Player Matchup

Thoth
Thoth
CesarGonz
Thoth
Level 148
God Stats
1W - 5L
1,140 SR
Queue Stats
175W - 160L
1,608 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
Level 146
God Stats
20W - 8L
1,744 SR
Queue Stats
231W - 206L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
Worldsaver2
Gilgamesh
Level 109
God Stats
24W - 17L
1,686 SR
Queue Stats
404W - 465L
1,567 Elo+
Party 2
Chang'e
Chang'e
Xestry
Chang'e
Level 123
God Stats
35W - 36L
1,570 SR
Queue Stats
419W - 480L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zyxfo
Tsukuyomi
Level 53
God Stats
2W - 4L
1,549 SR
Queue Stats
51W - 56L
1,558 Elo+
Party 2
Team Averages
Level 116
1,538 SR
1,576 Elo+

VS

Team Averages
Level 102
1,657 SR
1,602 Elo+
Raijin
Raijin
Filipowicz
Raijin
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
593W - 524L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
GavenAFAIK
Zhong Kui
Level 100
God Stats
3W - 1L
1,838 SR
Queue Stats
109W - 97L
1,609 Elo+
Party 1
Neith
Neith
JustHeated
Neith
Level 127
God Stats
13W - 8L
1,327 SR
Queue Stats
519W - 435L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
MrsCoopertoon
Gilgamesh
Level 139
God Stats
4W - 2L
1,845 SR
Queue Stats
221W - 220L
1,591 Elo+
Solo
Hel
Hel
Shoeboo
Hel
Level 63
God Stats
9W - 3L
1,776 SR
Queue Stats
223W - 170L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CesarGonz
Thoth
20
4 / 7 / 8
13,687
456
27,049
21,964
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
20
14 / 9 / 3
16,851
562
33,361
29,838
12,271
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Worldsaver2
Gilgamesh
19
5 / 7 / 10
13,349
445
16,570
38,736
38,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Xestry
Chang'e
20
4 / 9 / 10
13,694
456
27,362
34,636
32,150
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Zyxfo
Tsukuyomi
20
2 / 14 / 7
13,430
448
11,593
30,871
14,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Filipowicz
Raijin
20
7 / 9 / 18
16,431
548
26,547
27,164
14,263
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
GavenAFAIK
Zhong Kui
20
8 / 6 / 13
17,190
573
28,633
32,242
29,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
12 / 5 / 17
18,580
619
31,708
26,701
13,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MrsCoopertoon
Gilgamesh
20
13 / 4 / 18
19,503
650
27,003
34,199
33,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
20
6 / 5 / 23
16,897
563
14,840
38,752
39,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
29
Kills
46
46
Deaths
29
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thoth
CesarGonz
Thoth
4
7
8
1.14
W
Raijin
Filipowicz
Raijin
7
9
18
1.78
W
Zhong Kui
GavenAFAIK
Zhong Kui
8
6
13
2.42
W
Neith
12
5
17
4.1
W
Gilgamesh
MrsCoopertoon
Gilgamesh
13
4
18
5.5
L
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
14
9
3
1.72
W
Hel
6
5
23
3.5
L
Gilgamesh
Worldsaver2
Gilgamesh
5
7
10
1.43
L
Chang'e
Xestry
Chang'e
4
9
10
1
L
Tsukuyomi
Zyxfo
Tsukuyomi
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,935
Damage
128,731
156,045
Taken
159,058
104,510
Mitigated
130,880
42,197
Healing
61,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CesarGonz
Thoth
27,049
261
0
2,860
21,964
7,023
216
11,013
10,585
85,551
0
W
Raijin
Filipowicz
Raijin
26,547
3,023
0
3,680
27,164
14,263
760
14,774
11,804
91,495
0
W
Zhong Kui
GavenAFAIK
Zhong Kui
28,633
3,859
0
13,713
32,242
29,907
2,798
11,754
20,296
95,317
0
W
Neith
31,708
15,468
0
5,705
26,701
13,564
9,063
7,509
19,092
0
147,439
W
Gilgamesh
MrsCoopertoon
Gilgamesh
27,003
8,130
0
3,411
34,199
33,553
2,498
9,349
24,588
0
173,942
L
Ah Muzen Cab
SaulRodriguez
Ah Muzen Cab
33,361
20,136
0
8,953
29,838
12,271
1,000
10,308
19,366
0
154,186
W
Hel
14,840
1,004
14,100
20,921
38,752
39,593
761
14,316
24,116
68,671
0
L
Gilgamesh
Worldsaver2
Gilgamesh
16,570
3,346
0
4,804
38,736
38,473
0
15,647
22,601
1,998
73,757
L
Chang'e
Xestry
Chang'e
27,362
1,312
5,763
14,647
34,636
32,150
34
18,496
15,090
95,171
0
L
Tsukuyomi
Zyxfo
Tsukuyomi
11,593
2,074
0
5,170
30,871
14,593
798
12,843
17,502
0
94,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,011
Gold Earned
88,601
748
Minions Killed
796
0
Camps Cleared
0
2,659,390
Distance Traveled
2,819,787
31
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,687
456
152
5
0
540,112
3
W
Raijin
16,431
548
135
5
0
513,005
9
W
Zhong Kui
17,190
573
141
5
0
519,976
8
W
Neith
18,580
619
214
7
0
522,279
3
W
Gilgamesh
19,503
650
208
7
0
643,071
13
L
Ah Muzen Cab
16,851
562
204
7
0
500,118
3
W
Hel
16,897
563
98
3
0
621,456
13
L
Gilgamesh
13,349
445
86
3
0
616,433
9
L
Chang'e
13,694
456
151
5
0
523,835
7
L
Tsukuyomi
13,430
448
155
5
0
478,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role