Player Matchup

Artemis
Artemis
BEASTY-BOYZ-17
Artemis
Level 76
God Stats
2W - 1L
1,273 SR
Queue Stats
36W - 41L
1,343 Elo+
Party 2
Bellona
Bellona
StirrinHerGutz
Bellona
Level 62
God Stats
4W - 6L
1,339 SR
Queue Stats
29W - 48L
1,354 Elo+
Party 2
Sol
Sol
belennn
Sol
Level 141
God Stats
37W - 38L
1,347 SR
Queue Stats
373W - 502L
1,345 Elo+
Solo
Team Averages
Level 93
1,320 SR
1,348 Elo+

VS

Team Averages
Level 40
1,475 SR
1,310 Elo+
Neith
Neith
BowardBuck
Neith
Level 5
God Stats
3W - 3L
1,461 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1
Skadi
Skadi
DaddyCakess
Skadi
Level 85
God Stats
4W - 6L
1,576 SR
Queue Stats
145W - 111L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
QueenBarbs6220
Jing Wei
Level 29
God Stats
11W - 22L
1,387 SR
Queue Stats
40W - 122L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 11
11,937
796
15,838
12,867
4,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 12
10,406
694
7,778
12,731
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
15
8 / 3 / 7
11,129
742
12,388
12,100
3,958
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 6 / 7
10,411
694
10,022
13,597
4,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
5 / 7 / 3
10,908
727
8,663
14,739
4,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
13
1 / 9 / 5
9,428
629
2,431
12,615
4,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
8
9
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Neith
2
6
7
0.92
L
5
7
3
0.93
L
Jing Wei
1
9
5
0.39
W
4
3
12
3.33
W
Sol
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
21,116
37,698
Taken
40,951
23,167
Mitigated
13,420
12,218
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,838
8,056
444
3,330
12,867
4,568
208
19
12,848
0
55,859
L
Neith
10,022
4,906
0
2,670
13,597
4,615
185
4,559
8,858
0
34,873
L
8,663
3,634
0
250
14,739
4,735
0
4,002
10,446
0
43,093
L
Jing Wei
2,431
1,900
318
1,670
12,615
4,070
0
3,883
8,612
0
20,788
W
7,778
1,650
614
1,814
12,731
14,641
476
19
12,154
0
29,020
W
Sol
12,388
3,881
0
6,016
12,100
3,958
2,862
24
12,076
49,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
30,747
187
Minions Killed
157
0
Camps Cleared
0
736,722
Distance Traveled
606,535
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,937
796
60
4
0
244,385
0
L
Neith
10,411
694
60
4
0
226,430
0
L
Skadi
10,908
727
62
4
0
215,731
2
L
Jing Wei
9,428
629
35
2
0
164,374
3
W
Bellona
10,406
694
40
3
0
275,214
3
W
Sol
11,129
742
87
6
0
217,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role