Player Matchup

Gilgamesh
Gilgamesh
AngerMeat
Gilgamesh
Level 26
God Stats
1W - 1L
1,689 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 3
Kukulkan
Kukulkan
BallNutss
Kukulkan
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,273 Elo+
Party 3
Neith
Neith
Crimpw
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,218 Elo+
Party 3
Agni
Agni
Gamer1198376461
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,228 Elo+
Party 3
Nox
Nox
SnackdadJules
Nox
Level 28
God Stats
5W - 0L
1,690 SR
Queue Stats
10W - 5L
1,477 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,313 Elo+

VS

Team Averages
Level 18
1,478 SR
1,395 Elo+
Aphrodite
Aphrodite
Futumn28
Aphrodite
Level 11
God Stats
6W - 7L
1,437 SR
Queue Stats
78W - 81L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
HarambeTypeGrip
Cthulhu
Level 18
God Stats
27W - 28L
1,468 SR
Queue Stats
44W - 52L
1,412 Elo+
Party 2
Medusa
Medusa
Murls
Medusa
Level 8
God Stats
11W - 9L
1,539 SR
Queue Stats
53W - 55L
1,423 Elo+
Party 2
Pele
Pele
Shoelaceee
Pele
Level 44
God Stats
1W - 5L
1,393 SR
Queue Stats
91W - 101L
1,371 Elo+
Party 1
Ra
Ra
asedd
Ra
Level 8
God Stats
1W - 2L
1,552 SR
Queue Stats
5W - 9L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngerMeat
Gilgamesh
17
2 / 1 / 16
10,300
1,030
10,241
11,549
8,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
BallNutss
Kukulkan
18
14 / 3 / 10
12,890
1,289
25,230
8,399
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Crimpw
Neith
15
1 / 5 / 7
8,922
892
5,354
7,407
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 15
11,513
1,151
9,303
5,670
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 11
10,144
1,014
6,256
6,449
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Futumn28
Aphrodite
15
0 / 4 / 5
8,696
870
2,325
6,282
2,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 5 / 6
9,550
955
10,564
13,299
12,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Murls
Medusa
16
5 / 4 / 6
11,107
1,111
8,203
13,956
5,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 4
10,091
1,009
11,224
14,475
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
15
2 / 9 / 2
9,343
934
3,175
12,392
4,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
27
Kills
13
13
Deaths
27
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngerMeat
Gilgamesh
2
1
16
10
W
Kukulkan
BallNutss
Kukulkan
14
3
10
6.33
W
Neith
Crimpw
Neith
1
5
7
0.9
L
Aphrodite
Futumn28
Aphrodite
0
4
5
0.63
W
6
1
15
13.5
L
2
5
6
1
L
Medusa
Murls
Medusa
5
4
6
2
L
4
5
4
1.2
W
4
3
11
3.17
L
Ra
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
35,491
39,474
Taken
60,404
20,604
Mitigated
29,866
2,445
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngerMeat
Gilgamesh
10,241
2,304
0
668
11,549
8,069
0
4,458
6,452
0
22,296
W
Kukulkan
BallNutss
Kukulkan
25,230
3,147
0
495
8,399
3,982
0
2,808
5,591
42,735
0
W
Neith
Crimpw
Neith
5,354
2,355
123
429
7,407
3,250
0
4,304
3,103
0
11,092
L
Aphrodite
Futumn28
Aphrodite
2,325
1,001
0
358
6,282
2,907
0
3,501
2,781
7,023
0
W
9,303
742
0
700
5,670
2,434
0
1,826
3,844
44,675
0
L
10,564
362
347
267
13,299
12,147
0
7,438
5,662
22,504
0
L
Medusa
Murls
Medusa
8,203
3,758
0
571
13,956
5,193
0
8,912
4,944
0
26,752
L
11,224
2,143
0
1,010
14,475
5,175
0
11,564
2,771
0
25,895
W
6,256
824
0
30
6,449
2,869
0
2,668
3,781
13,747
0
L
Ra
3,175
617
938
451
12,392
4,444
0
8,845
3,457
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,769
Gold Earned
48,787
178
Minions Killed
163
6
Camps Cleared
5
921,158
Distance Traveled
893,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,300
1,030
30
3
1
222,358
1
W
Kukulkan
12,890
1,289
42
4
1
197,094
0
W
Neith
8,922
892
7
1
0
145,129
2
L
Aphrodite
8,696
870
4
0
0
117,743
0
W
Agni
11,513
1,151
84
8
1
202,307
0
L
Cthulhu
9,550
955
24
2
1
208,670
0
L
Medusa
11,107
1,111
55
6
1
206,378
0
L
Pele
10,091
1,009
33
3
3
200,501
0
W
Nox
10,144
1,014
15
2
3
154,270
0
L
Ra
9,343
934
47
5
0
159,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role