Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Forgottendream5
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Leathros
Ymir
Level 103
God Stats
12W - 10L
1,635 SR
Queue Stats
563W - 552L
1,533 Elo+
Solo
Tyr
Tyr
SadboyprimeX
Tyr
Level 106
God Stats
2W - 9L
1,228 SR
Queue Stats
354W - 338L
1,505 Elo+
Party 2
Rama
Rama
Spamgie
Rama
Level 142
God Stats
2W - 3L
1,564 SR
Queue Stats
154W - 184L
1,474 Elo+
Party 2
Team Averages
Level 132
1,485 SR
1,502 Elo+

VS

Team Averages
Level 124
1,522 SR
1,541 Elo+
Loki
Loki
BPro1986
Loki
Level 160
God Stats
1W - 0L
1,761 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 3
Ymir
Ymir
ShockBlade24
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 3
Geb
Geb
Sour Diesel 03
Geb
Level 157
God Stats
3W - 3L
1,330 SR
Queue Stats
355W - 311L
1,548 Elo+
Party 3
Ao Kuang
Ao Kuang
chris-_-monte
Ao Kuang
Level 96
God Stats
3W - 6L
1,305 SR
Queue Stats
540W - 524L
1,590 Elo+
Party 1
Anubis
Anubis
dennyspaghetti
Anubis
Level 106
God Stats
17W - 14L
1,713 SR
Queue Stats
1,003W - 955L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 5 / 6
10,163
782
14,767
11,225
5,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 7
8,921
686
7,871
14,179
11,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
15
0 / 3 / 7
8,293
638
14,810
19,703
14,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 8
9,449
727
6,452
15,089
16,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Rama
Spamgie
Rama
16
4 / 5 / 7
9,036
695
15,841
12,755
5,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 3 / 13
11,188
861
13,387
21,640
11,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 19
11,852
912
9,157
20,380
19,494
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
2 / 1 / 19
11,364
874
9,537
15,633
17,031
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
chris-_-monte
Ao Kuang
15
6 / 6 / 7
10,096
777
7,496
11,899
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 13
11,532
887
17,540
11,184
6,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
12
Kills
24
24
Deaths
12
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
6
1.6
W
Loki
5
3
13
3.83
L
2
7
7
0.79
L
Ymir
0
3
7
1.17
L
1
4
8
1.25
W
2
1
19
11.5
W
2
1
19
11.5
L
Rama
Spamgie
Rama
4
5
7
1.5
W
Ao Kuang
chris-_-monte
Ao Kuang
6
6
7
1.58
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,741
Damage
57,117
72,951
Taken
80,736
53,397
Mitigated
60,977
27,417
Healing
41,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,767
8,333
3,745
2,096
11,225
5,236
864
8,042
3,183
0
29,435
W
Loki
13,387
2,704
2,665
8,284
21,640
11,995
349
2,519
19,121
0
29,874
L
7,871
756
61
859
14,179
11,666
905
7,221
6,958
284
11,658
L
Ymir
14,810
1,398
2,032
7,635
19,703
14,152
150
12,092
7,611
27,474
0
L
6,452
151
2,893
3,860
15,089
16,563
0
7,624
7,328
0
11,958
W
9,157
1,383
3,509
9,211
20,380
19,494
558
4,261
16,074
14,639
0
W
9,537
675
1,751
3,506
15,633
17,031
1,169
4,573
10,854
22,916
0
L
Rama
Spamgie
Rama
15,841
10,839
1,803
2,433
12,755
5,780
1,399
8,374
4,381
0
29,346
W
Ao Kuang
chris-_-monte
Ao Kuang
7,496
2,094
1,907
2,500
11,899
6,215
475
1,589
10,310
13,372
638
W
17,540
1,208
2,651
5,097
11,184
6,242
1,567
2,152
8,473
41,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
56,032
99
Minions Killed
126
0
Camps Cleared
0
1,011,163
Distance Traveled
1,116,625
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,163
782
26
2
0
204,060
0
W
Loki
11,188
861
19
1
0
229,961
1
L
Serqet
8,921
686
17
1
0
189,718
0
L
Ymir
8,293
638
20
2
0
187,141
0
L
Tyr
9,449
727
10
1
0
220,164
0
W
Ymir
11,852
912
10
1
0
229,734
1
W
Geb
11,364
874
30
2
0
242,874
0
L
Rama
9,036
695
26
2
0
210,080
2
W
Ao Kuang
10,096
777
7
1
0
202,380
2
W
Anubis
11,532
887
60
5
0
211,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role