Player Matchup

Tsukuyomi
Tsukuyomi
Ferez1313
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
RosesOnTheMoon
Cthulhu
Level 4
God Stats
1W - 2L
1,602 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 3
Fenrir
Fenrir
Shadowken99
Fenrir
Level 29
God Stats
6W - 8L
1,352 SR
Queue Stats
58W - 60L
1,450 Elo+
Solo
Thor
Thor
belekfyr
Thor
Level 7
God Stats
2W - 4L
1,361 SR
Queue Stats
58W - 54L
1,333 Elo+
Party 1
Merlin
Merlin
weakenthor
Merlin
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 42L
1,511 Elo+
Party 3
Team Averages
Level 34
1,463 SR
1,424 Elo+

VS

Team Averages
Level 10
1,433 SR
1,366 Elo+
Ymir
Ymir
Arrcare
Ymir
Level 7
God Stats
1W - 0L
1,357 SR
Queue Stats
32W - 19L
1,723 Elo+
Solo
Amaterasu
Amaterasu
Hydrogen7143
Amaterasu
Level 14
God Stats
4W - 1L
1,691 SR
Queue Stats
18W - 14L
1,184 Elo+
Party 2
Jormungandr
Jormungandr
LavenderBay
Jormungandr
Level 4
God Stats
9W - 14L
1,332 SR
Queue Stats
9W - 15L
1,183 Elo+
Party 2
Arachne
Arachne
Xayne
Arachne
Level 18
God Stats
1W - 0L
1,286 SR
Queue Stats
60W - 62L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
loncheraen99
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferez1313
Tsukuyomi
20
5 / 14 / 18
13,718
1,055
18,496
25,104
10,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 7 / 18
13,396
1,030
11,525
23,329
30,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
13 / 7 / 14
15,656
1,204
27,548
26,602
16,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
20
4 / 5 / 20
13,164
1,013
13,312
16,845
9,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
weakenthor
Merlin
20
7 / 5 / 19
14,574
1,121
28,245
14,154
5,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arrcare
Ymir
20
7 / 6 / 15
13,808
1,062
20,628
19,299
10,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Hydrogen7143
Amaterasu
20
9 / 8 / 18
14,028
1,079
15,130
31,159
18,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
LavenderBay
Jormungandr
20
3 / 3 / 23
13,913
1,070
8,450
13,463
14,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Xayne
Arachne
20
11 / 6 / 18
15,382
1,183
32,542
25,713
10,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
loncheraen99
Tsukuyomi
20
8 / 10 / 16
14,087
1,084
19,909
17,181
6,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
128
33
Kills
38
38
Deaths
33
89
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arrcare
Ymir
7
6
15
2.42
L
Tsukuyomi
Ferez1313
Tsukuyomi
5
14
18
1
W
Amaterasu
Hydrogen7143
Amaterasu
9
8
18
2.25
W
Jormungandr
LavenderBay
Jormungandr
3
3
23
4.83
L
4
7
18
1.86
L
Fenrir
13
7
14
2.86
W
Arachne
Xayne
Arachne
11
6
18
3.33
L
Thor
4
5
20
2.8
W
Tsukuyomi
loncheraen99
Tsukuyomi
8
10
16
1.6
L
Merlin
weakenthor
Merlin
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,126
Damage
96,659
106,034
Taken
106,815
72,081
Mitigated
61,314
6,326
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arrcare
Ymir
20,628
3,458
0
1,362
19,299
10,772
0
7,979
11,320
42,259
0
L
Tsukuyomi
Ferez1313
Tsukuyomi
18,496
8,542
0
346
25,104
10,470
0
5,609
19,495
0
38,688
W
Amaterasu
Hydrogen7143
Amaterasu
15,130
7,053
0
4,284
31,159
18,839
0
10,074
21,085
0
22,473
W
Jormungandr
LavenderBay
Jormungandr
8,450
1,335
0
0
13,463
14,760
0
4,640
8,823
36,479
0
L
11,525
509
803
1,010
23,329
30,304
0
6,350
16,979
32,051
0
L
Fenrir
27,548
9,409
0
2,013
26,602
16,379
0
6,214
20,388
0
51,567
W
Arachne
Xayne
Arachne
32,542
20,632
0
8,225
25,713
10,730
0
11,069
14,644
0
54,234
L
Thor
13,312
3,780
900
808
16,845
9,364
0
7,327
9,518
0
20,348
W
Tsukuyomi
loncheraen99
Tsukuyomi
19,909
5,856
0
171
17,181
6,213
0
6,008
11,173
0
48,179
L
Merlin
weakenthor
Merlin
28,245
1,571
0
446
14,154
5,564
0
3,578
10,576
65,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,508
Gold Earned
71,218
240
Minions Killed
243
3
Camps Cleared
7
1,249,236
Distance Traveled
1,211,602
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,808
1,062
58
4
1
231,007
1
L
Tsukuyomi
13,718
1,055
46
4
0
244,612
0
W
Amaterasu
14,028
1,079
14
1
0
278,828
1
W
Jormungandr
13,913
1,070
54
4
1
242,158
0
L
Cthulhu
13,396
1,030
24
2
3
227,504
2
L
Fenrir
15,656
1,204
61
5
0
272,322
1
W
Arachne
15,382
1,183
43
3
5
242,599
0
L
Thor
13,164
1,013
17
1
0
267,636
0
W
Tsukuyomi
14,087
1,084
74
6
0
217,010
0
L
Merlin
14,574
1,121
92
7
0
237,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role