Player Matchup

Ratatoskr
Ratatoskr
Betagamer_ST6
Ratatoskr
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Loki
Loki
Chibrimer_TEY
Loki
Level 6
God Stats
4W - 11L
1,551 SR
Queue Stats
53W - 72L
1,567 Elo+
Party 1
Artio
Artio
SaltPinch
Artio
Level 26
God Stats
1W - 2L
1,288 SR
Queue Stats
51W - 57L
1,379 Elo+
Solo
Neith
Neith
Twiggzster
Neith
Level 26
God Stats
74W - 73L
1,532 SR
Queue Stats
123W - 116L
1,400 Elo+
Solo
Janus
Janus
someghost98
Janus
Level 3
God Stats
14W - 28L
1,750 SR
Queue Stats
56W - 75L
1,715 Elo+
Party 1
Team Averages
Level 13
1,524 SR
1,512 Elo+

VS

Team Averages
Level 26
1,494 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Aresboi225
Gilgamesh
Level 48
God Stats
14W - 5L
1,785 SR
Queue Stats
61W - 66L
1,474 Elo+
Party 2
Ullr
Ullr
B1GKm
Ullr
Level 27
God Stats
1W - 3L
1,171 SR
Queue Stats
46W - 59L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
JLOCS014
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 2
Sobek
Sobek
JohnnyboyRS
Sobek
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,503 Elo+
Party 2
Sol
Sol
Misty Dagger
Sol
Level 29
God Stats
22W - 22L
1,513 SR
Queue Stats
157W - 195L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Betagamer_ST6
Ratatoskr
13
1 / 12 / 2
9,273
403
3,843
15,417
11,172
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 12 / 1
7,319
318
2,429
16,046
9,457
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
SaltPinch
Artio
14
2 / 6 / 4
9,678
421
6,481
23,351
24,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
15
5 / 7 / 1
9,728
423
16,057
21,612
9,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 12 / 2
8,372
364
9,121
11,970
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aresboi225
Gilgamesh
20
21 / 1 / 10
14,603
635
24,162
19,821
12,327
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
B1GKm
Ullr
16
6 / 4 / 13
11,561
503
11,055
16,988
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
JLOCS014
Sun Wukong
17
3 / 3 / 11
12,051
524
5,806
18,359
16,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 7
11,371
494
5,813
16,116
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 1 / 8
14,932
649
17,757
16,570
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
10
Kills
47
49
Deaths
10
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aresboi225
Gilgamesh
21
1
10
26
W
Ullr
B1GKm
Ullr
6
4
13
3.13
L
Ratatoskr
Betagamer_ST6
Ratatoskr
1
12
2
0.17
L
0
12
1
0.04
W
Sun Wukong
JLOCS014
Sun Wukong
3
3
11
2.83
W
2
1
7
5.5
W
15
1
8
19
L
Artio
SaltPinch
Artio
2
6
4
0.67
L
Neith
5
7
1
0.79
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
64,593
88,396
Taken
87,854
57,705
Mitigated
57,306
10,496
Healing
31,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aresboi225
Gilgamesh
24,162
8,391
0
5,506
19,821
12,327
0
5,006
14,625
0
119,742
W
Ullr
B1GKm
Ullr
11,055
6,740
0
7,379
16,988
6,166
4,145
4,529
12,339
0
50,403
L
Ratatoskr
Betagamer_ST6
Ratatoskr
3,843
462
0
954
15,417
11,172
251
4,434
10,983
0
27,417
L
2,429
652
0
0
16,046
9,457
378
3,120
12,598
0
12,157
W
Sun Wukong
JLOCS014
Sun Wukong
5,806
2,530
0
2,252
18,359
16,617
2,627
6,861
10,964
0
43,566
W
5,813
97
0
6,446
16,116
14,962
1,166
3,452
12,624
31,275
0
W
17,757
6,907
0
10,336
16,570
7,234
3,662
3,467
13,063
146,280
8,646
L
Artio
SaltPinch
Artio
6,481
1,044
0
2,093
23,351
24,606
420
8,172
15,179
25,786
0
L
Neith
16,057
9,198
672
6,777
21,612
9,024
0
5,227
16,385
0
63,951
L
9,121
538
0
0
11,970
3,446
455
2,152
9,818
34,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
64,518
244
Minions Killed
530
0
Camps Cleared
0
1,860,905
Distance Traveled
2,243,526
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,603
635
143
6
0
518,778
0
W
Ullr
11,561
503
58
3
0
429,260
1
L
Ratatoskr
9,273
403
50
2
0
366,277
1
L
Loki
7,319
318
24
1
0
448,147
0
W
Sun Wukong
12,051
524
87
4
0
458,224
1
W
Sobek
11,371
494
35
2
0
404,881
1
W
Sol
14,932
649
207
9
0
432,383
5
L
Artio
9,678
421
37
2
0
416,464
4
L
Neith
9,728
423
87
4
0
329,438
3
L
Janus
8,372
364
46
2
0
300,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role