,405
1,719
0
0
5,107
1,405
0
2,416
2,691
0
19,486
W
5,726
2,299
246
2,869
6,683
1,983
0
2,765
3,650
0
30,950
L
Baron Samedi
XxCArLoSXx45502
Baron Samedi
6,940
539
367
3,211
9,249
2,950
0
1,446
7,803
30,573
0
W
Merlin
Zekayd
Merlin
2,231
352
0
588
3,842
1,204
832
1,560
2,282
56,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
39,225
240
Minions Killed
369
0
Camps Cleared
0
1,035,305
Distance Traveled
1,238,649
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,867
451
23
2
0
173,082
0
W
Da Ji
7,026
540
50
4
0
293,693
6
L
Susano
7,824
602
61
5
0
268,171
1
L
Anubis
6,351
489
64
5
0
226,563
4
W
Ganesha
7,434
572
12
1
0
289,386
0
W
Izanami
8,624
663
110
8
0
191,172
0
L
Heimdallr
5,651
435
34
3
0
164,690
4
W
Artemis
7,647
588
71
5
0
244,502
2
L
Baron Samedi
6,022
463
58
4
0
202,799
0
W
Merlin
8,494
653
126
10
0
219,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role