Player Matchup

Izanami
Izanami
Adolftheegreat
Izanami
Level 59
God Stats
2W - 7L
1,246 SR
Queue Stats
271W - 253L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
strifenyellow
Guan Yu
Level 26
God Stats
56W - 39L
1,678 SR
Queue Stats
98W - 87L
1,484 Elo+
Party 1
Hel
Hel
xFearTheChaos
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 293L
1,479 Elo+
Party 1
Team Averages
Level 51
1,474 SR
1,476 Elo+

VS

Team Averages
Level 9
1,500 SR
1,205 Elo+
Gilgamesh
Gilgamesh
HoodTerrorisms
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Rocketman420774
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,087 Elo+
Party 2
Bellona
Bellona
a69porman
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 18
15,781
717
22,330
14,001
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
20
16 / 2 / 21
17,407
791
21,826
22,332
31,281
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
16 / 4 / 14
17,536
797
31,629
19,666
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoodTerrorisms
Gilgamesh
18
6 / 11 / 2
14,978
681
13,015
29,339
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Rocketman420774
Danzaburou
16
2 / 14 / 4
13,407
609
12,202
24,830
15,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
a69porman
Bellona
15
1 / 15 / 5
12,500
568
8,719
35,549
30,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
40
Kills
9
9
Deaths
40
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
L
Gilgamesh
HoodTerrorisms
Gilgamesh
6
11
2
0.64
L
Danzaburou
Rocketman420774
Danzaburou
2
14
4
0.29
L
Bellona
a69porman
Bellona
1
15
5
0.23
W
Guan Yu
16
2
21
13.25
W
16
4
14
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,785
Damage
33,936
55,999
Taken
89,718
47,241
Mitigated
59,558
24,626
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,330
13,702
0
2,919
14,001
7,577
801
378
13,459
0
116,377
L
Gilgamesh
HoodTerrorisms
Gilgamesh
13,015
4,978
171
3,286
29,339
13,458
709
11,590
17,749
0
48,012
L
Danzaburou
Rocketman420774
Danzaburou
12,202
3,399
0
1,648
24,830
15,236
258
6,844
17,986
0
62,595
L
Bellona
a69porman
Bellona
8,719
1,827
258
3,973
35,549
30,864
210
13,249
22,300
0
41,099
W
Guan Yu
21,826
4,022
2,369
7,761
22,332
31,281
1,091
372
21,510
0
51,367
W
31,629
5,337
2,164
9,413
19,666
8,383
1,168
348
19,078
116,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
40,885
264
Minions Killed
172
0
Camps Cleared
0
1,224,291
Distance Traveled
884,107
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,781
717
116
5
0
387,713
0
L
Gilgamesh
14,978
681
57
3
0
352,391
1
L
Danzaburou
13,407
609
61
3
0
230,385
0
L
Bellona
12,500
568
54
2
0
301,331
2
W
Guan Yu
17,407
791
29
1
0
450,676
0
W
Hel
17,536
797
119
5
0
385,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role