Player Matchup

Bacchus
Bacchus
Filipowicz
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
593W - 524L
1,572 Elo+
Party 1
Vulcan
Vulcan
GavenAFAIK
Vulcan
Level 100
God Stats
1W - 1L
1,317 SR
Queue Stats
109W - 97L
1,596 Elo+
Party 1
King Arthur
King Arthur
JustHeated
King Arthur
Level 127
God Stats
27W - 25L
1,615 SR
Queue Stats
519W - 435L
1,590 Elo+
Party 1
Chiron
Chiron
Rheinnard
Chiron
Level 159
God Stats
14W - 11L
1,426 SR
Queue Stats
880W - 839L
1,581 Elo+
Solo
Bakasura
Bakasura
Shoeboo
Bakasura
Level 63
God Stats
10W - 10L
1,571 SR
Queue Stats
223W - 170L
1,609 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,590 Elo+

VS

Team Averages
Level 121
1,573 SR
1,691 Elo+
Olorun
Olorun
GRIMMZZZZZ
Olorun
Level 67
God Stats
11W - 8L
1,574 SR
Queue Stats
159W - 116L
1,551 Elo+
Party 2
Izanami
Izanami
JIANGCHAINZ
Izanami
Level 131
God Stats
3W - 3L
1,701 SR
Queue Stats
111W - 103L
1,639 Elo+
Party 2
Sol
Sol
Juicelort
Sol
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
159W - 85L
1,656 Elo+
Party 2
Ullr
Ullr
Kitez
Ullr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 83L
1,730 Elo+
Party 2
Xbalanque
Xbalanque
Zukuyo
Xbalanque
Level 149
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 6L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Filipowicz
Bacchus
15
3 / 4 / 20
12,315
560
7,771
23,767
29,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
GavenAFAIK
Vulcan
17
5 / 8 / 13
12,223
556
12,161
12,281
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JustHeated
King Arthur
20
13 / 4 / 15
14,030
638
17,701
29,167
26,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Rheinnard
Chiron
20
8 / 2 / 7
15,199
691
9,831
15,500
7,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Shoeboo
Bakasura
20
14 / 3 / 22
14,401
655
18,503
21,631
12,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GRIMMZZZZZ
Olorun
13
2 / 10 / 8
8,901
405
8,695
14,648
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
JIANGCHAINZ
Izanami
15
3 / 10 / 10
10,572
481
6,266
15,680
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 9 / 9
9,702
441
16,979
16,040
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Kitez
Ullr
17
6 / 7 / 6
11,421
519
13,983
18,476
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Zukuyo
Xbalanque
18
7 / 9 / 8
12,902
586
14,575
18,886
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
62
43
Kills
21
21
Deaths
45
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Filipowicz
Bacchus
3
4
20
3.25
L
Olorun
GRIMMZZZZZ
Olorun
2
10
8
0.6
W
Vulcan
GavenAFAIK
Vulcan
5
8
13
1.44
L
Izanami
JIANGCHAINZ
Izanami
3
10
10
0.8
L
3
9
9
0.83
W
King Arthur
JustHeated
King Arthur
13
4
15
5.13
L
Ullr
Kitez
Ullr
6
7
6
1.29
W
Chiron
Rheinnard
Chiron
8
2
7
5.75
W
Bakasura
Shoeboo
Bakasura
14
3
22
8.33
L
Xbalanque
Zukuyo
Xbalanque
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,967
Damage
60,498
102,346
Taken
83,730
80,828
Mitigated
28,301
39,398
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Filipowicz
Bacchus
7,771
971
0
2,617
23,767
29,175
243
7,418
16,025
19,159
0
L
Olorun
GRIMMZZZZZ
Olorun
8,695
4,247
405
2,533
14,648
5,486
130
2,567
10,955
31,520
2,401
W
Vulcan
GavenAFAIK
Vulcan
12,161
2,903
0
2,068
12,281
5,232
1,575
2,511
9,532
71,852
0
L
Izanami
JIANGCHAINZ
Izanami
6,266
4,076
0
2,152
15,680
4,788
412
2,597
11,776
0
47,108
L
16,979
2,276
0
3,801
16,040
4,578
924
4,403
10,992
57,780
0
W
King Arthur
JustHeated
King Arthur
17,701
1,313
0
12,484
29,167
26,781
240
7,566
21,392
0
88,971
L
Ullr
Kitez
Ullr
13,983
8,069
0
1,075
18,476
6,882
1,594
4,343
13,249
0
84,555
W
Chiron
Rheinnard
Chiron
9,831
6,014
584
10,124
15,500
7,038
2,780
2,765
12,561
0
126,478
W
Bakasura
Shoeboo
Bakasura
18,503
12,394
0
11,521
21,631
12,602
3,883
5,200
16,235
0
99,446
L
Xbalanque
Zukuyo
Xbalanque
14,575
6,606
0
2,118
18,886
6,567
2,312
5,148
13,080
0
64,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
53,498
596
Minions Killed
457
0
Camps Cleared
0
2,295,396
Distance Traveled
1,998,509
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,315
560
15
1
0
449,485
3
L
Olorun
8,901
405
54
2
0
369,253
1
W
Vulcan
12,223
556
110
5
0
446,496
3
L
Izanami
10,572
481
103
5
0
415,741
11
L
Sol
9,702
441
85
4
0
417,645
3
W
King Arthur
14,030
638
150
7
0
444,091
5
L
Ullr
11,421
519
107
5
0
401,441
0
W
Chiron
15,199
691
179
8
0
417,123
4
W
Bakasura
14,401
655
142
6
0
538,201
6
L
Xbalanque
12,902
586
108
5
0
394,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role