Player Matchup

Cthulhu
Cthulhu
GAdelardo
Cthulhu
Level 28
God Stats
25W - 20L
1,489 SR
Queue Stats
120W - 161L
1,295 Elo+
Solo
Hera
Hera
PharadasOficial
Hera
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Party 2
Zeus
Zeus
Pharadus
Zeus
Level 127
God Stats
1W - 2L
1,144 SR
Queue Stats
14W - 11L
1,451 Elo+
Party 2
Thor
Thor
PharadusOficial
Thor
Level 22
God Stats
3W - 0L
1,805 SR
Queue Stats
14W - 10L
1,516 Elo+
Party 2
Nemesis
Nemesis
ll Diablo ll532
Nemesis
Level 29
God Stats
3W - 3L
1,172 SR
Queue Stats
95W - 116L
1,366 Elo+
Solo
Team Averages
Level 45
1,422 SR
1,429 Elo+

VS

Team Averages
Level 13
1,655 SR
1,686 Elo+
Neith
Neith
Andreluizkdg
Neith
Level 20
God Stats
47W - 71L
1,321 SR
Queue Stats
73W - 104L
1,300 Elo+
Solo
Cerberus
Cerberus
Matsuda019
Cerberus
Level 5
God Stats
7W - 3L
1,724 SR
Queue Stats
21W - 11L
1,764 Elo+
Party 1
Aphrodite
Aphrodite
Snunflles
Aphrodite
Level 8
God Stats
2W - 1L
1,826 SR
Queue Stats
14W - 6L
1,788 Elo+
Party 1
Merlin
Merlin
hatsw
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,788 Elo+
Party 1
Danzaburou
Danzaburou
oxinsight
Danzaburou
Level 16
God Stats
4W - 1L
1,903 SR
Queue Stats
16W - 8L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GAdelardo
Cthulhu
19
4 / 2 / 21
12,774
1,161
14,576
19,985
19,681
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
0 / 3 / 16
10,832
985
5,244
8,085
2,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
19
15 / 5 / 15
13,610
1,237
31,169
10,107
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 2 / 14
13,602
1,237
20,991
9,389
3,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 18
11,636
1,058
11,806
10,232
4,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

231

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 16 / 5
9,530
866
2,136
21,883
7,848
Cerberus
Matsuda019
Cerberus
17
6 / 6 / 7
12,442
1,131
13,480
21,279
24,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Snunflles
Aphrodite
17
1 / 8 / 10
10,882
989
9,064
16,828
9,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
hatsw
Merlin
18
5 / 4 / 6
12,392
1,127
15,200
13,029
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
oxinsight
Danzaburou
17
2 / 5 / 8
11,587
1,053
12,224
16,228
6,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
39
Kills
14
14
Deaths
39
84
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
16
5
0.16
W
Cthulhu
GAdelardo
Cthulhu
4
2
21
7.25
L
Cerberus
Matsuda019
Cerberus
6
6
7
1.58
W
0
3
16
2.67
W
Zeus
15
5
15
4.5
W
16
2
14
11.5
L
Aphrodite
Snunflles
Aphrodite
1
8
10
0.75
L
Merlin
hatsw
Merlin
5
4
6
2
W
4
2
18
6.5
L
Danzaburou
oxinsight
Danzaburou
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,786
Damage
52,104
57,798
Taken
89,247
33,264
Mitigated
53,620
4,059
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
586
0
82
21,883
7,848
0
11,298
10,585
0
4,003
W
Cthulhu
GAdelardo
Cthulhu
14,576
1,003
0
3,025
19,985
19,681
0
12,777
7,208
27,484
0
L
Cerberus
Matsuda019
Cerberus
13,480
1,051
0
2,168
21,279
24,934
0
9,566
11,713
33,273
0
W
5,244
1,917
110
314
8,085
2,013
0
6,375
1,710
17,326
0
W
Zeus
31,169
4,186
0
0
10,107
3,392
0
7,221
2,886
52,913
0
W
20,991
5,172
0
0
9,389
3,668
0
5,654
3,735
0
38,499
L
Aphrodite
Snunflles
Aphrodite
9,064
711
4,848
5,255
16,828
9,805
0
10,209
6,619
20,259
0
L
Merlin
hatsw
Merlin
15,200
1,469
0
0
13,029
4,891
0
9,119
3,910
35,996
0
W
11,806
6,059
0
610
10,232
4,510
0
5,717
4,515
0
23,912
L
Danzaburou
oxinsight
Danzaburou
12,224
5,570
0
2,041
16,228
6,142
0
10,797
5,431
0
47,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
56,833
200
Minions Killed
185
4
Camps Cleared
7
1,040,706
Distance Traveled
1,022,421
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,530
866
1
0
0
174,590
0
W
Cthulhu
12,774
1,161
42
4
0
208,134
1
L
Cerberus
12,442
1,131
43
4
2
220,269
1
W
Hera
10,832
985
33
3
1
189,151
0
W
Zeus
13,610
1,237
57
5
2
170,789
1
W
Thor
13,602
1,237
34
3
0
232,986
0
L
Aphrodite
10,882
989
25
2
0
205,005
0
L
Merlin
12,392
1,127
47
4
1
215,512
1
W
Nemesis
11,636
1,058
34
3
1
239,646
0
L
Danzaburou
11,587
1,053
69
6
4
207,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role