Player Matchup

Tyr
Tyr
IMoonDoggieI
Tyr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 198L
1,507 Elo+
Party 2
Rama
Rama
Khyzur
Rama
Level 29
God Stats
0W - 2L
1,558 SR
Queue Stats
4W - 6L
1,176 Elo+
Party 3
Tiamat
Tiamat
MasBocon
Tiamat
Level 98
God Stats
29W - 23L
1,536 SR
Queue Stats
242W - 218L
1,563 Elo+
Party 3
Thanatos
Thanatos
Spiermint
Thanatos
Level 29
God Stats
16W - 18L
1,527 SR
Queue Stats
113W - 94L
1,509 Elo+
Party 2
Scylla
Scylla
ºMONDAYº
Scylla
Level 139
God Stats
19W - 14L
1,120 SR
Queue Stats
391W - 356L
1,504 Elo+
Party 2
Team Averages
Level 74
1,448 SR
1,452 Elo+

VS

Team Averages
Level 76
1,662 SR
1,713 Elo+
Chang'e
Chang'e
IAMPASIDENYT
Chang'e
Level 47
God Stats
5W - 2L
1,749 SR
Queue Stats
70W - 23L
1,874 Elo+
Party 1
Odin
Odin
MhtroupeJr
Odin
Level 105
God Stats
2W - 3L
1,491 SR
Queue Stats
71W - 73L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheJoker1624
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,594 SR
Queue Stats
28W - 17L
1,545 Elo+
Solo
Persephone
Persephone
XxZippyxX
Persephone
Level 39
God Stats
3W - 0L
1,822 SR
Queue Stats
82W - 32L
1,835 Elo+
Party 1
Kumbhakarna
Kumbhakarna
king1mike1
Kumbhakarna
Level 29
God Stats
1W - 0L
1,652 SR
Queue Stats
11W - 2L
1,913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
10,383
692
8,124
18,858
18,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Khyzur
Rama
14
0 / 4 / 2
8,574
572
2,231
10,155
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
MasBocon
Tiamat
18
1 / 4 / 11
10,882
725
13,466
15,470
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Spiermint
Thanatos
18
5 / 5 / 3
11,926
795
9,155
14,936
6,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ºMONDAYº
Scylla
18
9 / 3 / 5
12,503
834
19,919
13,204
4,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IAMPASIDENYT
Chang'e
18
5 / 2 / 9
12,330
822
17,061
13,542
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 13
10,387
692
7,848
14,295
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
TheJoker1624
Ah Muzen Cab
18
0 / 2 / 13
10,962
731
8,424
9,874
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
XxZippyxX
Persephone
20
14 / 4 / 4
15,155
1,010
18,196
10,452
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kumbhakarna
king1mike1
Kumbhakarna
17
2 / 4 / 11
11,820
788
6,181
19,079
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
19
Kills
22
22
Deaths
19
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
IAMPASIDENYT
Chang'e
5
2
9
4.75
L
4
6
5
1.08
L
Rama
Khyzur
Rama
0
4
2
0.25
L
Tiamat
MasBocon
Tiamat
1
4
11
1.63
W
1
7
13
1.07
L
Thanatos
Spiermint
Thanatos
5
5
3
1.3
W
Ah Muzen Cab
TheJoker1624
Ah Muzen Cab
0
2
13
3.25
W
Persephone
XxZippyxX
Persephone
14
4
4
4
W
Kumbhakarna
king1mike1
Kumbhakarna
2
4
11
1.88
L
Scylla
ºMONDAYº
Scylla
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
57,710
72,623
Taken
67,242
54,192
Mitigated
31,759
11,071
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
IAMPASIDENYT
Chang'e
17,061
992
2,057
7,475
13,542
6,321
491
6,067
7,295
50,671
0
L
8,124
1,772
0
1,317
18,858
18,246
0
11,685
7,173
0
17,982
L
Rama
Khyzur
Rama
2,231
1,802
0
207
10,155
3,581
349
6,219
3,936
0
20,646
L
Tiamat
MasBocon
Tiamat
13,466
1,332
0
3,002
15,470
21,495
0
8,102
7,368
41,340
0
W
7,848
2,222
0
404
14,295
5,059
908
8,009
6,046
0
17,690
L
Thanatos
Spiermint
Thanatos
9,155
985
0
6,545
14,936
6,072
0
7,882
7,054
0
32,575
W
Ah Muzen Cab
TheJoker1624
Ah Muzen Cab
8,424
3,825
0
3,232
9,874
3,422
5,240
5,435
4,289
0
59,633
W
Persephone
XxZippyxX
Persephone
18,196
572
0
1,247
10,452
3,836
583
4,715
5,613
44,421
0
W
Kumbhakarna
king1mike1
Kumbhakarna
6,181
794
219
1,009
19,079
13,121
0
9,038
9,801
21,421
0
L
Scylla
ºMONDAYº
Scylla
19,919
1,463
0
0
13,204
4,798
0
8,667
4,537
50,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,268
Gold Earned
60,654
310
Minions Killed
330
5
Camps Cleared
12
1,322,087
Distance Traveled
1,379,747
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,330
822
92
6
6
292,850
1
L
Tyr
10,383
692
25
2
0
272,964
1
L
Rama
8,574
572
64
4
0
217,205
1
L
Tiamat
10,882
725
75
5
1
246,332
0
W
Odin
10,387
692
21
1
0
259,989
4
L
Thanatos
11,926
795
60
4
1
309,988
0
W
Ah Muzen Cab
10,962
731
112
7
2
271,203
2
W
Persephone
15,155
1,010
73
5
4
271,498
1
W
Kumbhakarna
11,820
788
32
2
0
284,207
0
L
Scylla
12,503
834
86
6
3
275,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role