Player Matchup

Pele
Pele
ArkhamLantern
Pele
Level 88
God Stats
1W - 0L
1,446 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 3
Horus
Horus
DragonslayerRD
Horus
Level 125
God Stats
4W - 1L
1,771 SR
Queue Stats
54W - 47L
1,546 Elo+
Party 3
Hera
Hera
MisterBoscoa
Hera
Level 107
God Stats
1W - 1L
1,456 SR
Queue Stats
63W - 66L
1,589 Elo+
Party 3
Sobek
Sobek
WilDaBeast45644
Sobek
Level 104
God Stats
1W - 0L
1,102 SR
Queue Stats
17W - 14L
1,386 Elo+
Party 3
Izanami
Izanami
ixFloww
Izanami
Level 147
God Stats
3W - 3L
1,370 SR
Queue Stats
105W - 94L
1,574 Elo+
Party 3
Team Averages
Level 114
1,429 SR
1,467 Elo+

VS

Team Averages
Level 40
1,452 SR
1,404 Elo+
Nemesis
Nemesis
AlPal764
Nemesis
Level 26
God Stats
25W - 43L
1,577 SR
Queue Stats
34W - 67L
1,309 Elo+
Party 2
Hades
Hades
Fäqual
Hades
Level 29
God Stats
14W - 42L
1,301 SR
Queue Stats
47W - 112L
1,339 Elo+
Party 2
Scylla
Scylla
Jibblypibbles
Scylla
Level 34
God Stats
29W - 17L
1,567 SR
Queue Stats
91W - 67L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
ShinyUmbreonXD
Hou Yi
Level 64
God Stats
17W - 43L
1,316 SR
Queue Stats
232W - 417L
1,364 Elo+
Party 2
Sobek
Sobek
Successless
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 125L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
9,494
949
5,974
8,173
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 13
10,934
1,093
13,964
7,388
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 0 / 19
10,505
1,051
20,418
4,536
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 18
10,009
1,001
7,923
17,285
15,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ixFloww
Izanami
17
12 / 0 / 13
12,042
1,204
19,870
4,673
2,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlPal764
Nemesis
14
1 / 5 / 2
8,511
851
6,411
15,227
5,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Fäqual
Hades
14
0 / 6 / 3
8,410
841
6,902
15,435
6,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 1
9,029
903
9,797
12,317
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 3
8,290
829
7,189
9,553
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 2
8,612
861
6,858
19,829
15,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
27
Kills
4
4
Deaths
27
81
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlPal764
Nemesis
1
5
2
0.4
W
1
0
18
10
W
9
1
13
15.5
L
Hades
Fäqual
Hades
0
6
3
0.25
L
2
7
1
0.36
W
5
0
19
14.5
L
0
3
3
0.5
L
1
6
2
0.33
W
0
3
18
3
W
Izanami
ixFloww
Izanami
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,149
Damage
37,157
42,055
Taken
72,361
27,879
Mitigated
33,123
13,683
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlPal764
Nemesis
6,411
2,178
0
1,263
15,227
5,080
0
4,915
10,252
0
14,580
W
5,974
815
0
2,752
8,173
3,236
0
5,558
2,615
0
13,866
W
13,964
5,580
1,347
2,118
7,388
5,503
0
3,795
3,593
0
14,834
L
Hades
Fäqual
Hades
6,902
474
718
1,798
15,435
6,487
0
7,281
8,086
24,362
0
L
9,797
848
0
474
12,317
3,141
0
4,347
7,848
41,529
0
W
20,418
5,740
0
926
4,536
1,645
0
2,674
1,862
50,200
0
L
7,189
3,715
0
0
9,553
2,776
0
3,193
6,240
0
23,117
L
6,858
851
0
1,303
19,829
15,639
0
8,490
11,012
14,056
0
W
7,923
397
0
4,549
17,285
15,342
0
9,069
8,216
22,060
0
W
Izanami
ixFloww
Izanami
19,870
15,814
0
1,991
4,673
2,153
0
2,461
2,212
0
47,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
42,852
190
Minions Killed
177
3
Camps Cleared
4
949,057
Distance Traveled
903,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,511
851
21
2
1
194,414
0
W
Pele
9,494
949
19
2
0
205,799
0
W
Horus
10,934
1,093
3
0
1
200,207
0
L
Hades
8,410
841
42
4
3
170,987
1
L
Scylla
9,029
903
78
8
0
178,604
1
W
Hera
10,505
1,051
68
7
0
185,384
0
L
Hou Yi
8,290
829
28
3
0
172,683
1
L
Sobek
8,612
861
8
1
0
186,859
0
W
Sobek
10,009
1,001
26
3
1
183,998
0
W
Izanami
12,042
1,204
74
7
1
173,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role