Player Matchup

Poseidon
Poseidon
AustiXnx
Poseidon
Level 18
God Stats
4W - 3L
1,784 SR
Queue Stats
213W - 254L
1,295 Elo+
Party 4
Heimdallr
Heimdallr
BigYogi-
Heimdallr
Level 28
God Stats
10W - 9L
1,482 SR
Queue Stats
109W - 100L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
GroupHades
Cthulhu
Level 26
God Stats
77W - 59L
1,546 SR
Queue Stats
78W - 61L
1,428 Elo+
Party 3
Nemesis
Nemesis
Washedx_
Nemesis
Level 12
God Stats
3W - 3L
1,538 SR
Queue Stats
13W - 12L
1,421 Elo+
Party 3
Guan Yu
Guan Yu
rokop19
Guan Yu
Level 9
God Stats
13W - 12L
1,459 SR
Queue Stats
129W - 167L
1,337 Elo+
Party 4
Team Averages
Level 19
1,562 SR
1,381 Elo+

VS

Team Averages
Level 31
1,492 SR
1,364 Elo+
Susano
Susano
Crimphanto
Susano
Level 13
God Stats
5W - 12L
1,299 SR
Queue Stats
16W - 22L
1,301 Elo+
Party 1
Neith
Neith
KittKattG
Neith
Level 8
God Stats
3W - 4L
1,357 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 2
Ra
Ra
MrCoconut-_-man
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
TravelerParis
Jormungandr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 49L
1,413 Elo+
Party 2
Ymir
Ymir
daniloruiz13
Ymir
Level 28
God Stats
2W - 1L
1,802 SR
Queue Stats
53W - 64L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AustiXnx
Poseidon
17
10 / 7 / 11
12,935
479
22,051
19,192
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
BigYogi-
Heimdallr
20
11 / 7 / 4
14,403
533
22,465
20,274
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GroupHades
Cthulhu
18
6 / 2 / 8
12,298
455
21,159
20,234
15,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Washedx_
Nemesis
16
4 / 7 / 10
11,079
410
7,699
17,823
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
rokop19
Guan Yu
19
9 / 1 / 6
13,008
482
10,018
16,349
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crimphanto
Susano
20
7 / 4 / 6
13,253
491
14,924
18,879
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
KittKattG
Neith
17
2 / 6 / 3
10,679
396
6,717
11,764
5,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 14 / 8
12,275
455
17,735
22,681
12,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
TravelerParis
Jormungandr
19
7 / 7 / 8
12,295
455
18,171
34,417
35,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 9 / 7
11,557
428
9,779
25,479
11,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
40
Kills
24
24
Deaths
40
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AustiXnx
Poseidon
10
7
11
2.21
W
Heimdallr
BigYogi-
Heimdallr
11
7
4
1.86
L
Susano
Crimphanto
Susano
7
4
6
2.5
W
Cthulhu
GroupHades
Cthulhu
6
2
8
5
L
Neith
KittKattG
Neith
2
6
3
0.58
L
4
14
8
0.57
L
Jormungandr
TravelerParis
Jormungandr
7
7
8
1.57
W
Nemesis
Washedx_
Nemesis
4
7
10
1.29
L
4
9
7
0.83
W
Guan Yu
rokop19
Guan Yu
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,392
Damage
67,326
93,872
Taken
113,220
58,198
Mitigated
73,609
23,324
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AustiXnx
Poseidon
22,051
4,112
1,261
2,262
19,192
6,396
896
10,522
8,670
63,096
0
W
Heimdallr
BigYogi-
Heimdallr
22,465
16,110
0
5,500
20,274
9,678
6,644
7,567
12,707
0
86,866
L
Susano
Crimphanto
Susano
14,924
2,705
0
4,259
18,879
8,798
273
4,141
14,350
0
79,552
W
Cthulhu
GroupHades
Cthulhu
21,159
839
162
4,132
20,234
15,309
1,653
10,327
9,907
81,335
0
L
Neith
KittKattG
Neith
6,717
2,544
0
1,386
11,764
5,392
4,462
728
11,008
0
43,527
L
17,735
4,282
306
33
22,681
12,073
866
13,704
8,275
75,121
0
L
Jormungandr
TravelerParis
Jormungandr
18,171
4,739
858
2,126
34,417
35,999
912
10,686
23,139
70,103
0
W
Nemesis
Washedx_
Nemesis
7,699
4,268
0
1,890
17,823
11,338
484
9,144
8,679
0
28,758
L
9,779
366
0
4,348
25,479
11,347
422
12,565
12,597
45,258
0
W
Guan Yu
rokop19
Guan Yu
10,018
613
4,085
4,032
16,349
15,477
1,304
8,125
8,224
0
61,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,723
Gold Earned
60,059
492
Minions Killed
470
0
Camps Cleared
0
2,396,196
Distance Traveled
2,203,473
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,935
479
99
4
0
487,210
0
W
Heimdallr
14,403
533
131
5
0
396,291
1
L
Susano
13,253
491
114
4
0
585,386
0
W
Cthulhu
12,298
455
117
4
0
520,824
4
L
Neith
10,679
396
104
4
0
443,546
0
L
Ra
12,275
455
108
4
0
409,737
0
L
Jormungandr
12,295
455
82
3
0
436,248
0
W
Nemesis
11,079
410
38
1
0
479,372
4
L
Ymir
11,557
428
62
2
0
328,556
11
W
Guan Yu
13,008
482
107
4
0
512,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role