Player Matchup

Hades
Hades
Atroniac
Hades
Level 25
God Stats
17W - 18L
1,604 SR
Queue Stats
78W - 72L
1,468 Elo+
Party 3
Artemis
Artemis
Jrteeth
Artemis
Level 11
God Stats
4W - 3L
1,473 SR
Queue Stats
19W - 17L
1,445 Elo+
Party 3
Bakasura
Bakasura
NexHyper
Bakasura
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
9W - 15L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
aragonnya
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Solo
Hercules
Hercules
pairyhenismk
Hercules
Level 15
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 2
Team Averages
Level 13
1,616 SR
1,433 Elo+

VS

Team Averages
Level 19
1,574 SR
1,446 Elo+
Danzaburou
Danzaburou
AlexEBoi
Danzaburou
Level 22
God Stats
22W - 22L
1,454 SR
Queue Stats
27W - 27L
1,364 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BigPeenBoi16
Cu Chulainn
Level 27
God Stats
17W - 11L
1,651 SR
Queue Stats
68W - 56L
1,459 Elo+
Party 1
Da Ji
Da Ji
TheBigPenguin16
Da Ji
Level 22
God Stats
18W - 9L
1,673 SR
Queue Stats
33W - 20L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Vinjfan83
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1
Ymir
Ymir
sevewithairpods
Ymir
Level 22
God Stats
16W - 10L
1,593 SR
Queue Stats
17W - 13L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Atroniac
Hades
9
5 / 0 / 1
6,020
602
2,934
3,918
1,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Jrteeth
Artemis
9
6 / 0 / 3
5,744
574
7,044
4,587
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
NexHyper
Bakasura
9
2 / 2 / 0
5,589
559
2,541
6,618
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
aragonnya
Cthulhu
9
2 / 1 / 0
5,238
524
3,493
4,421
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
pairyhenismk
Hercules
9
3 / 1 / 5
5,838
584
3,986
6,395
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexEBoi
Danzaburou
7
1 / 4 / 0
4,758
476
3,844
6,442
1,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
BigPeenBoi16
Cu Chulainn
9
0 / 1 / 1
5,155
516
4,098
6,183
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 4 / 0
4,918
492
1,650
6,158
1,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Vinjfan83
Kukulkan
5
0 / 5 / 0
4,125
413
369
4,613
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,939
494
2,496
8,879
3,884
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
3
4
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexEBoi
Danzaburou
1
4
0
0.25
W
Hades
Atroniac
Hades
5
0
1
5.5
L
Cu Chulainn
BigPeenBoi16
Cu Chulainn
0
1
1
0.5
W
Artemis
Jrteeth
Artemis
6
0
3
7.5
W
Bakasura
NexHyper
Bakasura
2
2
0
1
L
2
4
0
0.5
L
Kukulkan
Vinjfan83
Kukulkan
0
5
0
0
W
Cthulhu
aragonnya
Cthulhu
2
1
0
2
W
Hercules
pairyhenismk
Hercules
3
1
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
12,457
25,939
Taken
32,275
12,454
Mitigated
11,160
8,495
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexEBoi
Danzaburou
3,844
1,659
393
1,679
6,442
1,612
828
667
5,775
0
19,601
W
Hades
Atroniac
Hades
2,934
629
0
2,151
3,918
1,667
82
410
3,448
21,502
0
L
Cu Chulainn
BigPeenBoi16
Cu Chulainn
4,098
897
0
1,943
6,183
2,818
0
2,629
3,319
0
28,728
W
Artemis
Jrteeth
Artemis
7,044
2,769
0
1,131
4,587
1,761
66
1,155
3,432
0
20,591
W
Bakasura
NexHyper
Bakasura
2,541
1,992
0
1,701
6,618
2,626
392
0
6,468
0
25,763
L
1,650
429
0
957
6,158
1,695
378
1,156
4,770
0
17,699
L
Kukulkan
Vinjfan83
Kukulkan
369
369
0
990
4,613
1,151
0
1,483
3,130
8,185
0
W
Cthulhu
aragonnya
Cthulhu
3,493
679
0
656
4,421
3,195
400
0
4,163
16,452
0
W
Hercules
pairyhenismk
Hercules
3,986
2,009
0
2,856
6,395
3,205
0
1,300
5,095
0
17,982
L
2,496
507
393
794
8,879
3,884
124
137
8,742
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
23,895
200
Minions Killed
182
0
Camps Cleared
0
984,539
Distance Traveled
841,904
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,758
476
34
3
0
186,841
2
W
Hades
6,020
602
45
5
0
194,098
1
L
Cu Chulainn
5,155
516
62
6
0
199,742
1
W
Artemis
5,744
574
37
4
0
183,059
3
W
Bakasura
5,589
559
65
7
0
217,417
1
L
Da Ji
4,918
492
43
4
0
152,144
0
L
Kukulkan
4,125
413
18
2
0
120,743
1
W
Cthulhu
5,238
524
35
4
0
189,285
0
W
Hercules
5,838
584
18
2
0
200,680
3
L
Ymir
4,939
494
25
3
0
182,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role