Player Matchup

Ares
Ares
LOLWaffleCopter
Ares
Level 145
God Stats
7W - 1L
1,759 SR
Queue Stats
70W - 32L
1,993 Elo+
Party 1
Zeus
Zeus
Norasuko
Zeus
Level 143
God Stats
13W - 5L
1,580 SR
Queue Stats
222W - 195L
1,680 Elo+
Party 1
Hachiman
Hachiman
infamusrodrigo
Hachiman
Level 129
God Stats
4W - 4L
1,211 SR
Queue Stats
67W - 65L
1,680 Elo+
Solo
Team Averages
Level 139
1,517 SR
1,784 Elo+

VS

Team Averages
Level 130
1,514 SR
1,724 Elo+
Sylvanus
Sylvanus
ArchSilver
Sylvanus
Level 148
God Stats
2W - 3L
1,365 SR
Queue Stats
104W - 65L
1,776 Elo+
Party 2
Hun Batz
Hun Batz
Ntrtyzone
Hun Batz
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 111L
1,762 Elo+
Party 2
Sol
Sol
WeAreSisyphus
Sol
Level 84
God Stats
8W - 5L
1,677 SR
Queue Stats
64W - 79L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
8,748
875
3,687
9,475
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
6 / 1 / 4
8,848
885
10,870
5,458
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
1 / 1 / 7
7,690
769
5,007
5,160
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArchSilver
Sylvanus
10
1 / 4 / 3
7,585
759
3,239
8,319
4,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Ntrtyzone
Hun Batz
11
4 / 3 / 1
7,712
771
4,812
7,560
2,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 2
7,093
709
6,016
6,998
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArchSilver
Sylvanus
1
4
3
0.63
W
3
4
7
1.63
W
Zeus
6
1
4
8
L
Hun Batz
Ntrtyzone
Hun Batz
4
3
1
1.5
L
1
3
2
0.67
W
Hachiman
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
14,067
20,093
Taken
22,877
11,273
Mitigated
10,415
3,122
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArchSilver
Sylvanus
3,239
386
1,293
1,747
8,319
4,994
0
5,456
2,625
11,481
0
W
3,687
145
0
420
9,475
7,495
658
3,608
5,505
14,654
0
W
Zeus
10,870
1,647
0
1,772
5,458
1,882
957
2,816
2,466
36,814
0
L
Hun Batz
Ntrtyzone
Hun Batz
4,812
849
0
529
7,560
2,915
0
4,036
3,314
0
34,072
L
6,016
1,218
0
1,435
6,998
2,506
0
4,437
2,257
25,646
0
W
Hachiman
5,007
1,826
0
930
5,160
1,896
1,454
2,315
2,759
0
35,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
22,390
150
Minions Killed
125
0
Camps Cleared
0
548,289
Distance Traveled
546,917
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,585
759
21
2
0
162,816
2
W
Ares
8,748
875
25
3
0
178,422
3
W
Zeus
8,848
885
71
7
0
188,073
2
L
Hun Batz
7,712
771
45
5
0
211,148
1
L
Sol
7,093
709
59
6
0
172,953
3
W
Hachiman
7,690
769
54
5
0
181,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role