Player Matchup

King Arthur
King Arthur
AngelAvenger99
King Arthur
Level 28
God Stats
4W - 4L
1,239 SR
Queue Stats
80W - 65L
1,580 Elo+
Party 1
Jing Wei
Jing Wei
SeliaRavenloft
Jing Wei
Level 16
God Stats
20W - 19L
1,340 SR
Queue Stats
183W - 190L
1,288 Elo+
Party 1
Thor
Thor
TheDirtySwine
Thor
Level 4
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Kukulkan
Kukulkan
Veritius03
Kukulkan
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Warster13
Cthulhu
Level 107
God Stats
1W - 3L
1,504 SR
Queue Stats
226W - 207L
1,594 Elo+
Party 1
Team Averages
Level 36
1,463 SR
1,442 Elo+

VS

Team Averages
Level 25
1,557 SR
1,613 Elo+
Fenrir
Fenrir
Chumplee
Fenrir
Level 29
God Stats
5W - 1L
1,598 SR
Queue Stats
14W - 13L
1,517 Elo+
Party 2
Ymir
Ymir
Jahovan
Ymir
Level 29
God Stats
13W - 29L
1,314 SR
Queue Stats
113W - 110L
1,477 Elo+
Solo
Jing Wei
Jing Wei
MerpTheDerp
Jing Wei
Level 24
God Stats
1W - 0L
1,703 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 2
Tyr
Tyr
UwUitsSkippy
Tyr
Level 18
God Stats
3W - 0L
1,619 SR
Queue Stats
15W - 1L
1,943 Elo+
Party 2
Scylla
Scylla
katszilla
Scylla
Level 27
God Stats
4W - 4L
1,552 SR
Queue Stats
24W - 22L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelAvenger99
King Arthur
14
0 / 5 / 0
8,147
479
6,799
14,887
10,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
13
3 / 2 / 1
8,286
487
6,901
10,628
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 4
8,246
485
6,205
11,182
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Veritius03
Kukulkan
14
4 / 1 / 0
8,917
525
7,422
4,910
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Warster13
Cthulhu
12
1 / 3 / 5
7,441
438
7,726
12,857
5,986
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chumplee
Fenrir
14
1 / 2 / 3
8,166
480
5,946
12,362
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Jahovan
Ymir
13
4 / 3 / 1
8,464
498
7,832
12,594
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MerpTheDerp
Jing Wei
13
0 / 3 / 2
7,761
457
4,795
8,159
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 0 / 0
11,907
700
16,406
14,261
14,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
katszilla
Scylla
14
0 / 4 / 1
8,437
496
845
10,033
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
16
16
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngelAvenger99
King Arthur
0
5
0
0
W
Fenrir
Chumplee
Fenrir
1
2
3
1.25
W
Ymir
Jahovan
Ymir
4
3
1
1.5
W
Jing Wei
MerpTheDerp
Jing Wei
0
3
2
0.33
L
Jing Wei
3
2
1
1.75
L
4
5
4
1.2
W
11
0
0
11
L
Kukulkan
Veritius03
Kukulkan
4
1
0
4
L
Cthulhu
Warster13
Cthulhu
1
3
5
1.17
W
Scylla
katszilla
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
35,824
54,464
Taken
57,409
25,616
Mitigated
34,831
12,357
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngelAvenger99
King Arthur
6,799
1,311
0
2,428
14,887
10,226
127
2,420
12,467
0
51,000
W
Fenrir
Chumplee
Fenrir
5,946
1,233
0
3,340
12,362
4,822
0
4,673
7,467
0
38,785
W
Ymir
Jahovan
Ymir
7,832
2,403
0
2,869
12,594
9,851
264
3,267
9,327
34,114
0
W
Jing Wei
MerpTheDerp
Jing Wei
4,795
2,931
0
0
8,159
2,899
3,016
1,698
6,461
0
40,487
L
Jing Wei
6,901
5,746
0
3,252
10,628
3,504
528
4,142
6,486
0
43,253
L
6,205
2,705
0
3,229
11,182
4,112
0
2,083
9,099
0
43,834
W
16,406
2,710
0
6,873
14,261
14,199
112
2,233
12,004
16,113
71,693
L
Kukulkan
Veritius03
Kukulkan
7,422
218
0
190
4,910
1,788
93
899
3,945
50,295
0
L
Cthulhu
Warster13
Cthulhu
7,726
1,133
541
2,717
12,857
5,986
350
1,970
10,887
34,870
0
W
Scylla
katszilla
Scylla
845
132
0
3,297
10,033
3,060
628
2,729
7,002
50,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
44,735
423
Minions Killed
510
0
Camps Cleared
0
1,584,746
Distance Traveled
1,564,675
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,147
479
102
6
0
327,298
2
W
Fenrir
8,166
480
75
4
0
378,144
1
W
Ymir
8,464
498
66
4
0
279,947
4
W
Jing Wei
7,761
457
63
4
0
294,056
0
L
Jing Wei
8,286
487
78
5
0
311,952
0
L
Thor
8,246
485
77
5
0
348,767
0
W
Tyr
11,907
700
196
12
0
381,016
2
L
Kukulkan
8,917
525
109
6
0
307,136
1
L
Cthulhu
7,441
438
57
3
0
289,593
3
W
Scylla
8,437
496
110
6
0
231,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role