Player Matchup

Chang'e
Chang'e
AkiRose
Chang'e
Level 26
God Stats
6W - 6L
1,728 SR
Queue Stats
28W - 29L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Espitiasama
Nu Wa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
Geldrinnas
Gilgamesh
Level 33
God Stats
7W - 14L
1,525 SR
Queue Stats
102W - 111L
1,435 Elo+
Party 1
Ullr
Ullr
MrBob2002
Ullr
Level 27
God Stats
13W - 9L
1,272 SR
Queue Stats
162W - 175L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
Supapretzel
Guan Yu
Level 8
God Stats
2W - 2L
1,397 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 3
Team Averages
Level 20
1,484 SR
1,371 Elo+

VS

Team Averages
Level 18
1,577 SR
1,477 Elo+
Loki
Loki
Altair3301
Loki
Level 20
God Stats
0W - 4L
1,311 SR
Queue Stats
124W - 108L
1,457 Elo+
Solo
Bakasura
Bakasura
IceTigerBenjiii
Bakasura
Level 14
God Stats
3W - 1L
1,909 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
Wooloon
Aphrodite
Level 3
God Stats
1W - 2L
1,701 SR
Queue Stats
53W - 94L
1,647 Elo+
Party 2
Yemoja
Yemoja
makar760
Yemoja
Level 25
God Stats
34W - 31L
1,462 SR
Queue Stats
118W - 176L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
我叫刘大锤
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkiRose
Chang'e
20
6 / 3 / 6
14,436
481
14,425
23,279
16,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 12 / 7
13,593
453
9,485
19,174
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Geldrinnas
Gilgamesh
20
7 / 2 / 7
15,936
531
10,175
24,125
33,582
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
20
13 / 8 / 5
19,893
663
34,353
37,541
19,096
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Supapretzel
Guan Yu
18
3 / 9 / 6
13,190
440
19,535
32,852
39,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 5
17,827
594
31,724
25,552
12,678
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
20
4 / 9 / 8
13,569
452
16,688
25,624
15,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Wooloon
Aphrodite
15
0 / 13 / 4
11,480
383
6,354
22,790
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
makar760
Yemoja
19
1 / 3 / 12
13,585
453
11,891
13,720
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
我叫刘大锤
Sun Wukong
20
8 / 2 / 11
16,038
535
30,708
31,371
33,165
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
30
Kills
34
34
Deaths
30
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AkiRose
Chang'e
6
3
6
3
L
21
3
5
7.83
W
1
12
7
0.38
W
Gilgamesh
Geldrinnas
Gilgamesh
7
2
7
5.25
L
Bakasura
4
9
8
0.89
W
Ullr
13
8
5
1.94
W
Guan Yu
Supapretzel
Guan Yu
3
9
6
0.67
L
Aphrodite
Wooloon
Aphrodite
0
13
4
0.15
L
Yemoja
makar760
Yemoja
1
3
12
2.33
L
Sun Wukong
我叫刘大锤
Sun Wukong
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,973
Damage
97,365
136,971
Taken
119,057
115,324
Mitigated
83,861
57,825
Healing
24,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AkiRose
Chang'e
14,425
1,689
10,648
10,787
23,279
16,145
2,402
5,913
16,986
58,111
0
L
31,724
10,615
0
8,225
25,552
12,678
70
3,812
21,308
0
160,517
W
9,485
1,888
0
1,139
19,174
6,609
2,822
2,141
16,873
57,162
0
W
Gilgamesh
Geldrinnas
Gilgamesh
10,175
2,126
0
10,364
24,125
33,582
1,137
3,383
20,092
0
118,520
L
Bakasura
16,688
10,088
0
2,791
25,624
15,173
5,993
4,814
20,456
0
52,860
W
Ullr
34,353
22,500
0
16,394
37,541
19,096
6,841
4,281
32,150
0
192,421
W
Guan Yu
Supapretzel
Guan Yu
19,535
4,448
1,830
6,663
32,852
39,892
1,015
5,719
25,144
0
61,343
L
Aphrodite
Wooloon
Aphrodite
6,354
1,419
1,265
5,539
22,790
11,503
110
3,096
19,140
36,787
0
L
Yemoja
makar760
Yemoja
11,891
819
1,216
3,676
13,720
11,342
2,077
3,918
9,321
79,174
0
L
Sun Wukong
我叫刘大锤
Sun Wukong
30,708
5,935
0
1,556
31,371
33,165
1,958
7,295
23,024
0
129,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,048
Gold Earned
72,499
670
Minions Killed
702
0
Camps Cleared
0
2,474,554
Distance Traveled
2,560,484
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,436
481
91
3
0
559,742
0
L
Loki
17,827
594
208
7
0
551,571
3
W
Nu Wa
13,593
453
98
3
0
320,569
1
W
Gilgamesh
15,936
531
164
5
0
583,391
1
L
Bakasura
13,569
452
125
4
0
576,939
2
W
Ullr
19,893
663
249
8
0
449,834
2
W
Guan Yu
13,190
440
68
2
0
561,018
0
L
Aphrodite
11,480
383
61
2
0
423,174
6
L
Yemoja
13,585
453
115
4
0
464,172
0
L
Sun Wukong
16,038
535
193
6
0
544,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role