Player Matchup

Chaac
Chaac
LordSwolldamore
Chaac
Level 68
God Stats
15W - 8L
1,593 SR
Queue Stats
161W - 146L
1,563 Elo+
Party 1
Izanami
Izanami
TyrannoSoreAss_
Izanami
Level 117
God Stats
2W - 2L
1,725 SR
Queue Stats
76W - 74L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
cyborgasorasrex
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,545 Elo+

VS

Team Averages
Level 23
1,591 SR
1,449 Elo+
Arachne
Arachne
CJdavid456
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,469 Elo+
Solo
Tiamat
Tiamat
FrecuenciaLD
Tiamat
Level 35
God Stats
6W - 10L
1,574 SR
Queue Stats
27W - 24L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
jxeZER0
Gilgamesh
Level 18
God Stats
14W - 15L
1,700 SR
Queue Stats
92W - 108L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
11,203
747
12,198
13,800
15,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 10
10,880
725
10,846
12,760
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
cyborgasorasrex
Baron Samedi
14
6 / 4 / 4
10,601
707
9,780
10,585
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CJdavid456
Arachne
14
5 / 7 / 2
10,213
681
9,596
18,152
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
2 / 4 / 3
9,687
646
14,065
13,653
7,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jxeZER0
Gilgamesh
9
0 / 3 / 3
8,391
559
5,807
10,975
7,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
CJdavid456
Arachne
5
7
2
0.86
L
Tiamat
2
4
3
0.88
W
6
0
8
10
W
2
3
10
2.33
W
Baron Samedi
cyborgasorasrex
Baron Samedi
6
4
4
2
L
Gilgamesh
jxeZER0
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,824
Damage
29,468
37,145
Taken
42,780
25,022
Mitigated
22,604
17,543
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CJdavid456
Arachne
9,596
6,960
0
3,043
18,152
7,038
0
5,458
12,694
0
40,636
L
Tiamat
14,065
719
188
3,828
13,653
7,934
0
2,523
11,130
45,234
0
W
12,198
1,532
0
7,771
13,800
15,204
963
5,394
8,406
0
41,873
W
10,846
7,723
0
5,972
12,760
4,970
1,640
5,475
7,285
0
81,280
W
Baron Samedi
cyborgasorasrex
Baron Samedi
9,780
1,778
1,323
2,477
10,585
4,848
300
3,321
7,264
28,957
0
L
Gilgamesh
jxeZER0
Gilgamesh
5,807
1,136
0
165
10,975
7,632
0
2,266
8,709
0
25,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
28,291
231
Minions Killed
147
0
Camps Cleared
0
766,173
Distance Traveled
789,473
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,213
681
58
4
0
275,395
1
L
Tiamat
9,687
646
58
4
0
262,102
6
W
Chaac
11,203
747
45
3
0
294,621
2
W
Izanami
10,880
725
145
10
0
237,660
4
W
Baron Samedi
10,601
707
41
3
0
233,892
3
L
Gilgamesh
8,391
559
31
2
0
251,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role