Player Matchup

Nu Wa
Nu Wa
AJHouck
Nu Wa
Level 21
God Stats
3W - 2L
1,797 SR
Queue Stats
101W - 95L
1,587 Elo+
Solo
Fenrir
Fenrir
BPro54
Fenrir
Level 20
God Stats
3W - 6L
1,385 SR
Queue Stats
101W - 107L
1,632 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lostperson
Kumbhakarna
Level 27
God Stats
13W - 7L
1,892 SR
Queue Stats
67W - 65L
1,570 Elo+
Solo
Chiron
Chiron
MtHua
Chiron
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
143W - 125L
1,651 Elo+
Solo
Guan Yu
Guan Yu
x3nuzzle
Guan Yu
Level 19
God Stats
0W - 1L
1,750 SR
Queue Stats
12W - 11L
1,676 Elo+
Solo
Team Averages
Level 20
1,665 SR
1,623 Elo+

VS

Team Averages
Level 36
1,602 SR
1,652 Elo+
Cthulhu
Cthulhu
Astromastor2
Cthulhu
Level 24
God Stats
8W - 11L
1,593 SR
Queue Stats
109W - 114L
1,554 Elo+
Solo
Artemis
Artemis
BestLeaguePlayer
Artemis
Level 8
God Stats
23W - 4L
1,564 SR
Queue Stats
377W - 284L
1,657 Elo+
Solo
Osiris
Osiris
TrapMechanics
Osiris
Level 118
God Stats
32W - 39L
1,494 SR
Queue Stats
307W - 267L
1,589 Elo+
Party 1
Anubis
Anubis
mastorplank
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 82L
1,708 Elo+
Solo
Bellona
Bellona
waistingtime
Bellona
Level 2
God Stats
3W - 1L
1,857 SR
Queue Stats
190W - 166L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AJHouck
Nu Wa
13
1 / 7 / 1
7,964
498
9,081
9,489
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
BPro54
Fenrir
10
0 / 6 / 2
6,546
409
2,610
10,676
3,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Lostperson
Kumbhakarna
12
1 / 4 / 6
8,014
501
2,934
15,795
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
MtHua
Chiron
16
5 / 4 / 0
9,820
614
13,910
12,649
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
x3nuzzle
Guan Yu
15
6 / 4 / 1
9,366
585
14,064
18,099
18,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astromastor2
Cthulhu
13
1 / 4 / 10
7,531
471
7,059
11,560
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 3
9,665
604
11,398
9,815
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 5
9,202
575
12,561
13,354
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
18
10 / 1 / 2
11,000
688
12,000
13,856
6,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
waistingtime
Bellona
14
3 / 5 / 2
8,463
529
5,281
13,930
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
25
25
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AJHouck
Nu Wa
1
7
1
0.21
W
Cthulhu
Astromastor2
Cthulhu
1
4
10
1.5
L
Fenrir
BPro54
Fenrir
0
6
2
0.17
W
5
1
3
6.5
L
Kumbhakarna
Lostperson
Kumbhakarna
1
4
6
1
L
Chiron
MtHua
Chiron
5
4
0
1.25
W
6
2
5
4.25
W
Anubis
10
1
2
11
W
Bellona
waistingtime
Bellona
3
5
2
0.8
L
Guan Yu
x3nuzzle
Guan Yu
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
48,299
66,708
Taken
62,515
39,244
Mitigated
29,868
14,796
Healing
28,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AJHouck
Nu Wa
9,081
2,305
0
605
9,489
1,894
810
6,065
3,394
48,576
0
W
Cthulhu
Astromastor2
Cthulhu
7,059
459
459
2,909
11,560
6,062
0
2,072
9,411
33,415
0
L
Fenrir
BPro54
Fenrir
2,610
378
0
1,265
10,676
3,648
0
975
9,671
0
27,153
W
11,398
7,689
0
5,054
9,815
3,209
108
1,342
8,461
0
66,814
L
Kumbhakarna
Lostperson
Kumbhakarna
2,934
675
0
2,001
15,795
11,282
0
6,590
8,875
18,439
0
L
Chiron
MtHua
Chiron
13,910
5,849
918
4,208
12,649
4,218
1,244
2,771
9,638
0
69,852
W
12,561
8,273
0
5,448
13,354
6,496
0
1,793
11,479
0
59,736
W
Anubis
12,000
920
0
9,540
13,856
6,659
0
5,660
7,890
94,699
0
W
Bellona
waistingtime
Bellona
5,281
2,101
0
4,602
13,930
7,442
0
1,002
12,896
0
42,370
L
Guan Yu
x3nuzzle
Guan Yu
14,064
2,884
289
5,510
18,099
18,202
0
1,968
16,071
363
61,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
45,861
410
Minions Killed
537
0
Camps Cleared
0
1,472,797
Distance Traveled
1,490,884
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,964
498
90
6
0
249,408
1
W
Cthulhu
7,531
471
46
3
0
330,162
4
L
Fenrir
6,546
409
51
3
0
299,499
0
W
Artemis
9,665
604
134
8
0
279,538
5
L
Kumbhakarna
8,014
501
15
1
0
322,256
7
L
Chiron
9,820
614
133
8
0
286,379
0
W
Osiris
9,202
575
95
6
0
322,598
0
W
Anubis
11,000
688
174
11
0
274,715
6
W
Bellona
8,463
529
88
6
0
283,871
0
L
Guan Yu
9,366
585
121
8
0
315,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role