Player Matchup

Thoth
Thoth
BreakingHoriz0n
Thoth
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 148L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChrisClaps505
Cu Chulainn
Level 92
God Stats
7W - 2L
1,835 SR
Queue Stats
91W - 76L
1,494 Elo+
Solo
Artemis
Artemis
DarthHallic
Artemis
Level 60
God Stats
10W - 13L
1,468 SR
Queue Stats
298W - 324L
1,444 Elo+
Solo
Nemesis
Nemesis
NotKresh
Nemesis
Level 48
God Stats
5W - 8L
1,294 SR
Queue Stats
230W - 231L
1,418 Elo+
Party 1
Ymir
Ymir
TheRigs065
Ymir
Level 65
God Stats
4W - 7L
1,136 SR
Queue Stats
290W - 317L
1,409 Elo+
Party 1
Team Averages
Level 62
1,447 SR
1,439 Elo+

VS

Team Averages
Level 113
1,652 SR
1,477 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
TheTyrantTitan
Hades
Level 124
God Stats
3W - 3L
1,821 SR
Queue Stats
81W - 68L
1,492 Elo+
Party 2
Nemesis
Nemesis
YT_JussBossman_
Nemesis
Level 86
God Stats
2W - 1L
1,850 SR
Queue Stats
160W - 161L
1,447 Elo+
Solo
Fafnir
Fafnir
hEDASXd
Fafnir
Level 127
God Stats
5W - 6L
1,592 SR
Queue Stats
30W - 31L
1,490 Elo+
Solo
Achilles
Achilles
that_poi
Achilles
Level 101
God Stats
100W - 92L
1,496 SR
Queue Stats
507W - 463L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,534
474
9,726
12,253
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ChrisClaps505
Cu Chulainn
17
4 / 3 / 4
10,247
569
13,703
17,851
11,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
DarthHallic
Artemis
16
4 / 1 / 4
9,947
553
7,070
8,776
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NotKresh
Nemesis
15
4 / 3 / 3
9,133
507
7,547
12,909
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 3 / 7
8,807
489
10,878
11,120
8,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 1
8,262
459
2,208
8,990
2,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 6 / 4
9,092
505
10,365
16,805
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 4
8,874
493
5,959
12,651
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
hEDASXd
Fafnir
14
4 / 3 / 6
10,023
557
8,402
13,662
15,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
that_poi
Achilles
14
3 / 2 / 1
8,568
476
13,394
15,999
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
18
Kills
15
15
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
W
2
5
4
0.8
W
Cu Chulainn
ChrisClaps505
Cu Chulainn
4
3
4
2
W
Artemis
DarthHallic
Artemis
4
1
4
6
W
Nemesis
NotKresh
Nemesis
4
3
3
1.83
W
4
3
7
2.5
L
4
6
4
1
L
3
4
4
1.25
L
Fafnir
hEDASXd
Fafnir
4
3
6
2.33
L
Achilles
that_poi
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,924
Damage
40,328
62,909
Taken
68,107
32,996
Mitigated
49,664
15,292
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,208
878
0
2,059
8,990
2,973
1,484
2,483
6,507
0
45,291
W
9,726
940
0
2,710
12,253
4,136
145
6,771
5,482
53,236
0
W
Cu Chulainn
ChrisClaps505
Cu Chulainn
13,703
2,355
0
2,678
17,851
11,900
0
2,049
14,838
5,371
66,990
W
Artemis
DarthHallic
Artemis
7,070
4,368
0
3,307
8,776
3,176
1,458
1,707
7,039
0
58,340
W
Nemesis
NotKresh
Nemesis
7,547
3,514
0
4,352
12,909
5,594
0
3,097
9,692
0
59,416
W
10,878
2,417
0
2,245
11,120
8,190
34
5,367
5,703
33,997
0
L
10,365
646
164
5,770
16,805
7,028
1,992
8,340
7,905
49,721
0
L
5,959
2,196
0
2,312
12,651
6,613
0
3,532
8,999
0
62,053
L
Fafnir
hEDASXd
Fafnir
8,402
2,361
0
2,334
13,662
15,101
0
4,205
9,371
25,932
0
L
Achilles
that_poi
Achilles
13,394
5,218
0
4,835
15,999
17,949
26
2,857
13,142
224
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
44,819
496
Minions Killed
396
0
Camps Cleared
0
1,683,994
Distance Traveled
1,615,180
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,262
459
89
5
0
274,884
2
W
Thoth
8,534
474
84
5
0
308,003
4
W
Cu Chulainn
10,247
569
137
8
0
370,353
1
W
Artemis
9,947
553
113
6
0
304,814
6
W
Nemesis
9,133
507
110
6
0
380,392
0
W
Ymir
8,807
489
52
3
0
320,432
1
L
Hades
9,092
505
97
5
0
299,207
1
L
Nemesis
8,874
493
97
5
0
361,183
3
L
Fafnir
10,023
557
35
2
0
333,437
4
L
Achilles
8,568
476
78
4
0
346,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role