Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BESERKKERR
Odin
Level 16
God Stats
2W - 2L
1,409 SR
Queue Stats
15W - 15L
1,428 Elo+
Solo
Skadi
Skadi
DeltaLavic219
Skadi
Level 29
God Stats
1W - 5L
1,515 SR
Queue Stats
20W - 22L
1,434 Elo+
Solo
Tiamat
Tiamat
F_L_O_R_EZ
Tiamat
Level 22
God Stats
2W - 2L
1,725 SR
Queue Stats
37W - 36L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
ÐŲB23
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,403 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,451 Elo+

VS

Team Averages
Level 18
1,441 SR
1,369 Elo+
Anhur
Anhur
 
Anhur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Angels Dying
Chang'e
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
23W - 37L
1,271 Elo+
Party 1
Amaterasu
Amaterasu
Hindery
Amaterasu
Level 27
God Stats
2W - 1L
1,548 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Mecheeee05
Cthulhu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,401 Elo+
Party 2
Pele
Pele
jesselaz123
Pele
Level 8
God Stats
3W - 9L
1,375 SR
Queue Stats
57W - 80L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
15 / 1 / 12
12,149
579
17,788
13,493
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 0 / 15
11,823
563
16,989
12,140
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 5 / 9
10,980
523
14,208
11,659
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
F_L_O_R_EZ
Tiamat
17
8 / 5 / 11
10,916
520
12,936
15,678
6,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
ÐŲB23
Tsukuyomi
11
4 / 12 / 5
8,318
396
3,605
13,064
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 7 / 2
9,010
429
10,034
13,128
4,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Angels Dying
Chang'e
15
4 / 11 / 4
9,063
432
10,142
16,821
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Hindery
Amaterasu
14
3 / 8 / 2
8,712
415
7,346
18,348
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mecheeee05
Cthulhu
14
2 / 6 / 4
9,097
433
2,925
15,946
10,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 13 / 4
10,013
477
16,456
21,142
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
45
Kills
23
23
Deaths
45
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
1
12
21
L
Anhur
 
Anhur
6
7
2
1
L
Chang'e
Angels Dying
Chang'e
4
11
4
0.55
W
11
0
15
18.5
W
7
5
9
2.3
W
Tiamat
F_L_O_R_EZ
Tiamat
8
5
11
2.7
L
Amaterasu
Hindery
Amaterasu
3
8
2
0.5
L
Cthulhu
Mecheeee05
Cthulhu
2
6
4
0.67
L
8
13
4
0.77
W
Tsukuyomi
ÐŲB23
Tsukuyomi
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,526
Damage
46,903
66,034
Taken
85,385
33,270
Mitigated
39,901
16,922
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,788
12,624
0
4,655
13,493
6,320
802
1,527
11,736
0
68,947
L
Anhur
 
Anhur
10,034
4,319
0
2,185
13,128
4,731
690
621
12,387
0
36,802
L
Chang'e
Angels Dying
Chang'e
10,142
856
1,594
3,485
16,821
5,738
655
5,538
11,073
33,535
0
W
16,989
4,038
0
4,659
12,140
13,045
246
2,320
9,174
0
70,832
W
14,208
9,485
0
2,605
11,659
3,405
2,604
2,207
9,394
0
53,688
W
Tiamat
F_L_O_R_EZ
Tiamat
12,936
855
0
4,110
15,678
6,880
868
3,004
12,354
61,066
0
L
Amaterasu
Hindery
Amaterasu
7,346
2,946
0
1,737
18,348
10,901
1,334
1,316
16,583
418
42,480
L
Cthulhu
Mecheeee05
Cthulhu
2,925
497
0
804
15,946
10,632
506
556
15,330
23,220
0
L
16,456
2,255
0
2,028
21,142
7,899
1,141
4,905
16,087
0
56,611
W
Tsukuyomi
ÐŲB23
Tsukuyomi
3,605
2,167
0
893
13,064
3,620
0
3,404
9,356
0
15,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
45,895
421
Minions Killed
320
0
Camps Cleared
0
1,960,700
Distance Traveled
1,674,850
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,149
579
106
5
0
502,825
2
L
Anhur
9,010
429
63
3
0
297,685
2
L
Chang'e
9,063
432
50
2
0
320,686
0
W
Odin
11,823
563
106
5
0
461,787
1
W
Skadi
10,980
523
88
4
0
358,223
0
W
Tiamat
10,916
520
91
4
0
341,664
0
L
Amaterasu
8,712
415
72
3
0
380,216
2
L
Cthulhu
9,097
433
37
2
0
351,398
0
L
Pele
10,013
477
98
5
0
324,865
2
W
Tsukuyomi
8,318
396
30
1
0
296,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role