Player Matchup

Cthulhu
Cthulhu
TylerNinjaBIevin
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
904 Elo+
Party 1
Hachiman
Hachiman
getrrigdityrekt2
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
King Arthur
King Arthur
みずこし
King Arthur
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Team Averages
Level 22
1,434 SR
1,131 Elo+

VS

Team Averages
Level 22
1,419 SR
1,271 Elo+
Chang'e
Chang'e
FossilPack14701
Chang'e
Level 27
God Stats
9W - 7L
1,466 SR
Queue Stats
105W - 126L
1,243 Elo+
Party 2
Scylla
Scylla
ZeroColt7578147
Scylla
Level 20
God Stats
1W - 3L
1,274 SR
Queue Stats
19W - 35L
1,173 Elo+
Party 2
Sobek
Sobek
dotkiller4
Sobek
Level 18
God Stats
4W - 3L
1,516 SR
Queue Stats
35W - 29L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 1
7,528
627
7,145
16,948
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 8 / 5
7,197
600
5,239
11,863
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
みずこし
King Arthur
11
1 / 5 / 3
7,574
631
3,897
12,833
6,161
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 15
8,878
740
9,404
9,083
2,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
12 / 1 / 10
10,369
864
15,196
8,352
2,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
12
6 / 1 / 15
9,363
780
7,130
14,469
16,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
22
22
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
3
9
1
0.39
W
12
1
10
17
W
Sobek
6
1
15
13.5
L
0
8
5
0.31
L
King Arthur
みずこし
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,281
Damage
31,730
41,644
Taken
31,904
17,381
Mitigated
22,812
4,519
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,404
2,534
1,556
2,419
9,083
2,943
952
1,260
7,703
21,785
0
L
7,145
483
0
1,881
16,948
7,636
0
14,787
2,161
16,602
0
W
15,196
2,490
302
2,832
8,352
2,921
993
2,368
5,834
35,095
0
W
Sobek
7,130
595
0
5,313
14,469
16,948
214
2,895
11,214
24,469
0
L
5,239
3,409
0
2,638
11,863
3,584
0
8,457
3,406
0
21,681
L
King Arthur
みずこし
King Arthur
3,897
231
0
0
12,833
6,161
0
8,526
4,307
0
25,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
28,610
77
Minions Killed
91
0
Camps Cleared
0
593,845
Distance Traveled
601,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,878
740
21
2
0
176,938
0
L
Cthulhu
7,528
627
15
1
0
195,978
0
W
Scylla
10,369
864
53
4
0
196,728
0
W
Sobek
9,363
780
17
1
0
227,416
0
L
Hachiman
7,197
600
27
2
0
176,671
0
L
King Arthur
7,574
631
35
3
0
221,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role