Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arturo_Laurel
Danzaburou
Level 158
God Stats
14W - 18L
1,480 SR
Queue Stats
247W - 273L
1,484 Elo+
Solo
Vulcan
Vulcan
Blizzard510992
Vulcan
Level 105
God Stats
23W - 21L
1,567 SR
Queue Stats
296W - 281L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
DooDooMinh
Erlang Shen
Level 105
God Stats
3W - 2L
1,731 SR
Queue Stats
103W - 126L
1,453 Elo+
Solo
Aphrodite
Aphrodite
KING-OF-SPADESXX
Aphrodite
Level 147
God Stats
37W - 43L
1,429 SR
Queue Stats
659W - 686L
1,541 Elo+
Solo
Team Averages
Level 125
1,541 SR
1,491 Elo+

VS

Team Averages
Level 80
1,560 SR
1,526 Elo+
Terra
Terra
AyoAboogie
Terra
Level 95
God Stats
9W - 5L
1,548 SR
Queue Stats
150W - 155L
1,517 Elo+
Party 1
Ravana
Ravana
DiegoCarrillo18
Ravana
Level 36
God Stats
11W - 20L
1,477 SR
Queue Stats
146W - 130L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
Iso-mikee
Ao Kuang
Level 65
God Stats
55W - 51L
1,550 SR
Queue Stats
181W - 187L
1,500 Elo+
Party 1
Chiron
Chiron
Kaselnomty1
Chiron
Level 107
God Stats
35W - 22L
1,767 SR
Queue Stats
375W - 354L
1,504 Elo+
Solo
Apollo
Apollo
TengoAmbre50
Apollo
Level 95
God Stats
11W - 10L
1,458 SR
Queue Stats
347W - 329L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 3 / 2
12,428
478
10,500
18,530
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
Arturo_Laurel
Danzaburou
18
4 / 9 / 4
12,213
470
12,467
26,454
10,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

15
1 / 12 / 4
9,780
376
16,033
18,373
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DooDooMinh
Erlang Shen
20
0 / 7 / 3
12,399
477
11,626
29,409
18,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
16
1 / 12 / 5
10,275
395
10,873
28,038
14,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
1 / 2 / 23
12,119
466
8,543
18,123
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 1 / 20
13,519
520
23,652
18,165
19,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Iso-mikee
Ao Kuang
20
19 / 1 / 12
15,733
605
22,829
21,888
9,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
20
10 / 5 / 22
14,575
561
23,280
22,626
10,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
10 / 2 / 19
14,275
549
18,165
14,421
6,437
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
11
Kills
43
43
Deaths
11
18
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
3
2
2
L
Danzaburou
Arturo_Laurel
Danzaburou
4
9
4
0.67
W
Terra
1
2
23
6.25
L
1
12
4
0.25
W
3
1
20
13
L
Erlang Shen
DooDooMinh
Erlang Shen
0
7
3
0.21
W
Ao Kuang
Iso-mikee
Ao Kuang
19
1
12
25
L
Aphrodite
1
12
5
0.29
W
Chiron
10
5
22
4.2
W
Apollo
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
96,469
120,804
Taken
95,223
58,838
Mitigated
64,978
41,720
Healing
45,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,500
3,139
0
8,261
18,530
8,943
318
3,797
14,733
0
79,756
L
Danzaburou
Arturo_Laurel
Danzaburou
12,467
4,656
0
8,698
26,454
10,523
1,532
4,551
21,903
0
84,262
W
Terra
8,543
233
4,518
6,618
18,123
19,115
413
4,818
13,139
33,642
0
L
16,033
6,873
0
1,767
18,373
6,303
340
6,373
12,000
48,759
0
W
23,652
6,424
0
8,013
18,165
19,103
2,063
2,938
15,161
0
103,382
L
Erlang Shen
DooDooMinh
Erlang Shen
11,626
5,388
0
7,882
29,409
18,832
812
9,587
19,622
0
105,628
W
Ao Kuang
Iso-mikee
Ao Kuang
22,829
6,675
1,491
13,678
21,888
9,577
1,512
5,602
16,082
108,801
0
L
Aphrodite
10,873
1,461
4,574
10,538
28,038
14,237
135
7,064
20,974
61,691
0
W
Chiron
23,280
9,502
1,043
7,406
22,626
10,746
3,993
8,797
13,429
0
100,723
W
Apollo
18,165
11,326
0
2,994
14,421
6,437
2,290
3,873
10,428
0
97,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,095
Gold Earned
70,221
645
Minions Killed
637
0
Camps Cleared
0
2,227,360
Distance Traveled
2,563,574
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,428
478
136
5
0
511,581
10
L
Danzaburou
12,213
470
139
5
0
409,120
13
W
Terra
12,119
466
35
1
0
520,708
10
L
Vulcan
9,780
376
68
3
0
451,157
4
W
Ravana
13,519
520
152
6
0
506,665
5
L
Erlang Shen
12,399
477
189
7
0
452,412
10
W
Ao Kuang
15,733
605
137
5
0
529,646
0
L
Aphrodite
10,275
395
113
4
0
403,090
2
W
Chiron
14,575
561
140
5
0
494,713
8
W
Apollo
14,275
549
173
7
0
511,842
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role