Player Matchup

Pele
Pele
MilannCries
Pele
Level 78
God Stats
8W - 3L
1,617 SR
Queue Stats
198W - 181L
1,512 Elo+
Party 2
King Arthur
King Arthur
Smexeh
King Arthur
Level 159
God Stats
16W - 25L
1,419 SR
Queue Stats
453W - 414L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
eat_my_ash69420
Cthulhu
Level 49
God Stats
6W - 6L
1,446 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 2
Ares
Ares
xXMaineiacXx105
Ares
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
xfernandox12
Nu Wa
Level 44
God Stats
2W - 1L
1,551 SR
Queue Stats
9W - 9L
1,529 Elo+
Party 3
Team Averages
Level 68
1,507 SR
1,502 Elo+

VS

Team Averages
Level 67
1,521 SR
1,515 Elo+
Mercury
Mercury
CheddaOG
Mercury
Level 102
God Stats
10W - 20L
1,301 SR
Queue Stats
585W - 662L
1,474 Elo+
Party 4
Ra
Ra
Hingoo
Ra
Level 68
God Stats
4W - 5L
1,756 SR
Queue Stats
227W - 207L
1,542 Elo+
Party 1
Bacchus
Bacchus
MillOPeach
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Slayerbay
Ullr
Level 69
God Stats
4W - 4L
1,494 SR
Queue Stats
243W - 213L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
WillshirexXx
Sun Wukong
Level 49
God Stats
32W - 21L
1,552 SR
Queue Stats
163W - 172L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,256
569
1,008
7,639
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Smexeh
King Arthur
10
2 / 5 / 3
5,902
537
6,046
10,831
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,667
515
4,215
6,300
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 2 / 2
6,523
593
5,452
8,554
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 3
5,921
538
5,963
3,854
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheddaOG
Mercury
10
0 / 1 / 3
5,739
522
1,650
6,405
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
10
3 / 2 / 1
6,240
567
7,238
5,455
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MillOPeach
Bacchus
8
3 / 1 / 3
5,957
542
3,741
6,375
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
9
2 / 5 / 1
5,626
511
4,537
9,278
2,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
WillshirexXx
Sun Wukong
12
0 / 1 / 0
6,657
605
3,279
6,469
2,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
8
8
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
CheddaOG
Mercury
0
1
3
1.5
L
Ra
3
2
1
1.75
W
1
1
2
2
L
Bacchus
MillOPeach
Bacchus
3
1
3
4.5
L
Ullr
2
5
1
0.5
W
King Arthur
Smexeh
King Arthur
2
5
3
0.7
L
Sun Wukong
WillshirexXx
Sun Wukong
0
1
0
0
W
1
0
1
1.5
W
5
2
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
20,445
37,178
Taken
33,982
18,086
Mitigated
13,006
14,279
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CheddaOG
Mercury
1,650
343
0
1,125
6,405
1,890
0
2,153
4,150
0
28,234
L
Ra
7,238
903
385
2,215
5,455
1,853
0
3,767
1,478
38,717
0
W
1,008
34
0
4,183
7,639
2,372
0
1,807
5,734
0
37,567
L
Bacchus
MillOPeach
Bacchus
3,741
996
357
1,351
6,375
4,494
0
2,604
3,637
12,128
0
L
Ullr
4,537
2,887
246
766
9,278
2,339
450
2,009
7,219
0
27,478
W
King Arthur
Smexeh
King Arthur
6,046
1,560
0
4,324
10,831
3,625
0
3,317
7,452
0
30,117
L
Sun Wukong
WillshirexXx
Sun Wukong
3,279
1,295
0
2,228
6,469
2,430
0
4,073
1,868
0
45,540
W
4,215
869
238
2,276
6,300
5,642
0
296
5,996
25,828
0
W
5,452
339
0
2,136
8,554
5,274
0
3,494
4,920
14,336
0
W
5,963
1,550
0
1,122
3,854
1,173
0
1,625
2,097
34,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
30,219
291
Minions Killed
311
0
Camps Cleared
0
1,103,947
Distance Traveled
1,071,701
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,739
522
62
6
0
238,212
0
L
Ra
6,240
567
83
8
0
199,711
4
W
Pele
6,256
569
87
8
0
209,052
2
L
Bacchus
5,957
542
19
2
0
219,324
2
L
Ullr
5,626
511
46
4
0
190,320
0
W
King Arthur
5,902
537
45
4
0
239,591
2
L
Sun Wukong
6,657
605
101
9
0
224,134
0
W
Cthulhu
5,667
515
56
5
0
226,643
1
W
Ares
6,523
593
24
2
0
210,401
0
W
Nu Wa
5,921
538
79
7
0
218,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role