Player Matchup

Baron Samedi
Baron Samedi
McBean27
Baron Samedi
Level 3
God Stats
1W - 4L
1,148 SR
Queue Stats
1W - 4L
1,051 Elo+
Party 1
Cthulhu
Cthulhu
Trollking1000
Cthulhu
Level 12
God Stats
21W - 19L
1,590 SR
Queue Stats
140W - 127L
1,364 Elo+
Party 2
Ra
Ra
crosspaladin
Ra
Level 19
God Stats
5W - 7L
1,486 SR
Queue Stats
146W - 127L
1,431 Elo+
Party 2
Scylla
Scylla
ironbros138
Scylla
Level 63
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 7L
1,051 Elo+
Party 1
Neith
Neith
sipraomer
Neith
Level 14
God Stats
13W - 11L
1,521 SR
Queue Stats
18W - 15L
1,383 Elo+
Solo
Team Averages
Level 22
1,447 SR
1,256 Elo+

VS

Team Averages
Level 19
1,418 SR
1,332 Elo+
Thor
Thor
Becker3sixty
Thor
Level 9
God Stats
7W - 7L
1,258 SR
Queue Stats
30W - 32L
1,186 Elo+
Solo
Scylla
Scylla
Odyssey_TKL
Scylla
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,395 Elo+
Solo
Neith
Neith
RageMachine76
Neith
Level 24
God Stats
4W - 4L
1,316 SR
Queue Stats
163W - 178L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
Scoggy
Sun Wukong
Level 14
God Stats
9W - 7L
1,513 SR
Queue Stats
34W - 27L
1,387 Elo+
Solo
Ares
Ares
scorpion1293
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McBean27
Baron Samedi
18
0 / 13 / 5
11,646
832
1,399
21,382
10,077
Cthulhu
19
2 / 4 / 9
13,125
938
18,424
21,958
18,256
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
5 / 11 / 4
13,740
981
15,399
26,085
12,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
7 / 7 / 3
13,235
945
14,309
17,984
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sipraomer
Neith
19
3 / 3 / 4
12,603
900
13,464
9,776
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 21
13,584
970
7,697
14,761
6,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
7 / 5 / 18
14,312
1,022
19,682
14,846
13,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 2 / 8
12,166
869
12,045
8,520
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Scoggy
Sun Wukong
20
20 / 1 / 14
16,774
1,198
35,905
19,717
25,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 18
14,296
1,021
16,417
14,766
22,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
17
Kills
38
38
Deaths
17
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
3
8
21
1.69
L
Baron Samedi
McBean27
Baron Samedi
0
13
5
0.19
W
Scylla
7
5
18
3.2
W
0
2
8
2
W
Sun Wukong
Scoggy
Sun Wukong
20
1
14
27
L
Cthulhu
2
4
9
1.63
L
5
11
4
0.64
L
Scylla
7
7
3
1.21
W
8
1
18
17
L
Neith
sipraomer
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
91,746
97,185
Taken
72,610
51,275
Mitigated
71,638
14,497
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,697
1,955
0
0
14,761
6,869
0
10,206
4,555
0
17,807
L
Baron Samedi
McBean27
Baron Samedi
1,399
348
503
225
21,382
10,077
0
6,439
14,943
5,624
0
W
Scylla
19,682
5,626
0
0
14,846
13,536
0
8,845
6,001
41,324
0
W
12,045
6,572
0
2,653
8,520
2,895
0
6,584
1,936
0
43,158
W
Sun Wukong
Scoggy
Sun Wukong
35,905
10,972
0
474
19,717
25,887
0
11,999
7,718
796
68,588
L
Cthulhu
18,424
1,258
239
0
21,958
18,256
0
9,829
12,129
45,557
0
L
15,399
2,701
2,696
9,157
26,085
12,554
0
9,085
17,000
58,570
0
L
Scylla
14,309
698
0
586
17,984
6,603
0
7,932
10,052
18,221
0
W
16,417
1,968
0
0
14,766
22,451
0
11,897
2,869
23,948
0
L
Neith
sipraomer
Neith
13,464
7,207
0
1,091
9,776
3,785
0
3,610
6,166
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
71,132
224
Minions Killed
240
1
Camps Cleared
4
1,140,786
Distance Traveled
1,197,629
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,584
970
20
1
0
190,003
0
L
Baron Samedi
11,646
832
11
1
0
185,957
0
W
Scylla
14,312
1,022
51
4
2
260,448
0
W
Neith
12,166
869
71
5
0
230,724
0
W
Sun Wukong
16,774
1,198
83
6
2
292,596
1
L
Cthulhu
13,125
938
62
4
0
253,119
0
L
Ra
13,740
981
90
6
1
230,182
0
L
Scylla
13,235
945
14
1
0
240,074
0
W
Ares
14,296
1,021
15
1
0
223,858
1
L
Neith
12,603
900
47
3
0
231,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role