Player Matchup

Cupid
Cupid
AkashaQD
Cupid
Level 158
God Stats
1W - 4L
1,709 SR
Queue Stats
250W - 257L
1,550 Elo+
Party 1
Terra
Terra
CormacV2
Terra
Level 49
God Stats
28W - 32L
1,566 SR
Queue Stats
169W - 190L
1,426 Elo+
Solo
Vamana
Vamana
DaSweeTToothJr
Vamana
Level 74
God Stats
3W - 3L
1,624 SR
Queue Stats
92W - 87L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Kur0K0Nek00
Cthulhu
Level 124
God Stats
1W - 2L
1,731 SR
Queue Stats
174W - 174L
1,523 Elo+
Party 1
Ra
Ra
zlRa
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,626 SR
1,501 Elo+

VS

Team Averages
Level 71
1,691 SR
1,692 Elo+
Ullr
Ullr
Sztlf
Ullr
Level 75
God Stats
10W - 7L
1,676 SR
Queue Stats
131W - 107L
1,678 Elo+
Party 2
Fenrir
Fenrir
Yaboichickens
Fenrir
Level 81
God Stats
17W - 9L
1,761 SR
Queue Stats
192W - 178L
1,634 Elo+
Party 2
Hades
Hades
chase383
Hades
Level 101
God Stats
3W - 3L
1,846 SR
Queue Stats
284W - 233L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
idranim
Tsukuyomi
Level 29
God Stats
5W - 2L
1,669 SR
Queue Stats
25W - 16L
1,956 Elo+
Party 2
Cerberus
Cerberus
milkman1697
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 152L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AkashaQD
Cupid
10
2 / 7 / 0
6,983
499
9,831
9,468
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
CormacV2
Terra
9
1 / 5 / 0
5,867
419
6,144
13,377
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 0
6,364
455
3,622
8,880
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kur0K0Nek00
Cthulhu
10
0 / 5 / 2
6,847
489
5,282
12,257
4,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
zlRa
Ra
8
0 / 3 / 0
5,809
415
3,012
4,850
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Sztlf
Ullr
13
8 / 0 / 5
7,974
570
6,120
7,433
2,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
9 / 1 / 3
8,844
632
6,257
11,349
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
chase383
Hades
15
2 / 0 / 7
8,749
625
8,985
8,851
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
idranim
Tsukuyomi
14
2 / 1 / 3
8,098
578
8,152
9,675
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
milkman1697
Cerberus
12
2 / 2 / 10
7,480
534
6,790
10,827
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
23
23
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
AkashaQD
Cupid
2
7
0
0.29
L
Terra
CormacV2
Terra
1
5
0
0.2
L
1
3
0
0.33
L
Cthulhu
Kur0K0Nek00
Cthulhu
0
5
2
0.2
W
Ullr
Sztlf
Ullr
8
0
5
10.5
W
9
1
3
10.5
W
Hades
chase383
Hades
2
0
7
5.5
W
Tsukuyomi
idranim
Tsukuyomi
2
1
3
3.5
W
Cerberus
milkman1697
Cerberus
2
2
10
3.5
L
Ra
zlRa
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
36,304
48,832
Taken
48,135
17,944
Mitigated
23,413
8,970
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AkashaQD
Cupid
9,831
5,592
211
946
9,468
2,317
0
3,232
6,236
0
44,082
L
Terra
CormacV2
Terra
6,144
2,220
0
5,113
13,377
6,708
351
2,846
10,531
20,720
2,497
L
3,622
1,712
0
1,234
8,880
2,804
0
1,974
6,906
0
34,638
L
Cthulhu
Kur0K0Nek00
Cthulhu
5,282
262
0
0
12,257
4,722
0
5,114
7,143
22,640
0
W
Ullr
Sztlf
Ullr
6,120
2,048
0
139
7,433
2,432
840
2,349
5,084
0
42,115
W
6,257
1,754
0
5,561
11,349
5,036
0
1,193
10,156
0
57,287
W
Hades
chase383
Hades
8,985
942
488
6,589
8,851
4,724
0
3,111
5,740
64,679
0
W
Tsukuyomi
idranim
Tsukuyomi
8,152
1,933
0
2,196
9,675
3,496
1,020
4,367
5,308
0
51,228
W
Cerberus
milkman1697
Cerberus
6,790
1,101
0
1,889
10,827
7,725
0
3,014
7,813
20,973
0
L
Ra
zlRa
Ra
3,012
643
223
1,243
4,850
1,393
0
2,609
2,241
30,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
41,145
286
Minions Killed
466
0
Camps Cleared
0
1,247,423
Distance Traveled
1,379,057
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,983
499
83
6
0
226,687
2
L
Terra
5,867
419
37
3
0
257,946
1
L
Vamana
6,364
455
64
5
0
300,134
4
L
Cthulhu
6,847
489
40
3
0
279,322
4
W
Ullr
7,974
570
85
6
0
246,941
3
W
Fenrir
8,844
632
111
8
0
323,974
3
W
Hades
8,749
625
140
10
0
267,899
2
W
Tsukuyomi
8,098
578
86
6
0
259,234
2
W
Cerberus
7,480
534
44
3
0
281,009
1
L
Ra
5,809
415
62
4
0
183,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role