Player Matchup

Cthulhu
Cthulhu
DarkAlphaDragoon
Cthulhu
Level 26
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 1
Tiamat
Tiamat
JMB626
Tiamat
Level 82
God Stats
7W - 6L
1,737 SR
Queue Stats
43W - 24L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
TheForever206
Gilgamesh
Level 42
God Stats
39W - 30L
1,713 SR
Queue Stats
202W - 173L
1,565 Elo+
Party 1
Chaac
Chaac
TsfAhuCicOtk
Chaac
Level 119
God Stats
3W - 0L
1,653 SR
Queue Stats
127W - 113L
1,521 Elo+
Solo
Neith
Neith
moradas_ctl
Neith
Level 68
God Stats
2W - 0L
1,781 SR
Queue Stats
16W - 21L
1,480 Elo+
Solo
Team Averages
Level 67
1,724 SR
1,568 Elo+

VS

Team Averages
Level 122
1,538 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
Bryan Casa
Tsukuyomi
Level 118
God Stats
6W - 6L
1,741 SR
Queue Stats
116W - 118L
1,543 Elo+
Solo
Raijin
Raijin
Gray_N_Juvia
Raijin
Level 160
God Stats
10W - 10L
1,635 SR
Queue Stats
387W - 332L
1,601 Elo+
Solo
Tiamat
Tiamat
Krexic
Tiamat
Level 108
God Stats
9W - 11L
1,524 SR
Queue Stats
24W - 22L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
ZK Afro
Gilgamesh
Level 122
God Stats
0W - 1L
1,291 SR
Queue Stats
33W - 26L
1,557 Elo+
Solo
Ullr
Ullr
jojan08
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 19
10,828
773
8,232
13,753
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
JMB626
Tiamat
19
10 / 1 / 12
13,181
942
21,417
9,945
10,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TheForever206
Gilgamesh
18
9 / 2 / 11
12,789
914
15,424
13,581
16,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 3 / 11
12,197
871
10,879
18,592
20,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 16
11,194
800
9,192
9,786
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bryan Casa
Tsukuyomi
17
4 / 6 / 1
10,964
783
11,559
16,974
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
17
3 / 3 / 2
10,096
721
7,577
11,267
4,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Krexic
Tiamat
15
1 / 9 / 3
8,900
636
11,602
15,774
9,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ZK Afro
Gilgamesh
16
3 / 10 / 6
10,107
722
8,431
18,755
14,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
jojan08
Ullr
14
0 / 3 / 4
8,551
611
3,640
11,573
4,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
31
Kills
11
12
Deaths
31
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bryan Casa
Tsukuyomi
4
6
1
0.75
W
1
4
19
2.63
L
Raijin
3
3
2
1.33
W
Tiamat
JMB626
Tiamat
10
1
12
16
L
Tiamat
Krexic
Tiamat
1
9
3
0.28
W
Gilgamesh
TheForever206
Gilgamesh
9
2
11
7.25
W
9
3
11
4.83
L
Gilgamesh
ZK Afro
Gilgamesh
3
10
6
0.6
L
Ullr
jojan08
Ullr
0
3
4
0.67
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,144
Damage
42,809
65,657
Taken
74,343
65,208
Mitigated
41,520
16,539
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bryan Casa
Tsukuyomi
11,559
1,947
0
1,822
16,974
8,562
0
6,092
10,611
0
39,342
W
8,232
148
764
1,584
13,753
13,851
60
3,757
9,871
20,390
0
L
Raijin
7,577
697
0
2,115
11,267
4,816
2
5,282
5,863
40,110
0
W
Tiamat
JMB626
Tiamat
21,417
964
0
3,738
9,945
10,156
1,839
3,153
6,736
50,853
0
L
Tiamat
Krexic
Tiamat
11,602
765
0
1,236
15,774
9,714
0
4,227
11,366
31,777
0
W
Gilgamesh
TheForever206
Gilgamesh
15,424
4,571
0
1,054
13,581
16,609
942
4,058
9,306
0
41,442
W
10,879
2,215
0
5,621
18,592
20,621
3,190
5,931
12,343
18
32,915
L
Gilgamesh
ZK Afro
Gilgamesh
8,431
1,535
0
973
18,755
14,130
0
7,671
10,770
0
21,532
L
Ullr
jojan08
Ullr
3,640
851
0
672
11,573
4,298
0
5,636
5,747
0
20,644
W
9,192
3,272
959
2,819
9,786
3,971
2,905
1,873
7,853
0
32,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,189
Gold Earned
48,618
312
Minions Killed
288
12
Camps Cleared
5
1,385,391
Distance Traveled
1,236,436
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,964
783
67
5
0
265,952
3
W
Cthulhu
10,828
773
36
3
0
284,084
0
L
Raijin
10,096
721
78
6
2
218,736
1
W
Tiamat
13,181
942
89
6
6
275,455
2
L
Tiamat
8,900
636
64
5
1
253,842
2
W
Gilgamesh
12,789
914
61
4
3
296,792
1
W
Chaac
12,197
871
54
4
3
278,836
0
L
Gilgamesh
10,107
722
41
3
1
242,188
0
L
Ullr
8,551
611
38
3
1
255,718
2
W
Neith
11,194
800
72
5
0
250,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role