Player Matchup

Thoth
Thoth
BeefyJedi
Thoth
Level 8
God Stats
7W - 5L
1,610 SR
Queue Stats
8W - 22L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
CarsonZane
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tylereth
Fenrir
Level 65
God Stats
9W - 10L
1,198 SR
Queue Stats
113W - 86L
1,516 Elo+
Party 1
Khepri
Khepri
cakkw
Khepri
Level 29
God Stats
32W - 35L
1,381 SR
Queue Stats
52W - 51L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
iNdKarma
Sun Wukong
Level 5
God Stats
5W - 13L
1,396 SR
Queue Stats
6W - 14L
1,509 Elo+
Party 1
Team Averages
Level 35
1,417 SR
1,453 Elo+

VS

Team Averages
Level 15
1,433 SR
1,247 Elo+
Danzaburou
Danzaburou
BringDatHeat136
Danzaburou
Level 16
God Stats
42W - 40L
1,311 SR
Queue Stats
131W - 123L
1,087 Elo+
Party 2
Vamana
Vamana
Gabomon91
Vamana
Level 9
God Stats
32W - 28L
1,291 SR
Queue Stats
79W - 80L
1,170 Elo+
Party 2
Nemesis
Nemesis
GreyWind3
Nemesis
Level 7
God Stats
4W - 5L
1,451 SR
Queue Stats
23W - 32L
1,311 Elo+
Party 2
Sol
Sol
PureLuck28
Sol
Level 29
God Stats
8W - 13L
1,633 SR
Queue Stats
149W - 154L
1,516 Elo+
Solo
Ares
Ares
esCANOr7491
Ares
Level 13
God Stats
3W - 8L
1,479 SR
Queue Stats
34W - 43L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BeefyJedi
Thoth
19
1 / 3 / 11
12,524
432
8,572
10,809
3,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
CarsonZane
Danzaburou
20
23 / 3 / 5
18,122
625
35,117
19,746
10,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tylereth
Fenrir
20
8 / 3 / 13
14,785
510
18,636
22,442
18,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
cakkw
Khepri
19
2 / 2 / 16
13,640
470
9,584
26,584
34,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
iNdKarma
Sun Wukong
20
3 / 8 / 5
13,443
464
8,545
19,792
14,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BringDatHeat136
Danzaburou
17
1 / 12 / 5
12,012
414
7,015
21,980
10,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Gabomon91
Vamana
20
6 / 5 / 5
13,339
460
12,971
21,306
16,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
GreyWind3
Nemesis
18
2 / 9 / 6
11,755
405
10,200
23,044
13,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 3
14,596
503
29,235
18,747
8,751
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 10 / 6
11,603
400
7,692
25,244
26,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
37
Kills
18
19
Deaths
39
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
BeefyJedi
Thoth
1
3
11
2.17
L
Danzaburou
BringDatHeat136
Danzaburou
1
12
5
0.29
W
Danzaburou
CarsonZane
Danzaburou
23
3
5
8.5
L
Vamana
Gabomon91
Vamana
6
5
5
1.7
L
Nemesis
GreyWind3
Nemesis
2
9
6
0.56
L
8
3
3
3.17
W
Fenrir
Tylereth
Fenrir
8
3
13
4.83
W
Khepri
cakkw
Khepri
2
2
16
5
L
1
10
6
0.4
W
Sun Wukong
iNdKarma
Sun Wukong
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,454
Damage
67,113
99,373
Taken
110,321
82,233
Mitigated
74,917
21,600
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BeefyJedi
Thoth
8,572
546
0
3,009
10,809
3,964
2,640
6,541
3,832
55,049
0
L
Danzaburou
BringDatHeat136
Danzaburou
7,015
2,019
0
3,339
21,980
10,107
0
2,226
19,754
0
57,034
W
Danzaburou
CarsonZane
Danzaburou
35,117
20,609
0
9,774
19,746
10,679
5,832
6,302
13,344
0
154,940
L
Vamana
Gabomon91
Vamana
12,971
6,153
0
4,264
21,306
16,091
3,140
4,817
16,489
0
61,818
L
Nemesis
GreyWind3
Nemesis
10,200
5,545
0
5,634
23,044
13,352
232
2,565
20,479
0
79,077
L
29,235
6,558
0
5,262
18,747
8,751
2,556
4,357
14,390
119,295
0
W
Fenrir
Tylereth
Fenrir
18,636
5,765
0
2,161
22,442
18,881
1,583
8,859
13,219
0
114,667
W
Khepri
cakkw
Khepri
9,584
1,232
43
4,597
26,584
34,091
1,092
11,003
15,257
45,697
0
L
7,692
584
0
955
25,244
26,616
0
4,408
20,836
35,181
0
W
Sun Wukong
iNdKarma
Sun Wukong
8,545
2,673
0
2,016
19,792
14,618
1,061
2,900
16,794
0
54,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,514
Gold Earned
63,305
592
Minions Killed
562
0
Camps Cleared
0
2,639,164
Distance Traveled
2,624,076
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,524
432
103
4
0
477,460
4
L
Danzaburou
12,012
414
93
3
0
459,531
1
W
Danzaburou
18,122
625
183
6
0
534,135
5
L
Vamana
13,339
460
115
4
0
559,688
0
L
Nemesis
11,755
405
106
4
0
577,440
1
L
Sol
14,596
503
208
7
0
518,399
0
W
Fenrir
14,785
510
166
6
0
613,026
4
W
Khepri
13,640
470
54
2
0
548,843
9
L
Ares
11,603
400
40
1
0
509,018
5
W
Sun Wukong
13,443
464
86
3
0
465,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role