Player Matchup

Fenrir
Fenrir
BearJewTheGolem
Fenrir
Level 128
God Stats
8W - 3L
1,684 SR
Queue Stats
648W - 561L
1,588 Elo+
Party 1
Thor
Thor
MECHANICxELITE
Thor
Level 60
God Stats
5W - 4L
1,502 SR
Queue Stats
27W - 35L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Operator007
Kukulkan
Level 160
God Stats
595W - 607L
1,565 SR
Queue Stats
1,055W - 1,071L
1,510 Elo+
Solo
Athena
Athena
TurnIntoCandy
Athena
Level 142
God Stats
13W - 7L
1,768 SR
Queue Stats
344W - 298L
1,579 Elo+
Party 1
Scylla
Scylla
irnscott
Scylla
Level 114
God Stats
1W - 0L
1,820 SR
Queue Stats
18W - 6L
1,651 Elo+
Solo
Team Averages
Level 121
1,668 SR
1,539 Elo+

VS

Team Averages
Level 124
1,511 SR
1,512 Elo+
Bacchus
Bacchus
Anthonator501st
Bacchus
Level 149
God Stats
3W - 3L
1,777 SR
Queue Stats
111W - 112L
1,540 Elo+
Party 2
Bellona
Bellona
Cobalt9K
Bellona
Level 76
God Stats
1W - 3L
1,169 SR
Queue Stats
20W - 32L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
KuppaJack
Gilgamesh
Level 123
God Stats
12W - 15L
1,532 SR
Queue Stats
233W - 205L
1,532 Elo+
Solo
Ra
Ra
MatthewJ09
Ra
Level 147
God Stats
2W - 4L
1,574 SR
Queue Stats
133W - 133L
1,499 Elo+
Party 2
Izanami
Izanami
brandthebeast
Izanami
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 118L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,338
834
7,274
10,391
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 3
6,076
608
1,765
3,612
1,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Operator007
Kukulkan
15
4 / 3 / 7
8,446
845
9,914
4,998
2,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 7
8,075
808
3,843
7,986
6,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
irnscott
Scylla
17
6 / 0 / 6
9,185
919
15,757
4,605
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,408
741
5,271
10,230
8,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Cobalt9K
Bellona
11
1 / 3 / 3
6,688
669
2,349
6,962
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
KuppaJack
Gilgamesh
13
3 / 3 / 0
8,001
800
5,168
12,576
6,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 3
6,614
661
5,531
8,139
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
0 / 2 / 2
7,207
721
4,755
10,239
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
7
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
2
7
3.75
L
Bellona
Cobalt9K
Bellona
1
3
3
0.83
L
Gilgamesh
KuppaJack
Gilgamesh
3
3
0
1
W
0
2
3
0.75
L
1
5
3
0.5
W
Kukulkan
Operator007
Kukulkan
4
3
7
2.5
W
2
0
7
5.5
L
Izanami
0
2
2
0.5
W
Scylla
irnscott
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
23,074
31,592
Taken
48,146
20,298
Mitigated
25,157
4,123
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
748
0
99
10,230
8,297
0
6,059
3,912
13,142
0
W
7,274
1,011
0
1,675
10,391
8,096
0
3,220
7,171
0
15,605
L
Bellona
Cobalt9K
Bellona
2,349
1,040
582
639
6,962
3,104
0
5,196
1,602
0
4,375
L
Gilgamesh
KuppaJack
Gilgamesh
5,168
1,326
0
2,854
12,576
6,531
0
5,893
6,377
0
20,611
W
1,765
454
0
596
3,612
1,308
0
1,536
2,076
0
7,162
L
5,531
527
1,049
1,935
8,139
3,376
0
4,452
3,465
19,459
0
W
Kukulkan
Operator007
Kukulkan
9,914
757
0
0
4,998
2,169
1,089
2,371
2,627
34,431
0
W
3,843
1,184
0
978
7,986
6,812
127
2,903
5,083
11,351
0
L
Izanami
4,755
2,784
0
1,386
10,239
3,849
0
7,489
2,570
0
38,992
W
Scylla
irnscott
Scylla
15,757
1,526
0
874
4,605
1,913
183
1,192
3,413
46,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
35,918
215
Minions Killed
208
8
Camps Cleared
7
858,643
Distance Traveled
868,210
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,408
741
12
1
0
194,021
1
W
Fenrir
8,338
834
23
2
2
202,337
1
L
Bellona
6,688
669
7
1
1
174,593
0
L
Gilgamesh
8,001
800
40
4
3
166,404
0
W
Thor
6,076
608
10
1
1
86,507
0
L
Ra
6,614
661
41
4
1
155,469
3
W
Kukulkan
8,446
845
63
6
3
174,738
3
W
Athena
8,075
808
21
2
0
202,537
0
L
Izanami
7,207
721
108
11
2
177,723
1
W
Scylla
9,185
919
98
10
2
192,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role