Player Matchup

Hel
Hel
AshMeday
Hel
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
55W - 67L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
EspadaHun
Hou Yi
Level 67
God Stats
53W - 41L
1,641 SR
Queue Stats
108W - 112L
1,574 Elo+
Party 1
Merlin
Merlin
Lmbplay98
Merlin
Level 23
God Stats
136W - 107L
1,576 SR
Queue Stats
148W - 122L
1,575 Elo+
Party 1
Kali
Kali
Loursolitaire
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SexTaksist
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 53
1,591 SR
1,528 Elo+

VS

Team Averages
Level 93
1,643 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Attarib
Baron Samedi
Level 49
God Stats
29W - 25L
1,712 SR
Queue Stats
273W - 257L
1,496 Elo+
Solo
Chaac
Chaac
HannibaIl
Chaac
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
17W - 11L
1,584 Elo+
Solo
Anhur
Anhur
Ragnar687
Anhur
Level 160
God Stats
4W - 5L
1,556 SR
Queue Stats
213W - 222L
1,475 Elo+
Solo
Fenrir
Fenrir
StalinDark
Fenrir
Level 100
God Stats
43W - 47L
1,471 SR
Queue Stats
504W - 498L
1,458 Elo+
Solo
Zeus
Zeus
yaopian
Zeus
Level 47
God Stats
28W - 11L
1,759 SR
Queue Stats
48W - 50L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,271
843
5,525
13,166
4,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
EspadaHun
Hou Yi
15
1 / 5 / 2
9,376
852
9,565
12,715
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Lmbplay98
Merlin
15
0 / 3 / 3
9,334
849
7,071
6,547
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 2
9,093
827
3,379
12,864
4,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 1
9,584
871
1,506
14,594
10,508
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Attarib
Baron Samedi
16
2 / 0 / 4
9,860
896
12,202
6,436
3,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
HannibaIl
Chaac
17
4 / 1 / 12
11,122
1,011
13,252
10,294
11,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Ragnar687
Anhur
16
3 / 0 / 10
10,278
934
8,158
4,923
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
StalinDark
Fenrir
17
0 / 2 / 14
10,066
915
2,962
7,937
7,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
yaopian
Zeus
17
7 / 0 / 8
11,313
1,028
19,476
2,677
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
3
Kills
16
16
Deaths
3
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Baron Samedi
Attarib
Baron Samedi
2
0
4
4
L
Hou Yi
EspadaHun
Hou Yi
1
5
2
0.4
W
Chaac
HannibaIl
Chaac
4
1
12
10
L
Merlin
Lmbplay98
Merlin
0
3
3
0.5
L
0
1
2
1
W
Anhur
Ragnar687
Anhur
3
0
10
8
L
2
5
1
0.5
W
Fenrir
StalinDark
Fenrir
0
2
14
3.5
W
Zeus
yaopian
Zeus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
56,050
59,886
Taken
32,267
26,118
Mitigated
25,635
10,424
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,525
334
3,620
5,130
13,166
4,190
0
6,741
6,425
28,248
0
W
Baron Samedi
Attarib
Baron Samedi
12,202
228
1,632
2,286
6,436
3,238
0
2,861
3,463
39,894
0
L
Hou Yi
EspadaHun
Hou Yi
9,565
3,936
0
639
12,715
4,402
0
7,603
5,112
0
29,715
W
Chaac
HannibaIl
Chaac
13,252
1,989
0
3,509
10,294
11,601
0
4,384
5,687
239
34,574
L
Merlin
Lmbplay98
Merlin
7,071
91
271
11
6,547
2,296
0
3,858
2,689
36,705
0
L
3,379
1,557
0
753
12,864
4,722
0
6,589
6,275
0
13,155
W
Anhur
Ragnar687
Anhur
8,158
2,705
0
483
4,923
1,998
0
2,099
2,694
0
17,005
L
1,506
169
0
0
14,594
10,508
0
7,126
7,468
7,092
0
W
Fenrir
StalinDark
Fenrir
2,962
317
0
2,050
7,937
7,722
0
2,397
5,369
0
15,897
W
Zeus
yaopian
Zeus
19,476
664
0
0
2,677
1,076
0
1,685
952
45,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
52,639
204
Minions Killed
235
4
Camps Cleared
13
1,020,740
Distance Traveled
1,079,948
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,271
843
60
5
1
225,388
0
W
Baron Samedi
9,860
896
63
6
1
203,618
1
L
Hou Yi
9,376
852
39
4
0
199,279
3
W
Chaac
11,122
1,011
53
5
2
242,853
0
L
Merlin
9,334
849
69
6
0
205,223
0
L
Kali
9,093
827
20
2
2
205,724
2
W
Anhur
10,278
934
26
2
3
198,859
0
L
Ymir
9,584
871
16
1
1
185,126
0
W
Fenrir
10,066
915
23
2
7
220,181
0
W
Zeus
11,313
1,028
70
6
0
214,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role