Player Matchup

Sol
Sol
LeSkyller
Sol
Level 13
God Stats
7W - 8L
1,509 SR
Queue Stats
16W - 13L
1,525 Elo+
Party 2
Bellona
Bellona
RnnAlb
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,490 Elo+
Party 2
Awilix
Awilix
nanuxdd2
Awilix
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
43W - 23L
1,620 Elo+
Solo
Neith
Neith
raudales179
Neith
Level 4
God Stats
34W - 31L
1,516 SR
Queue Stats
869W - 869L
1,315 Elo+
Party 1
Khepri
Khepri
zSebax__
Khepri
Level 40
God Stats
27W - 42L
1,436 SR
Queue Stats
228W - 290L
1,392 Elo+
Party 1
Team Averages
Level 21
1,544 SR
1,468 Elo+

VS

Team Averages
Level 14
1,468 SR
1,512 Elo+
Merlin
Merlin
EíirStegalkín
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,527 Elo+
Solo
Neith
Neith
MbMbL
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pudimzinhu
Aphrodite
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
228W - 239L
1,546 Elo+
Solo
Chiron
Chiron
V1NNCEE
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,577 Elo+
Solo
Bastet
Bastet
maridalvacoelho9
Bastet
Level 23
God Stats
6W - 12L
1,340 SR
Queue Stats
286W - 331L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,863
773
645
1,076
284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RnnAlb
Bellona
5
2 / 3 / 0
3,407
681
1,240
3,088
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
nanuxdd2
Awilix
5
0 / 1 / 1
3,385
677
1,314
3,011
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 0
3,356
671
1,454
2,550
768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
zSebax__
Khepri
5
0 / 1 / 1
3,392
678
873
3,581
1,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,383
677
2,854
2,750
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MbMbL
Neith
4
0 / 3 / 0
3,011
602
799
2,530
548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Pudimzinhu
Aphrodite
5
0 / 1 / 2
3,472
694
1,067
2,184
657
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
V1NNCEE
Chiron
8
4 / 0 / 0
4,429
886
2,472
2,112
512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
3,955
791
816
2,798
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
0
0
2
W
Neith
MbMbL
Neith
0
3
0
0
W
Aphrodite
Pudimzinhu
Aphrodite
0
1
2
1
L
Bellona
RnnAlb
Bellona
2
3
0
0.67
W
Chiron
V1NNCEE
Chiron
4
0
0
4
W
1
1
1
1.5
L
Awilix
nanuxdd2
Awilix
0
1
1
0.5
L
1
1
0
1
L
Khepri
zSebax__
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,526
Damage
8,008
13,306
Taken
12,374
4,561
Mitigated
2,805
3,419
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,854
169
0
1,408
2,750
475
0
341
2,409
10,803
0
L
645
407
0
332
1,076
284
900
0
1,076
8,420
762
W
Neith
MbMbL
Neith
799
577
0
310
2,530
548
909
421
2,109
0
4,663
W
Aphrodite
Pudimzinhu
Aphrodite
1,067
362
284
1,187
2,184
657
0
466
1,718
5,145
0
L
Bellona
RnnAlb
Bellona
1,240
224
0
265
3,088
1,670
0
0
3,088
76
5,548
W
Chiron
V1NNCEE
Chiron
2,472
1,441
0
1,732
2,112
512
238
28
2,084
0
17,337
W
816
249
0
1,449
2,798
613
0
211
2,587
0
11,913
L
Awilix
nanuxdd2
Awilix
1,314
557
0
350
3,011
677
0
113
2,894
0
12,810
L
1,454
800
0
1,432
2,550
768
0
1,301
1,072
0
9,301
L
Khepri
zSebax__
Khepri
873
0
0
1,040
3,581
1,162
0
2,133
1,255
7,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,403
Gold Earned
18,250
98
Minions Killed
105
0
Camps Cleared
0
466,167
Distance Traveled
522,264
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,383
677
18
4
0
109,187
1
L
Sol
3,863
773
26
5
0
68,316
0
W
Neith
3,011
602
6
1
0
122,239
1
W
Aphrodite
3,472
694
8
2
0
100,523
0
L
Bellona
3,407
681
12
2
0
104,858
0
W
Chiron
4,429
886
36
7
0
83,461
2
W
Bastet
3,955
791
37
7
0
106,854
2
L
Awilix
3,385
677
29
6
0
83,926
1
L
Neith
3,356
671
18
4
0
98,897
2
L
Khepri
3,392
678
13
3
0
110,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role