Player Matchup

Gilgamesh
Gilgamesh
Benry1310
Gilgamesh
Level 26
God Stats
14W - 2L
1,973 SR
Queue Stats
119W - 57L
1,738 Elo+
Party 1
Zeus
Zeus
ManaShark
Zeus
Level 25
God Stats
15W - 2L
1,491 SR
Queue Stats
197W - 147L
1,653 Elo+
Solo
Arachne
Arachne
Revxls
Arachne
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 60L
1,692 Elo+
Solo
Terra
Terra
Shark2034
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 42L
1,763 Elo+
Party 1
Neith
Neith
kcarps1519
Neith
Level 18
God Stats
2W - 2L
1,492 SR
Queue Stats
41W - 25L
1,564 Elo+
Party 1
Team Averages
Level 25
1,591 SR
1,682 Elo+

VS

Team Averages
Level 25
1,485 SR
1,582 Elo+
Raijin
Raijin
Dactracia
Raijin
Level 24
God Stats
0W - 1L
1,539 SR
Queue Stats
85W - 81L
1,544 Elo+
Solo
Serqet
Serqet
JGoom
Serqet
Level 29
God Stats
0W - 3L
1,220 SR
Queue Stats
166W - 134L
1,603 Elo+
Solo
Chiron
Chiron
Nerilsk
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,664 Elo+
Solo
Ganesha
Ganesha
bolo090
Ganesha
Level 21
God Stats
4W - 3L
1,767 SR
Queue Stats
69W - 35L
1,666 Elo+
Solo
Anhur
Anhur
pepelomas321
Anhur
Level 29
God Stats
38W - 44L
1,401 SR
Queue Stats
277W - 268L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benry1310
Gilgamesh
20
18 / 6 / 16
15,652
1,304
27,563
21,747
25,166
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
19
5 / 3 / 20
12,685
1,057
23,450
8,593
1,981
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Revxls
Arachne
20
10 / 6 / 26
14,083
1,174
24,846
22,027
9,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Terra
Shark2034
Terra
20
4 / 4 / 34
13,984
1,165
12,905
22,420
18,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
20
6 / 2 / 21
13,685
1,140
18,085
10,510
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dactracia
Raijin
18
1 / 9 / 14
11,455
955
14,741
22,740
10,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
JGoom
Serqet
18
9 / 9 / 9
13,553
1,129
13,864
19,854
8,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chiron
Nerilsk
Chiron
18
2 / 9 / 14
11,456
955
18,363
21,162
9,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
bolo090
Ganesha
19
0 / 4 / 20
12,887
1,074
9,503
26,352
35,033
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 12 / 9
14,000
1,167
21,259
24,697
10,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
87
43
Kills
21
21
Deaths
43
117
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Benry1310
Gilgamesh
18
6
16
4.33
L
Raijin
Dactracia
Raijin
1
9
14
0.89
L
Serqet
JGoom
Serqet
9
9
9
1.5
W
Zeus
5
3
20
5
L
Chiron
Nerilsk
Chiron
2
9
14
1
W
Arachne
Revxls
Arachne
10
6
26
3.83
W
Terra
Shark2034
Terra
4
4
34
5.25
L
Ganesha
bolo090
Ganesha
0
4
20
2.5
W
Neith
6
2
21
8.25
L
9
12
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,849
Damage
77,730
85,297
Taken
114,805
58,951
Mitigated
74,468
22,569
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Benry1310
Gilgamesh
27,563
9,046
0
1,870
21,747
25,166
0
6,726
15,021
0
47,089
L
Raijin
Dactracia
Raijin
14,741
1,166
104
1,203
22,740
10,629
0
8,942
13,620
47,271
0
L
Serqet
JGoom
Serqet
13,864
3,260
0
0
19,854
8,508
0
6,793
13,001
0
22,522
W
Zeus
23,450
1,144
0
710
8,593
1,981
0
3,810
4,569
56,822
0
L
Chiron
Nerilsk
Chiron
18,363
7,020
1,245
2,065
21,162
9,371
0
6,623
14,388
0
39,435
W
Arachne
Revxls
Arachne
24,846
18,916
0
8,276
22,027
9,072
0
3,939
18,088
0
35,475
W
Terra
Shark2034
Terra
12,905
1,713
3,716
4,310
22,420
18,894
0
6,502
15,678
27,472
0
L
Ganesha
bolo090
Ganesha
9,503
765
0
2,355
26,352
35,033
0
7,211
18,622
26,332
0
W
Neith
18,085
9,135
0
3,687
10,510
3,838
0
3,267
7,072
0
49,972
L
21,259
12,621
0
1,855
24,697
10,927
0
6,786
17,583
0
56,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,089
Gold Earned
63,351
235
Minions Killed
250
11
Camps Cleared
6
1,164,861
Distance Traveled
1,120,482
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,652
1,304
43
4
3
223,975
0
L
Raijin
11,455
955
72
6
2
194,429
1
L
Serqet
13,553
1,129
47
4
3
247,577
1
W
Zeus
12,685
1,057
83
7
4
188,423
4
L
Chiron
11,456
955
34
3
0
233,446
0
W
Arachne
14,083
1,174
17
1
2
259,749
0
W
Terra
13,984
1,165
28
2
1
252,503
3
L
Ganesha
12,887
1,074
1
0
0
243,542
3
W
Neith
13,685
1,140
64
5
1
240,211
0
L
Anhur
14,000
1,167
96
8
1
201,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role