Player Matchup

Hera
Hera
GowtherMarionete
Hera
Level 85
God Stats
2W - 3L
1,635 SR
Queue Stats
262W - 390L
1,380 Elo+
Party 1
Ullr
Ullr
LucasHS3500
Ullr
Level 97
God Stats
8W - 24L
1,333 SR
Queue Stats
247W - 356L
1,337 Elo+
Party 1
Mercury
Mercury
SkyMandder
Mercury
Level 49
God Stats
12W - 11L
1,280 SR
Queue Stats
268W - 317L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
TheKoloktos
Cthulhu
Level 104
God Stats
4W - 3L
1,397 SR
Queue Stats
67W - 98L
1,353 Elo+
Solo
Chang'e
Chang'e
android777god
Chang'e
Level 126
God Stats
25W - 33L
1,548 SR
Queue Stats
1,367W - 1,620L
1,387 Elo+
Party 1
Team Averages
Level 92
1,439 SR
1,378 Elo+

VS

Team Averages
Level 81
1,454 SR
1,412 Elo+
Neith
Neith
BrosBlev
Neith
Level 40
God Stats
35W - 43L
1,466 SR
Queue Stats
44W - 55L
1,374 Elo+
Party 2
Achilles
Achilles
Convict740
Achilles
Level 129
God Stats
74W - 64L
1,542 SR
Queue Stats
1,166W - 1,151L
1,531 Elo+
Party 2
Olorun
Olorun
DOINurSWEETmom
Olorun
Level 88
God Stats
472W - 592L
1,459 SR
Queue Stats
856W - 1,088L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
SAofChaos
Gilgamesh
Level 49
God Stats
3W - 4L
1,278 SR
Queue Stats
158W - 232L
1,318 Elo+
Solo
Sylvanus
Sylvanus
TyrWrecks
Sylvanus
Level 99
God Stats
12W - 18L
1,526 SR
Queue Stats
534W - 542L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,491
607
6,445
6,259
1,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 3
6,346
453
3,887
8,784
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SkyMandder
Mercury
13
2 / 1 / 5
8,005
572
3,910
9,986
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheKoloktos
Cthulhu
10
1 / 3 / 2
6,638
474
3,426
8,327
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
14
7 / 1 / 0
8,855
633
12,853
10,469
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrosBlev
Neith
12
3 / 2 / 4
6,818
487
3,869
6,055
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Convict740
Achilles
12
4 / 4 / 1
7,217
516
6,149
12,129
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 5
6,566
469
1,687
8,790
3,008
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SAofChaos
Gilgamesh
10
0 / 5 / 0
5,952
425
3,022
10,934
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TyrWrecks
Sylvanus
12
3 / 0 / 7
7,047
503
8,860
10,520
4,721
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
15
Kills
10
11
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
BrosBlev
Neith
3
2
4
2.5
L
Achilles
Convict740
Achilles
4
4
1
1.13
L
0
4
5
0.63
W
4
3
3
1.83
W
1
3
3
0.83
L
Gilgamesh
SAofChaos
Gilgamesh
0
5
0
0
W
Mercury
SkyMandder
Mercury
2
1
5
4.5
W
Cthulhu
TheKoloktos
Cthulhu
1
3
2
0.67
L
Sylvanus
TyrWrecks
Sylvanus
3
0
7
6.5
W
Chang'e
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
23,587
43,825
Taken
48,428
15,558
Mitigated
18,614
17,035
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BrosBlev
Neith
3,869
1,879
318
2,291
6,055
1,952
0
2,118
3,931
0
31,513
L
Achilles
Convict740
Achilles
6,149
1,944
0
1,164
12,129
4,575
0
6,444
5,517
0
43,248
L
1,687
1,029
118
2,660
8,790
3,008
282
2,835
5,851
34,675
0
W
6,445
1,904
0
1,710
6,259
1,724
1,335
1,428
4,831
47,909
0
W
3,887
3,001
0
1,694
8,784
2,366
645
4,187
4,597
0
25,293
L
Gilgamesh
SAofChaos
Gilgamesh
3,022
572
0
2,084
10,934
4,358
0
7,822
3,112
0
27,927
W
Mercury
SkyMandder
Mercury
3,910
1,503
0
3,475
9,986
3,348
0
1,339
8,647
0
44,071
W
Cthulhu
TheKoloktos
Cthulhu
3,426
319
87
2,458
8,327
4,404
152
2,888
5,439
23,882
0
L
Sylvanus
TyrWrecks
Sylvanus
8,860
2,905
897
3,821
10,520
4,721
52
3,123
7,293
38,498
0
W
Chang'e
12,853
1,113
304
7,307
10,469
3,716
788
705
9,764
49,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
33,600
371
Minions Killed
322
0
Camps Cleared
0
1,346,130
Distance Traveled
1,271,737
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,818
487
54
4
0
214,384
0
L
Achilles
7,217
516
88
6
0
270,577
6
L
Olorun
6,566
469
74
5
0
272,513
3
W
Hera
8,491
607
127
9
0
273,744
7
W
Ullr
6,346
453
45
3
0
248,517
0
L
Gilgamesh
5,952
425
53
4
0
265,826
0
W
Mercury
8,005
572
80
6
0
301,140
1
W
Cthulhu
6,638
474
30
2
0
261,330
2
L
Sylvanus
7,047
503
53
4
0
248,437
0
W
Chang'e
8,855
633
89
6
0
261,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role