Player Matchup

Chaac
Chaac
BellonaRaids
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,666 Elo+
Solo
Ymir
Ymir
ECLERHM
Ymir
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
312W - 243L
1,635 Elo+
Solo
Nemesis
Nemesis
Kamibh
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 33L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Selene1794
Nu Wa
Level 16
God Stats
6W - 5L
1,639 SR
Queue Stats
15W - 24L
1,453 Elo+
Solo
Apollo
Apollo
YoTruk
Apollo
Level 18
God Stats
41W - 40L
1,464 SR
Queue Stats
838W - 738L
1,572 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,569 Elo+

VS

Team Averages
Level 20
1,590 SR
1,698 Elo+
Danzaburou
Danzaburou
Everans
Danzaburou
Level 14
God Stats
3W - 2L
1,520 SR
Queue Stats
11W - 9L
1,755 Elo+
Party 1
Hades
Hades
TheKawaiiMan
Hades
Level 29
God Stats
13W - 9L
1,725 SR
Queue Stats
144W - 113L
1,669 Elo+
Party 1
Janus
Janus
ValeMadere
Janus
Level 28
God Stats
10W - 11L
1,682 SR
Queue Stats
78W - 61L
1,744 Elo+
Party 1
Cu Chulainn
Cu Chulainn
o0Toxickilla0o
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Solo
Xing Tian
Xing Tian
sekuele
Xing Tian
Level 20
God Stats
4W - 1L
1,521 SR
Queue Stats
57W - 52L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,929
593
5,960
5,864
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
ECLERHM
Ymir
9
0 / 2 / 1
5,483
548
3,793
7,606
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kamibh
Nemesis
11
3 / 2 / 0
6,172
617
3,025
7,085
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
9
0 / 2 / 0
5,044
504
1,207
4,354
1,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
YoTruk
Apollo
7
0 / 1 / 0
5,007
501
1,133
3,072
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Everans
Danzaburou
9
0 / 0 / 1
4,839
484
2,728
3,274
793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 4
6,590
659
5,844
7,086
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
11
3 / 1 / 3
6,377
638
3,607
3,599
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
o0Toxickilla0o
Cu Chulainn
9
1 / 3 / 1
4,955
496
3,228
8,831
3,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
sekuele
Xing Tian
8
0 / 0 / 1
4,965
497
1,195
3,955
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Ymir
ECLERHM
Ymir
0
2
1
0.25
W
Danzaburou
Everans
Danzaburou
0
0
1
0.5
L
Nemesis
Kamibh
Nemesis
3
2
0
1.5
L
Nu Wa
0
2
0
0
W
4
0
4
6
W
Janus
3
1
3
4.5
L
Apollo
YoTruk
Apollo
0
1
0
0
W
Cu Chulainn
o0Toxickilla0o
Cu Chulainn
1
3
1
0.5
W
Xing Tian
sekuele
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
16,602
27,981
Taken
26,745
11,396
Mitigated
9,724
8,653
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,960
1,711
0
2,999
5,864
3,784
212
2,059
3,753
0
32,032
L
Ymir
ECLERHM
Ymir
3,793
1,172
0
2,251
7,606
3,015
0
3,864
3,740
22,071
0
W
Danzaburou
Everans
Danzaburou
2,728
1,612
0
1,322
3,274
793
1,204
772
2,502
0
24,912
L
Nemesis
Kamibh
Nemesis
3,025
1,146
0
930
7,085
2,547
0
1,636
5,311
0
40,567
L
Nu Wa
1,207
1,152
294
1,010
4,354
1,249
823
1,986
2,266
22,439
0
W
5,844
943
408
5,354
7,086
3,170
0
1,526
5,443
36,544
0
W
Janus
3,607
223
0
1,000
3,599
940
114
1,453
2,146
31,214
0
L
Apollo
YoTruk
Apollo
1,133
1,018
0
1,169
3,072
801
0
807
2,265
0
22,017
W
Cu Chulainn
o0Toxickilla0o
Cu Chulainn
3,228
1,288
0
650
8,831
3,056
0
564
7,791
0
17,774
W
Xing Tian
sekuele
Xing Tian
1,195
284
345
1,775
3,955
1,765
331
685
3,270
7,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
27,726
273
Minions Killed
247
0
Camps Cleared
0
905,326
Distance Traveled
984,432
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,929
593
59
6
0
210,874
6
L
Ymir
5,483
548
36
4
0
205,498
3
W
Danzaburou
4,839
484
49
5
0
198,066
3
L
Nemesis
6,172
617
79
8
0
220,978
1
L
Nu Wa
5,044
504
39
4
0
132,245
1
W
Hades
6,590
659
85
9
0
216,686
1
W
Janus
6,377
638
74
7
0
198,216
9
L
Apollo
5,007
501
60
6
0
135,731
3
W
Cu Chulainn
4,955
496
31
3
0
175,072
0
W
Xing Tian
4,965
497
8
1
0
196,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role